Ixion2009-08-13 08:15:34
ANNOUNCE NEWS #1367
Date: 8/12/2009 at 0:37
From: Estarra, the Eternal
To : Everyone
Subj: Misc. Bug Fixes
The coding gnomes have been hard at work!
o Champion Rescue no longer bypasses Crucify or Perfect Fifth, and also
requires the champion to have full health, mana, and ego.
o Fixed a bug in Artisan Prized return power costs on some planes.
o When a bard is out of phase, song powers will not only not take
effect, they won't even tick down to the time they will take effect.
In addition, while phased, the time left on the song will decrease
at an unpredictable rate, though it will average the same as while
unphased.
Type MORE to continue reading. (31% shown)
8208h, 6534m, 5610e, 10p exk<>-
o Phantasms Phantomsphere won't cost mana if you fail to cast it.
o Fixed a bug that allowed FETISH ARMOR CLASP/UNCLASP to be done when
your familiar isn't in the same room.
o Crow Spy will respect Masquerade and marauder masks.
o Failing to summon fae linked to Moon or Night avatars that are dead
will not cost power.
o Wind will not blow you into enemy territory.
o Fixed a bug that allowed fear to move you into enemy territory.
o Fear will not cause you to move if you're stunned.
o Music PerfectFifth now prevents ascending to the havens.
o Wicca Wisp is stopped if the forest disappears during the wait.
Type MORE to continue reading. (63% shown)
8208h, 6534m, 5610e, 10p exk<>-
o Ghosts are not prevented from movement by leglock or lower body
paralysis.
o Psionics AlterAura can now strip galvanism.
o Stealth Veil no longer prevents detection by Mindsense.
o Even when blacked out you should see your own medicine bag heal you.
o The Gorgulu quests regarding nature avatars and fae have been tweaked
so they don't give as much benefit as they had been.
For those who ask about summoning others into Holy Supernals, Demon
Lords and Nature Avatars, the intent of our coding efforts is that this
should _not_ be possible. If you know of a way this can be done, please
bug it and do not exploit it.
=================
Power went from 5k per, to 100 per? Really? REALLY? Grossly not worth it now.
Edit: To put it in perspective, this is the same as me hunting essence for no more than 5 minutes. Heck, in 7 hours I got about 1300p. This is a bit ridiculous. Still 6 power per fae, too.
Date: 8/12/2009 at 0:37
From: Estarra, the Eternal
To : Everyone
Subj: Misc. Bug Fixes
The coding gnomes have been hard at work!
o Champion Rescue no longer bypasses Crucify or Perfect Fifth, and also
requires the champion to have full health, mana, and ego.
o Fixed a bug in Artisan Prized return power costs on some planes.
o When a bard is out of phase, song powers will not only not take
effect, they won't even tick down to the time they will take effect.
In addition, while phased, the time left on the song will decrease
at an unpredictable rate, though it will average the same as while
unphased.
Type MORE to continue reading. (31% shown)
8208h, 6534m, 5610e, 10p exk<>-
o Phantasms Phantomsphere won't cost mana if you fail to cast it.
o Fixed a bug that allowed FETISH ARMOR CLASP/UNCLASP to be done when
your familiar isn't in the same room.
o Crow Spy will respect Masquerade and marauder masks.
o Failing to summon fae linked to Moon or Night avatars that are dead
will not cost power.
o Wind will not blow you into enemy territory.
o Fixed a bug that allowed fear to move you into enemy territory.
o Fear will not cause you to move if you're stunned.
o Music PerfectFifth now prevents ascending to the havens.
o Wicca Wisp is stopped if the forest disappears during the wait.
Type MORE to continue reading. (63% shown)
8208h, 6534m, 5610e, 10p exk<>-
o Ghosts are not prevented from movement by leglock or lower body
paralysis.
o Psionics AlterAura can now strip galvanism.
o Stealth Veil no longer prevents detection by Mindsense.
o Even when blacked out you should see your own medicine bag heal you.
o The Gorgulu quests regarding nature avatars and fae have been tweaked
so they don't give as much benefit as they had been.
