Kiradawea2009-09-03 21:23:52
I don't twitter, but can't you use this?
Mebbe?
QUOTE (Kiradawea @ Sep 1 2009, 10:33 PM) <{POST_SNAPBACK}>
I wanna become an Ephemeral. But I don't want to give up on all my projects and all the work and those I know. Can I even keep playing Mafia if I become an Ephemeral? But I really want to. It looks cool. I should just apply for builder first though.
Mebbe?
Unknown2009-09-03 21:55:43
QUOTE (Estarra @ Sep 3 2009, 04:50 PM) <{POST_SNAPBACK}>
Then the greater populace should be demanding that their city leaders stop doing the quests. And if they don't, you can challenge and replace the leaders.
Ehh, game politics don't really work that way though. Yes, the greater populace can ask leaders to stop but when it comes to political sway in this sort of thing the greater populace< fighters. And a leader doesn't want to alianate their fighters. And just because someone challenges a leader doesn't mean they are going to win, especially if the current leader is popular outside of this one issue. And the final issue is that if one org decides to stop the event that does not mean the other side will. Serenwilde could decide they are done with the event. They love the cities again and don't want to hurt them. That's fine and dandy but it doesn't stop Celest and Magnagora from doing it. Instead it just makes Serenwilde a sitting duck and pulls Glomdoring, through no fault of their own, down with them. And even though people hate the quest they will only spend so much time getting repeatedly rammed before they decide doing a quest they hate is better then letting themselves get slaughtered.
Xenthos2009-09-03 22:05:58
QUOTE (Othero @ Sep 3 2009, 05:55 PM) <{POST_SNAPBACK}>
Ehh, game politics don't really work that way though. Yes, the greater populace can ask leaders to stop but when it comes to political sway in this sort of thing the greater populace< fighters. And a leader doesn't want to alianate their fighters. And just because someone challenges a leader doesn't mean they are going to win, especially if the current leader is popular outside of this one issue. And the final issue is that if one org decides to stop the event that does not mean the other side will. Serenwilde could decide they are done with the event. They love the cities again and don't want to hurt them. That's fine and dandy but it doesn't stop Celest and Magnagora from doing it. Instead it just makes Serenwilde a sitting duck and pulls Glomdoring, through no fault of their own, down with them. And even though people hate the quest they will only spend so much time getting repeatedly rammed before they decide doing a quest they hate is better then letting themselves get slaughtered.
Actually, Serenwilde already decided they were done with it. They refused to do it last time, so the cities put up Hai'Gloh.
They refused to do it this time and the cities did it again, so... Estarra's theory goes kaput.
Especially since the only way to stop it is to... do it yourselves.
Unknown2009-09-03 22:07:46
QUOTE (Xenthos @ Sep 3 2009, 06:05 PM) <{POST_SNAPBACK}>
Actually, Serenwilde already decided they were done with it. They refused to do it last time, so the cities put up Hai'Gloh.
They refused to do it this time and the cities did it again, so... Estarra's theory goes kaput.
They refused to do it this time and the cities did it again, so... Estarra's theory goes kaput.
Exactly. Only way it is going to stop is if someone can somehow bring together a 4 way truce when it comes to it which I really don't expect to happen. And Xenthos, you will know this better then me, what sort of power does a city or commune get for doing their side?
Casilu2009-09-03 22:13:36
QUOTE (Othero @ Sep 3 2009, 03:07 PM) <{POST_SNAPBACK}>
Exactly. Only way it is going to stop is if someone can somehow bring together a 4 way truce when it comes to it which I really don't expect to happen. And Xenthos, you will know this better then me, what sort of power does a city or commune get for doing their side?
Actually, Celest just has to say no and no more XI.
Unknown2009-09-03 22:18:00
QUOTE (casilu @ Sep 3 2009, 06:13 PM) <{POST_SNAPBACK}>
Actually, Celest just has to say no and no more XI.
>.< Fail on my part. Yeah, it would take a new city+commune cease fire to fully stop it. More believable.
Shaddus2009-09-03 22:59:50
QUOTE (Estarra @ Sep 3 2009, 03:48 PM) <{POST_SNAPBACK}>
BTW, no one has given me any good tweetable posts!
