Desitrus2009-08-28 19:34:06
QUOTE (Charune @ Aug 28 2009, 02:32 PM) <{POST_SNAPBACK}>
Most of them do. Not all.
Warrior attacks don't. At all. And they should.
Unknown2009-08-28 20:02:33
So uh.. back to monks
J/k.
New thread?
J/k.
New thread?
Chade2009-08-28 20:09:28
QUOTE (Desitrus @ Aug 28 2009, 08:34 PM) <{POST_SNAPBACK}>
Warrior attacks don't. At all. And they should.
QFT.
Moiraine2009-08-28 20:15:33
QUOTE (Desitrus @ Aug 28 2009, 07:34 PM) <{POST_SNAPBACK}>
Warrior attacks don't. At all. And they should.
God yes. I remember when I was human and had 5k-ish health, getting one- and two-shotted by Mag warriors. Scary stuff. One-shots were with sensitivity, but still.
Damadreas2009-08-29 06:20:14
Yeah, hands down Veyrzhul currently hits way, way, way, too hard for the vast majority of the playerbase to even possibly stop him, or at least get away.
Not his fault though. But even on non squishier races with about 5000 health you've got about 2 swings against Vey before you're dead, and for whatever reason the first swing is usually a stun in my experience so I've not had any option but sucking up the second/third swings.
Veyrzhul hitting me = Insta death, basically.
Unknown2009-08-29 07:24:37
I survive Vey hitting me quite well with 4.5k health, unless he has upgraded recently.
Unknown2009-08-29 07:33:25
If you are not a noob, you should be fine for more than 2 hits.
Desitrus2009-08-29 07:34:06
As I said, it's only the low end. I only take 800 and I don't even have proofed coat/cloak.
Celina2009-08-29 07:39:17
QUOTE (Ruiku @ Aug 29 2009, 02:24 AM) <{POST_SNAPBACK}>
I survive Vey hitting me quite well with 4.5k health, unless he has upgraded recently.
*sniff sniff* I smell bullcrap.
High end warrior damage problems has existed since long before I started playing. The disparity between non artied and endgame artied warriors is massive. The admin will continue to ignore it, however.
Damadreas2009-08-29 08:48:23
It could very well be partly lobo vuln if he's hitting it with his axe. But, none the less Vey hitting me for 2.5-3k+ is basically the norm. That's with a 56/54 robes all proofs and all possible nekotai acrobat buffs up.
Being noob or not will not magically make him do less damage. I also have virtuoso resilience so heh.
Damadreas2009-08-29 08:48:25
Double.
Razenth2009-08-29 19:01:48
His axe actually hurts that much. With proper preparation of course.
Nienla2009-08-30 02:37:44
QUOTE (Razenth @ Aug 29 2009, 03:01 PM) <{POST_SNAPBACK}>
His axe actually hurts that much. With proper preparation of course.
Yus. Much preparationz:
1.) Knockdown
2.) Hit again while stunned.
3.) If target stands, knockdown and stun yet again.
4.) If target does not stand, go for Amputate or what have you.
It doesn't require that much set up from what I've seen. My logs of Veyrzhul are pretty much entirely Knockdown Stun, as are most with BC and AL's.
EDIT: Not that I'm blaming them, really. They're using the abilities that they have. Though if the damage in that log is true, that is rather ridiculous. Though I've been opposed to the Fervor change from the beginning. This is the icing on the cake though.
Razenth2009-08-30 02:39:36
Actually, I meant puissance and sensitivity.
Shaddus2009-08-30 02:41:00
QUOTE (Nienla @ Aug 29 2009, 09:37 PM) <{POST_SNAPBACK}>
Yus. Much preparationz:
1.) Release Shadows
2.) Order Entourage Attack @target
3.) Choke
4.) Toadcurse/Nightkiss
It doesn't require that much set up from what I've seen.
1.) Release Shadows
2.) Order Entourage Attack @target
3.) Choke
4.) Toadcurse/Nightkiss
It doesn't require that much set up from what I've seen.
But it works doing it the same way every time. Right?
Razenth2009-08-30 02:45:12
Damage in the logs IS true. For me, with symbol, halo, cloak, draconis, highfavour, benediction magic resistance, robes, no magic proofing, and probably one or two other pieces of DMP I may or may not be missing, it was about 2500. This was with the magic damage rune axe. I don't believe fervor was up, but puissance and sensitivity were.
Veyrzhul2009-08-30 12:59:25
People who have fought me may want to note that I am using two different axes overall, one wounding with lightning runes, the other damage with magic runes.
The former mostly with concentrated combatstyle, the latter aggressively. I just don't want people to get the impression that I have an axe that achieves amputations within two knockdowns AND deals thousands of damage per hit in the same time. I'll admit that either is still powerful on its own, although the nature of magic runes mostly limits the use of the damage axe to certain race/guild combinations (for those it can be very effective, though).
The former mostly with concentrated combatstyle, the latter aggressively. I just don't want people to get the impression that I have an axe that achieves amputations within two knockdowns AND deals thousands of damage per hit in the same time. I'll admit that either is still powerful on its own, although the nature of magic runes mostly limits the use of the damage axe to certain race/guild combinations (for those it can be very effective, though).
Ixion2009-09-12 11:37:15
The low end suffers indeed, whereas I and a few others (Vathael and Ceren are the first two that come to mind) could almost assuredly afk on either of your axes and be fine. There's no need to keep explaining yourself Vey. You've learned to maximize your damage output in different situations and people are buttsore about it.
Props on the nerf thread status, it takes me back to prenerf DMP threads..
Props on the nerf thread status, it takes me back to prenerf DMP threads..
Geb2009-09-12 17:02:05
Maximizing damage does not require much brain work. It only requires credits. I would go as far as to say that the easiest path a warrior could take is to maximize damage, though it is a path that ultimately leads to the warrior being pretty inept at dealing with people who can tank the damage. Still on the other end, a warrior really does not need to be doing more than 25% of a person’s health in a combo. With the added benefit of giving wounds that lead to wound afflictions and poison stacking, a warrior that thinks even a little bit tactically can defeat people through a steady rise in his opponent's wounds.
Ethelon2009-09-13 02:37:51
I thought this thread was about how super cool and amazing monks are now...