For those who ask about summoning others into Holy Supernals, Demon
Lords and Nature Avatars, the intent of our coding efforts is that this
should _not_ be possible. If you know of a way this can be done, please
bug it and do not exploit it.
=================
Power went from 5k per, to 100 per? Really? REALLY? Grossly not worth it now.
Edit: To put it in perspective, this is the same as me hunting essence for no more than 5 minutes. Heck, in 7 hours I got about 1300p. This is a bit ridiculous. Still 6 power per fae, too.
Shiri2009-08-13 08:20:44
I'm thinking that's a typo and it was meant to be 1000 like the exchange of avatars and supernals is in other circumstances. Bug it, don't post it.
Arix2009-08-13 10:07:33
no no, 100 per is just fine
Xenthos2009-08-13 16:32:54
QUOTE (Shiri @ Aug 13 2009, 04:20 AM) <{POST_SNAPBACK}>
I'm thinking that's a typo and it was meant to be 1000 like the exchange of avatars and supernals is in other circumstances. Bug it, don't post it.
No, it's 100, just like converting a DL / Supernal to forests is 100.
It was obviously off-kilter. One way was 5000 power per, the other was 100. Plus, the Gorgulu side also gives extra power for bound fae and makes him harder to kill.
Seriously, there are better things to complain about than something being balanced to be more in-line, though still better. The Gorgulu part does not even wear off unless he is killed.
PS, Ixion: Forests get 2 power per fae. What are you complaining about?
Xavius2009-08-13 17:03:43
QUOTE (Xenthos @ Aug 13 2009, 11:32 AM) <{POST_SNAPBACK}>
PS, Ixion: Forests get 2 power per fae. What are you complaining about?
When did that change?
Eventru2009-08-13 17:08:10
QUOTE (Xenthos @ Aug 13 2009, 12:32 PM) <{POST_SNAPBACK}>
No, it's 100, just like converting a DL / Supernal to forests is 100.
It was obviously off-kilter. One way was 5000 power per, the other was 100. Plus, the Gorgulu side also gives extra power for bound fae and makes him harder to kill.
Seriously, there are better things to complain about than something being balanced to be more in-line, though still better. The Gorgulu part does not even wear off unless he is killed.
PS, Ixion: Forests get 2 power per fae. What are you complaining about?
It was obviously off-kilter. One way was 5000 power per, the other was 100. Plus, the Gorgulu side also gives extra power for bound fae and makes him harder to kill.
Seriously, there are better things to complain about than something being balanced to be more in-line, though still better. The Gorgulu part does not even wear off unless he is killed.
PS, Ixion: Forests get 2 power per fae. What are you complaining about?
Last I was aware there was no means to convert a DL/Supernal to the forest. I welcome being proven wrong, however!
EDIT: In fact, I've gone ahead and searched the entire database by each Demon Lord's replica number, and I'm not seeing a -single- one referenced outside of the city/city conflict quests - excepting, of course, the bush and seeds regarding the hai'Gloh.
Tervic2009-08-13 17:20:14
QUOTE (Eventru @ Aug 13 2009, 10:08 AM) <{POST_SNAPBACK}>
Last I was aware there was no means to convert a DL/Supernal to the forest. I welcome being proven wrong, however!
EDIT: In fact, I've gone ahead and searched the entire database by each Demon Lord's replica number, and I'm not seeing a -single- one referenced outside of the city/city conflict quests - excepting, of course, the bush and seeds regarding the hai'Gloh.
EDIT: In fact, I've gone ahead and searched the entire database by each Demon Lord's replica number, and I'm not seeing a -single- one referenced outside of the city/city conflict quests - excepting, of course, the bush and seeds regarding the hai'Gloh.
Well then! It sounds like there's an idea for you to deal with.
