Citizenship in Honors Line

by Isuka

Back to Ideas.

kiriwe2009-05-02 18:40:31
QUOTE (casilu @ May 2 2009, 01:55 PM) <{POST_SNAPBACK}>
You're a professor in the collegium and you're part of a clan with the word Taint in it. Sneakiness is already dead for you from the observant.


Who says I'm talking about Kiriwe?
Casilu2009-05-02 18:46:28
QUOTE (Kiriwe y'Kaliath @ May 2 2009, 11:40 AM) <{POST_SNAPBACK}>
Who says I'm talking about Kiriwe?


I can likely figure out from the given information where nearly anyone belongs. tongue.gif
kiriwe2009-05-02 18:48:16
you can figure out where

a no-title, no-position, no-clan person lives?

that's talent.
Casilu2009-05-02 18:49:35
QUOTE (Kiriwe y'Kaliath @ May 2 2009, 11:48 AM) <{POST_SNAPBACK}>
you can figure out where

a no-title, no-position, no-clan person lives?

that's talent.


I either know for some reason, or collegiums give it away. It's more likely my near stalkerish knowledge.
Narsrim2009-05-02 19:01:40
Could someone please explain to why having citizenship on honor lines would prevent you from roleplaying an introduction and meeting with a person where you could ask? These sorts of silly comments come up with nearly any suggestion anymore, and I don't quite understand them.

If you want to discover something by asking someone then ask them. If you don't want to figure out that someone did/is X based upon their honour lines then do not honour people OR kindly ignore information and ask anyways. Likewise the whole pretending to be in another organization only works on the exceptionally ignorant or stupid, both of which likely will still be confused even if it is clearly spelled out in an honours line.
Vhaas2009-05-02 19:14:42
QUOTE (Narsrim @ May 2 2009, 10:01 AM) <{POST_SNAPBACK}>
Could someone please explain to why having citizenship on honor lines would prevent you from roleplaying an introduction and meeting with a person where you could ask? These sorts of silly comments come up with nearly any suggestion anymore, and I don't quite understand them.

If you want to discover something by asking someone then ask them. If you don't want to figure out that someone did/is X based upon their honour lines then do not honour people OR kindly ignore information and ask anyways. Likewise the whole pretending to be in another organization only works on the exceptionally ignorant or stupid, both of which likely will still be confused even if it is clearly spelled out in an honours line.


It's a matter of encouragement. If you want to play a game where people introduce themselves and their affiliations, you do not want to promote a feature that allows them to go around it; they will generally take the easiest route, especially when they've winded down after years of playing. Veteran players are well-aware of the status quo. Novices and newcomers are not. A concern is that when they learn about the honors feature they will take all of that information directly into the their interactions, which is wounding for the people who would like to play it off that you do not know their names, backgrounds, or affiliations.

On the other hand, in a game where communication through channels is essential and frequently done from afar, not knowing/having free access to certain information (names, titles, rank) isn't really feasible. It would be ridiculous to have to meet every new character personally before they could address you properly, or 'ct There is a strange man wielding a katana with dark hair and parrot attacking me!' (Oh, that's Isuka!).

As for the citizenship feature- I don't see a need for it. Let players discover who belongs to where and make those connections themselves, if they aren't already apparent.

Sum: If it isn't redundant, it dispels part of the 'discovery' that is Lusternia.
Isuka2009-05-02 19:43:46
QUOTE (Vhaas @ May 2 2009, 12:14 PM) <{POST_SNAPBACK}>
It's a matter of encouragement. If you want to play a game where people introduce themselves and their affiliations, you do not want to promote a feature that allows them to go around it; they will generally take the easiest route, especially when they've winded down after years of playing. Veteran players are well-aware of the status quo. Novices and newcomers are not. A concern is that when they learn about the honors feature they will take all of that information directly into the their interactions, which is wounding for the people who would like to play it off that you do not know their names, backgrounds, or affiliations.

On the other hand, in a game where communication through channels is essential and frequently done from afar, not knowing/having free access to certain information (names, titles, rank) isn't really feasible. It would be ridiculous to have to meet every new character personally before they could address you properly, or 'ct There is a strange man wielding a katana with dark hair and parrot attacking me!' (Oh, that's Isuka!).

As for the citizenship feature- I don't see a need for it. Let players discover who belongs to where and make those connections themselves, if they aren't already apparent.

Sum: If it isn't redundant, it dispels part of the 'discovery' that is Lusternia.


I think this is a case of "your enjoyment trumps my enjoyment".

I don't want to have to introduce myself to every single one of Lusternia's players to figure out the basics about them: like where they come from and if they might try to kill me on sight. Thus, HONORS is very useful for me.

If you do want to introduce yourself to every single person you meet in order to know basic knowledge about them... do it. The information existing doesn't stop you from ignoring it. It doesn't stop you from roleplaying ignorance to it. It -not- existing does, however, hinder people like me.

Plus, I don't think it's a farcry from what we already have, just a step easier.
Isuka2009-05-02 19:44:39
QUOTE (Narsrim @ May 2 2009, 12:01 PM) <{POST_SNAPBACK}>
Could someone please explain to why having citizenship on honor lines would prevent you from roleplaying an introduction and meeting with a person where you could ask? These sorts of silly comments come up with nearly any suggestion anymore, and I don't quite understand them.

If you want to discover something by asking someone then ask them. If you don't want to figure out that someone did/is X based upon their honour lines then do not honour people OR kindly ignore information and ask anyways. Likewise the whole pretending to be in another organization only works on the exceptionally ignorant or stupid, both of which likely will still be confused even if it is clearly spelled out in an honours line.


