Affliction Line Woes

by Janalon

Back to Common Grounds.

Janalon2009-08-04 02:00:34
Seeing how there isn't a curing system for Mudlet, I decided to at least make a trigger-line system that should work 90% of the time while bashing, but completely fail with multiple affs. So, I started by getting Forren's two-document affliction list. About three or four hours later, I am about 3/4's of the way through setting up the diagnose lines for every affliction. So far I've logged about 86 affliction types... and haven't even touched the secondary lines and such. This is frustrating! I don't see how anyone is suppose to keep up with manually curing afflictions... which basically means this level is only playable on a certain level (meaning PVP) for those who can code or are willing to shell out the 30 or so credits for a basic system (without all of the add ons such as influencing).

*sigh*

Xavius2009-08-04 02:22:04
It would be nice if most/all of the affliction attacks came with a second tag at the end that basically said "and here's your affliction." For example:

CODE
7756h, 9000m, 10500e, 10p exk-
Xavius slings a gyfu and a cen rune at you, which hit you squarely in the chest.
A prickly, stinging sensation overcomes your body as your muscles stiffen with paralysis.
Hmm.  Why must everything be so difficult to figure out?
7756h, 9000m, 10500e, 10p exk-


That way, there would still be an attack up front for the anti-illusion systems, and there would be a simple trigger for unmasked afflictions to keep the coding barrier down.