Talan2009-08-13 17:21:10
Magnagora was intended to be left with a small RP legacy. Receiving 50 times the amount of power for handing in an Avatar than we received for handing in a Demon Lord would not have qualified as small! You still have the ability to increase the value of fae that are turned in, something the communes do not have without enacting the hai'Gloh (which only lasts for 6 days, not until some superpowered mob is killed). Anyway, you can blame me for this, I am the one who complained about the disparity. I guess you'll just have to come by power the old fashioned way... which is to say, wait for the next event, lose it repeatedly, and then get another quarter million in its final throes, gather up that essence which automatically spawns on earth/water!
Xenthos2009-08-13 17:24:10
QUOTE (Eventru @ Aug 13 2009, 01:08 PM) <{POST_SNAPBACK}>
Last I was aware there was no means to convert a DL/Supernal to the forest. I welcome being proven wrong, however!
EDIT: In fact, I've gone ahead and searched the entire database by each Demon Lord's replica number, and I'm not seeing a -single- one referenced outside of the city/city conflict quests - excepting, of course, the bush and seeds regarding the hai'Gloh.
EDIT: In fact, I've gone ahead and searched the entire database by each Demon Lord's replica number, and I'm not seeing a -single- one referenced outside of the city/city conflict quests - excepting, of course, the bush and seeds regarding the hai'Gloh.
There is a way to convert them to a globe of some kind which can be handed in for 100p (Krellan and Sojiro are the ones who did the converting last time we had excess, and Krellan was just holding onto the orb/globe/whatever thingy).
It is not actually converting them to the forest, but it is turning them into a bit of power (100p in this case), which is equivalent to the 100p gotten by turning in an Avatar to Gorgulu.
Of course, there is absolutely nothing to compare to Gorgulu's getting stronger / harder to kill, as well as the increased power fae. We can't turn in DLs and Supernals to make dead Angels/Demons worth more in the Well of Souls, for example. Also, given that his growing heads is permanent until killed along with it actually getting harder to do so... that's still rather lop-sided.
But now it is not lop-sided by that plus a 4900 power differential for every single supermob killed.
Eventru2009-08-13 17:36:04
QUOTE (Xenthos @ Aug 13 2009, 01:24 PM) <{POST_SNAPBACK}>
There is a way to convert them to a globe of some kind which can be handed in for 100p (Krellan and Sojiro are the ones who did the converting last time we had excess, and Krellan was just holding onto the orb/globe/whatever thingy).
It is not actually converting them to the forest, but it is turning them into a bit of power (100p in this case), which is equivalent to the 100p gotten by turning in an Avatar to Gorgulu.
Of course, there is absolutely nothing to compare to Gorgulu's getting stronger / harder to kill, as well as the increased power fae. We can't turn in DLs and Supernals to make dead Angels/Demons worth more in the Well of Souls, for example. Also, given that his growing heads is permanent until killed along with it actually getting harder to do so... that's still rather lop-sided.
But now it is not lop-sided by that plus a 4900 power differential for every single supermob killed.
It is not actually converting them to the forest, but it is turning them into a bit of power (100p in this case), which is equivalent to the 100p gotten by turning in an Avatar to Gorgulu.
Of course, there is absolutely nothing to compare to Gorgulu's getting stronger / harder to kill, as well as the increased power fae. We can't turn in DLs and Supernals to make dead Angels/Demons worth more in the Well of Souls, for example. Also, given that his growing heads is permanent until killed along with it actually getting harder to do so... that's still rather lop-sided.
But now it is not lop-sided by that plus a 4900 power differential for every single supermob killed.
Well, I'm not going to argue quest mechanics/justification/etc, as it's not really my place. The Gorgulu-fae-avatar quest is a result of a past version of the Tainted Fae event - it may or may not have been an oversight that it was left at such a high amount, though it was decided it was unfair, given Celest and the communes have no variant thereof.
Xenthos2009-08-13 17:58:22
QUOTE (Eventru @ Aug 13 2009, 01:36 PM) <{POST_SNAPBACK}>
Well, I'm not going to argue quest mechanics/justification/etc, as it's not really my place. The Gorgulu-fae-avatar quest is a result of a past version of the Tainted Fae event - it may or may not have been an oversight that it was left at such a high amount, though it was decided it was unfair, given Celest and the communes have no variant thereof.