I think the answer to your question is, "If I have access to it, I'll be lazy and not want to roleplay anymore, so don't give it to me."
kiriwe2009-05-02 19:51:14
...my main point was about sneaking about, really.

The RP point I had was just a sidenote in my head, guess I didn't order my post right.
Rika2009-05-02 20:06:37
Using titles (or lack of) to hide where you live is as OOC as having honours tell people your citizenship.
kiriwe2009-05-02 21:05:08
QUOTE (rika @ May 2 2009, 04:06 PM) <{POST_SNAPBACK}>
Using titles (or lack of) to hide where you live is as OOC as having honours tell people your citizenship.


Um, what?

Nobody said anything about OOC.

and even if they did, how is not having a title OOC?
Xenthos2009-05-02 21:12:38
QUOTE (Kiriwe y'Kaliath @ May 2 2009, 05:05 PM) <{POST_SNAPBACK}>
Um, what?

Nobody said anything about OOC.

and even if they did, how is not having a title OOC?

A title is something that is just as "unknowable" as honours without an introduction technically, but is tagged to everything you say and most things that you do. I believe that's the direction Rika's point is going in.
Aerotan2009-05-02 21:14:45
Personally, I'd not mind having the players make the conscious choice to consider the HONOURS information OOC, and include the citizenship line. It would certainly help players who haven't been around in a while if they get put on guard duty. For instance:

Billybob is an Aquamancer. He's got his demesne spread out, and he's feeling good about himself because he knows everyone coming into it personally so far. Let's pretend he's on Celestia for this exercise.

Suddenly he sees that Joebob has entered his demesne, but he has no idea who Joebob is. Joebob entered the demesne alone, so no clues there, but he might easily be something like a scouting party or an up and coming Magnagoran come to steal the angels away. So Billybob does the HONOURS and sees

Unblooded Joebob (Male Orclach)
He is 26 years old, having been born...
He is unranked in Lusternia
He is a ... in the fellowship of explorers
He has graduated from the College of Necromantic & Tainted Research (honours) and the Ancestral Glade of Moonhearts
He has not set a motto or warcry
He is considered approximately 50% of your might
He is not active in any family
See HONOURS FULL JOEBOB to see his 1 special honours.

Now, whether or not he panics is probably dependant on whether or not he knows where "Unblooded" comes from, but assuming he does not..? What would your asusmption be? Now if, for instance, it looked like this:


Unblooded Joebob (Male Orclach)
He is 26 years old, having been born...
He is unranked in Lusternia
He is a ... in the fellowship of explorers
He has graduated from the College of Necromantic & Tainted Research (honours) and the Ancestral Glade of Moonhearts
His allegiance lies with the Moonhart Mother Tree
He has not set a motto or warcry
He is considered approximately 50% of your might
He is not active in any family
See HONOURS FULL JOEBOB to see his 1 special honours.

Or something?
kiriwe2009-05-02 21:24:27
QUOTE (Aerotan @ May 2 2009, 05:14 PM) <{POST_SNAPBACK}>
Personally, I'd not mind having the players make the conscious choice to consider the HONOURS information OOC, and include the citizenship line.
Nobody will. If it's in honors, it's IC. If you are trying to not get caught, nobody is going to ignore that line.

It would certainly help players who haven't been around in a while if they get put on guard duty.
It's called CT. Learn it, use it, love it.

Unknown2009-05-02 21:26:55
Why is this even necessary or wanted? :|
Arix2009-05-02 21:27:47
No. Absolutely no goddamn way I would support this. We need to make honors show less info. In fact, you should only get full info from honors if the person is part of your org so the metagamers can't screw with you. And I don't like people acting as if everyone walks around with their name and title floating above their head. This isn't WoW people
kiriwe2009-05-02 21:28:54
QUOTE (Arix @ May 2 2009, 05:27 PM) <{POST_SNAPBACK}>
No. Absolutely no goddamn way I would support this. We need to make honors show less info. In fact, you should only get full info from honors if the person is part of your org so the metagamers can't screw with you. And I don't like people acting as if everyone walks around with their name and title floating above their head. This isn't WoW people

QF fricking T
Unknown2009-05-02 21:52:04
You know, there are other MUDs that don't even show someone's name until you've formally introduced yourselves. I think it's an awesome mechanic and fits the more roleplay-oriented games, and I'd love to play one. But this is Lusternia, a game that has an honours mechanic, and adding a citizenship line won't make it so much worse when you can figure out people from what honours already has. And a lot of people are used to it already.

So here's another suggestion: allow customisable honours that covers everything -- titles, gender, race, org, guild, guild positions, clans, quests completed, family statuses, etc. Used in conjunction with HONOURS ON/OFF, you can set your own honours so no one knows anything about you and so you can't see anyone else's, but people who want to, can (except yours of course).

This could potentially be abused to the extreme, though, so it probably won't happen!
Noola2009-05-02 22:06:32
It sounds like some folks want this so that it's easier to see if the person walking through their territory is someone who shouldn't be. Well, honestly, why should that be so easy?
Shiri2009-05-03 11:57:25
QUOTE (Noola @ May 2 2009, 11:06 PM) <{POST_SNAPBACK}>
It sounds like some folks want this so that it's easier to see if the person walking through their territory is someone who shouldn't be. Well, honestly, why should that be so easy?

Why should it be hard? Everyone who's in a position, or has an unambiguous title, or is in an org clan or anything like that is easily visible. There's no reason an exception needs to be made for people who just want to get around trade laws or whatever. They can deal.

EDIT: I can tell someone's going to throw out the "interesting RP" line, so I'll just throw out now that it's more interesting for some people not to have to go through huge hassles like making people walk into totems, and start RPing appropriately from there, so whatever?