Morgfyre is back! He's taking over teh Cacophony! He's active and he talks to people. Whoo!
Estarra2009-09-03 23:07:05
QUOTE (Shaddus Mes'ard @ Sep 3 2009, 03:59 PM) <{POST_SNAPBACK}>
Morgfyre is back! He's taking over teh Cacophony! He's active and he talks to people. Whoo!
Twitted on the ironrealms twit!
Karel2009-09-03 23:12:17
I went from having no RP, no family offers, no romance for Karel at all to having 3 of each of the last two. o.o
Lendren2009-09-04 13:28:36
QUOTE (Estarra @ Sep 3 2009, 04:50 PM) <{POST_SNAPBACK}>
Then the greater populace should be demanding that their city leaders stop doing the quests. And if they don't, you can challenge and replace the leaders.
This is the usual mistake of thinking we're some kind of hive mind. The problem with the quests is that a very small minority in favor of this conflict not only can repeatedly override the majority, but they are highly incentivized to do so. Any state in which we're not using these quests is innately unstable, but one where the quests are being done is self-reinforcing. And that's not even accounting for the fact that the people who don't like this are logging on less and less often, which is only further exacerbating the instability of any attempt to get rid of these quests. If an eight-year-old gets hold of daddy's gun, you can blame the eight-year-old, but I think daddy has to share some of the blame, particularly if he refuses to put it away after the first incident.
Shiri2009-09-04 13:34:17
QUOTE (Celina @ Sep 3 2009, 10:02 PM) <{POST_SNAPBACK}>
Group picnic on Etherglom with Seren amidst angry Magnalest lightning storm = bonding experience
In before someone tries to turn this into a benefit of raiding...
Also, my entire sig is inactive now. Damnit. Takes ages to find a picture that good and I can't just resub Reimu as Alianna or something, lamearse guildhopper that she is.
Eventru2009-09-04 16:21:55
QUOTE (Lendren @ Sep 4 2009, 09:28 AM) <{POST_SNAPBACK}>
This is the usual mistake of thinking we're some kind of hive mind. The problem with the quests is that a very small minority in favor of this conflict not only can repeatedly override the majority, but they are highly incentivized to do so. Any state in which we're not using these quests is innately unstable, but one where the quests are being done is self-reinforcing. And that's not even accounting for the fact that the people who don't like this are logging on less and less often, which is only further exacerbating the instability of any attempt to get rid of these quests. If an eight-year-old gets hold of daddy's gun, you can blame the eight-year-old, but I think daddy has to share some of the blame, particularly if he refuses to put it away after the first incident.
For all the complaining I'm hearing about organizations being tired of hai'Gloh/XI, I have not once noticed either commune making even the slightest attempt to talk to Celest about agreeing not to do it - as that's all it would take. I know Celest has been talked to about approaching either commune about it - and even a suggestion towards how to at least try and make sure they won't have another incident like with the Serenwilde.
Granted I'm far less involved/aware of Magnagora's politics, but I'm under the impression they haven't been approached, either. If you want the quests to be stopped, you need to look to your leaders here. They're the people who are at least initiating it - and are the people who have the ability to negotiate a stop with at least one of the cities.
Unknown2009-09-04 16:24:19
Serenwilde was preparing to talk to the cities... until they stepped up their attacks against us and people basic lost hope in a diplomatic solution.
Xenthos2009-09-04 16:28:05
QUOTE (Eventru @ Sep 4 2009, 12:21 PM) <{POST_SNAPBACK}>
For all the complaining I'm hearing about organizations being tired of hai'Gloh/XI, I have not once noticed either commune making even the slightest attempt to talk to Celest about agreeing not to do it - as that's all it would take. I know Celest has been talked to about approaching either commune about it - and even a suggestion towards how to at least try and make sure they won't have another incident like with the Serenwilde.
Granted I'm far less involved/aware of Magnagora's politics, but I'm under the impression they haven't been approached, either. If you want the quests to be stopped, you need to look to your leaders here. They're the people who are at least initiating it - and are the people who have the ability to negotiate a stop with at least one of the cities.