My point is just that it is still more than a 'legacy RP' thing with a minor impact, given that it is enduring until he dies as well as making him tougher to kill, while further giving mechanical perks. It is not as if he was super-easy to kill even before being made stronger this way... I understand you are not trying to argue it, but I feel the point should be made regardless.
Kiradawea2009-08-13 19:51:55
Me thinks it was fixed in the wrong direction. Hai'Gloh requires everyone. There needs to be something that one forest can do to one city, and vice versa. A better solution would be to increase the power that the forests get from converting DLs and Supernals and return the power-gain from Gorgulu. As for Celest... well a solution should be found eventually, but until then a 100p reward for bringing down a supermob is just not worth it.
Unknown2009-08-13 19:58:17
There are other rewards. The 100 power is just icing.
Everiine2009-08-13 20:21:31
Indeed, it has always been 100 power for the communes, yet we've found reason enough to attack smobs. That reason was just never "zomg, we'll get so much power for doing this!"
Ixion2009-08-13 20:26:35
QUOTE (Everiine @ Aug 13 2009, 04:21 PM) <{POST_SNAPBACK}>
Indeed, it has always been 100 power for the communes, yet we've found reason enough to attack smobs. That reason was just never "zomg, we'll get so much power for doing this!"
Yes dropping symbols and making guardians crippled was -never- a bonus eh?
Take a look at power gains of city vs forest and you'll see that 5k power is not that drastic.
Eventru2009-08-13 20:31:57
Everyone keeps saying there's a way for the communes to get 100 power, but I've checked - nothing references any of the Demon Lords, nothing references the large globes of essence (in fact, feed them to the wyrdling and he spits up small shadowy essence). So I'm -still- at a loss as to what you're all talking about, and I don't think any of you actually know - except you're all quoting one another.
Ixion2009-08-13 20:33:17
QUOTE (Eventru @ Aug 13 2009, 04:31 PM) <{POST_SNAPBACK}>
Everyone keeps saying there's a way for the communes to get 100 power, but I've checked - nothing references any of the Demon Lords, nothing references the large globes of essence (in fact, feed them to the wyrdling and he spits up small shadowy essence). So I'm -still- at a loss as to what you're all talking about, and I don't think any of you actually know - except you're all quoting one another.
This is forums, that's how it goes sometimes.
Maybe they assume they get globes like we do for Sups..
Edit: Anyhow this is just a rant. Killing DLs/Sups/Avatars should always benefit that org more than what it takes one to hunt in under 10 minutes of essence. Period.
Xenthos2009-08-13 20:45:01
QUOTE (Ixion @ Aug 13 2009, 04:26 PM) <{POST_SNAPBACK}>
Yes dropping symbols and making guardians crippled was -never- a bonus eh?
Take a look at power gains of city vs forest and you'll see that 5k power is not that drastic.
Take a look at power gains of city vs forest and you'll see that 5k power is not that drastic.
Uhh... 5k minimum - 30k maximum is a pretty drastic difference!
Also: Sojiro / Krellan are on vacation so I can't ask them what they actually did with the globes for the 100p. Silly people, taking vacations in August.
Eventru2009-08-13 20:57:58
I can't say for 100% certain, however it looks like the only means by which I can imagine they'd have been able to get 100 power from a piece of essence is if it was from turning in a Moon Avatar. There, to my knowledge, should be no means to turn Supernal Essence or Demonlord Essence into a big globe of shadowy essence - if there is, it's probably a bug.
Tervic2009-08-13 21:47:28
QUOTE (Eventru @ Aug 13 2009, 01:57 PM) <{POST_SNAPBACK}>
I can't say for 100% certain, however it looks like the only means by which I can imagine they'd have been able to get 100 power from a piece of essence is if it was from turning in a Moon Avatar. There, to my knowledge, should be no means to turn Supernal Essence or Demonlord Essence into a big globe of shadowy essence - if there is, it's probably a bug.
You mean a feature.