Auto-envenom

by Isuka

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Isuka2009-03-24 03:14:46
I'm sitting down to write my envenoming function, and I realize that I have no idea how to go about this. I can code the mechanics, but figuring out which poisons I should be using for which situation is more complicated.

I'm thinking of setting up lists of possible poisons that are effective against certain classes ("tactics"), and pulling one out of that list randomly on each hit. This idea seems a bit lacking to me, though, and doesn't seem to represent the amount of control I see from other warriors. It also presents the problem of how to set the tactic on the fly. It's not effective to have a macro for each class, nor does it seem practical to have to key it in each time.

So, help me out. How do you handle the problem?
Kante2009-03-24 03:55:22
What I have set up is aliases for each poison in conjunction with each maneuver. Seems...unwieldy, I know, but I'm thinking it will work well. Take note that I haven't gotten into much combat yet as an Ebonguard, and I don't have all my aliases set up yet.

I have a maneuver called sweepdown. Basically, it uses Sweep in Axelord and just has the Knockdown wound. Simplistic. So for my aliases I have sweepdl for lleg, and sweepdr for rleg. To add poisons to the equation, for instance, dulak, I have sweepdldul and sweepdrdul.

The aliases send:
wipe axe
envenom axe with dulak
maneuver perform sweepdown
Vhaas2009-03-24 04:12:38
In other IREs, the tradition is to envenom as you go with a set of quick access macros. Aliases are probably best reserved for attacks themselves so that you can substitute your variable target with a more urgent one, and in my opinion having a large list of variables that represent the same five attacks with 5-10 toxin combination each is very unwieldy and probably confusing.

I would use the F keys or the number pad, following the Shift key if you are going to have many combinations.
Unknown2009-03-24 05:08:44
Not all that sure about Lusternian combat (still a novice) but on achaea I used the number pad. I played a serpent there, and their entire offense relied on venoms and good timing.

So something like this may be what you're looking for:

Ctrl+Num5 - envenom mantakaya
Alt+5 -
Isuka2009-03-24 05:17:29
QUOTE (Zahar @ Mar 23 2009, 10:08 PM) <{POST_SNAPBACK}>
Not all that sure about Lusternian combat (still a novice) but on achaea I used the number pad. I played a serpent there, and their entire offense relied on venoms and good timing.

So something like this may be what you're looking for:

Ctrl+Num5 - envenom mantakaya
Alt+5 -

I'm trying to reduce the number of macros I have to use. I already have my keypad, with ctrl and alts, filled up with pureblade, athletics and necromancy.
Vhaas2009-03-24 09:12:28
QUOTE (Isuka @ Mar 24 2009, 05:17 AM) <{POST_SNAPBACK}>
I'm trying to reduce the number of macros I have to use. I already have my keypad, with ctrl and alts, filled up with pureblade, athletics and necromancy.


That is... intense. Can you remember all of those macros?

Even so, you might save yourself some trouble if you free up some of those keys with aliases for your other skills.


QUOTE
I'm thinking of setting up lists of possible poisons that are effective against certain classes ("tactics"), and pulling one out of that list randomly on each hit. This idea seems a bit lacking to me, though, and doesn't seem to represent the amount of control I see from other warriors.


If Lusternia is anything like the other IRE games (and in this respect it seems to be, although poisons are easier to shrug), randomly selecting toxin combos would not be the way to go. The idea is to use afflictions that slow down enemy healing and offense, with careful timing throwing in a few that will get them closer toward a lock or a lethal setup (crotamine, sun allergy, bleeding to death). To work those out you will have to look over the curelist, poison list, and your abilities to seen what afflictions you have to work with and which compliment each other. (i.e., if a blade attack causes an affliction that can only be cured by salves, you would want to use a toxin that caused another salve-based affliction, such as calcise).
Unknown2009-03-24 09:39:59
I know you said you're trying to cut down on macros! But try mapping your venoms to the standard 'shooter' keys...

I found that was a natrual position for my hand while I was fighting.


Edit: By 'shooter' keys, I meant shifting your pinky down to the CTRL key, and ring/middle/index to a/s/d respectively.

Though that may not work for everyone....
Isuka2009-03-24 16:58:06
QUOTE (Vhaas @ Mar 24 2009, 02:12 AM) <{POST_SNAPBACK}>
That is... intense. Can you remember all of those macros?

It's actually pretty easy, because all of the knighthood/pureblade ones are mapped to limbs. 8 for head, 5 for chest, 1 for left leg, and so forth.
Desitrus2009-03-24 18:53:57
Pre-envenom your standards and special envenom for special circumstances. That's how the school of lazy does it. Slit alias adds senso, just make sure your pre-envenom isn't more than 30.
Vhaas2009-03-24 21:56:52
QUOTE (Desitrus @ Mar 24 2009, 07:53 PM) <{POST_SNAPBACK}>
Pre-envenom your standards and special envenom for special circumstances. That's how the school of lazy does it. Slit alias adds senso, just make sure your pre-envenom isn't more than 30.


My problem with that is the occasional mix-up, where one of the later commands is executed before envenoming is complete. It works well for you though?
Vathael2009-03-25 01:25:02
I envenom every attack I do, I don't have separate venoms for every class because I don't really see the point in it. I use the most effective venoms for said attack and go with it. I do have a few attack aliases that I use for like if I want to hit with disloyalty for example.

Alias: ENV
wipe @wieldedleft
wipe @wieldedright
envenom @wieldedright with %1
envenom @wieldedleft with %2

Sample attack Macro: ALT-CTRL-8
env mantakaya senso
crush @target head
maneuver perform bb down @target

Weapon specific envenoming for more control of what hits where
Desitrus2009-03-25 05:27:22
QUOTE (Vhaas @ Mar 24 2009, 04:56 PM) <{POST_SNAPBACK}>
My problem with that is the occasional mix-up, where one of the later commands is executed before envenoming is complete. It works well for you though?


Later commands? I just layer it with generic garbage up to about 25-30 and then use specials if i want them, such as double morphite or senso.
Isuka2009-03-25 05:29:28
Well, the problem I'm having now is trying to find effective uses for poisons. I have trouble coming up with ways to hinder my opponents offence, only using one poison at a time.
Desitrus2009-03-25 05:48:37
QUOTE (Isuka @ Mar 25 2009, 12:29 AM) <{POST_SNAPBACK}>
Well, the problem I'm having now is trying to find effective uses for poisons. I have trouble coming up with ways to hinder my opponents offence, only using one poison at a time.


I forget, are you axelord or pureblade?
Casilu2009-03-25 06:05:16
QUOTE (Desitrus @ Mar 24 2009, 10:48 PM) <{POST_SNAPBACK}>
I forget, are you axelord or pureblade?


He's Pureblade.
Isuka2009-03-25 06:08:27
QUOTE (Desitrus @ Mar 24 2009, 10:48 PM) <{POST_SNAPBACK}>
I forget, are you axelord or pureblade?

Aye, Pureblade.