Granted I'm far less involved/aware of Magnagora's politics, but I'm under the impression they haven't been approached, either. If you want the quests to be stopped, you need to look to your leaders here. They're the people who are at least initiating it - and are the people who have the ability to negotiate a stop with at least one of the cities.
You are aware that the reason that we didn't do the Hai'Gloh two days ago is because Serenwilde refused to, given that they had a referendum saying "Talk to Celest," right? I don't know if Serenwilde actually talked to Celest about it, but it doesn't really matter because Celest's CL is pretty much inactive (and apparently just logs on enough to start off the Celest side of the quest), so trying to talk to him doesn't accomplish much.
Seriously, it has nothing to do with organizations. Lendren is completely correct. It has to do with the people in charge wanting the power and effects, and the fact that it makes Ethereal pretty much completely indefensible isn't a small part of it (See: The 18-hour raid yesterday). I understand you all are supposed to be in your ivory tower and not really have much of a connection to the player base any more (the reason for the Eph-Period and no contact with players is specifically to sever such ties), but please. Think about the player-side here, not the Administration "it should work this way so it does work this way" side (because... it doesn't work that way!) 10k-35k power plus a completely indefensible place to raid as long as you want >>> diplomatic solutions that give you nothing. Especially since Serenwilde's leader keeps actually refusing to do anything except get both forests stomped on, so the diplomatic solution isn't even necessary.
(And yes, I admit that Glomdoring was trying to do Hai'Gloh this time as well... specifically because it is set up so that if you don't do it you're screwed. Sarrasri. That does not mean the thing isn't fatally flawed, and this is one of the big reasons why.)
Unknown2009-09-04 16:46:34
Getting jumped in Limbo sucks, but at least Divine Grace means my pet doesn't have to die, too!
And, watch your enemy lists closely when fighting Narsrim (though it matters much less to a warrior than most others).
And, watch your enemy lists closely when fighting Narsrim (though it matters much less to a warrior than most others).
Xenthos2009-09-04 16:47:58
QUOTE (Zarquan @ Sep 4 2009, 12:46 PM) <{POST_SNAPBACK}>
Getting jumped in Limbo sucks, but at least Divine Grace means my pet doesn't have to die, too!
And, watch your enemy lists closely when fighting Narsrim (though it matters much less to a warrior than most others).
And, watch your enemy lists closely when fighting Narsrim (though it matters much less to a warrior than most others).
I'm always amused when he does that to me.
(Especially since coding something to re-enemy all enemies is pretty darned simple!)
Casilu2009-09-04 16:48:46
QUOTE (Zarquan @ Sep 4 2009, 09:46 AM) <{POST_SNAPBACK}>
Getting jumped in Limbo sucks, but at least Divine Grace means my pet doesn't have to die, too!
And, watch your enemy lists closely when fighting Narsrim (though it matters much less to a warrior than most others).
And, watch your enemy lists closely when fighting Narsrim (though it matters much less to a warrior than most others).
It matters to me! Getting passively frozen every tic is annoying when you're waiting to attack and someone has you enemied.
Also, you know what I hate? I hate how fortuna never seems to go to anything useful.
Unknown2009-09-04 20:07:43
One of the big parts of Hai'Gloh/XI is that the benfits and power are too good. Why should the cities ever go back to killing cosmic Lords when XI is giving such better power and rewards?
And if this conversation keeps up, and I'd like it to as I personally think it has some importance, it should probably be moved to a new topic.
And if this conversation keeps up, and I'd like it to as I personally think it has some importance, it should probably be moved to a new topic.
Casilu2009-09-05 20:42:50
I eagerly wait the day when precision will mean something again. Oh so eagerly.
Unknown2009-09-05 20:48:06
QUOTE (casilu @ Sep 5 2009, 04:42 PM) <{POST_SNAPBACK}>
I eagerly wait the day when precision will mean something again. Oh so eagerly.
QFT. Damage, too. I finally had to give in and max out the speed on my flails (though I think they're bugged because they wouldn't go to 295 with the +15 runes, only 294).