Lack of Poisons

by Unknown

Back to Ideas.

Unknown2009-10-01 17:26:38
Poisons can be a difficult commodity to find in shops, as I've taken more notice of lately getting more involved in combat than usual. Looking at the list of poisons and the creatures that provide them in the Lusternia Lore wiki, I'm seeing certain imbalances that perhaps ought to be rectified. Now, I know this isn't news to 99% of you, so please bear with me.

There are four poisons that are found only in Glomdoring. There is one poison found only in Serenwilde. The ones found on the higher planes aren't so bad, and I understand spreading them out this way.

My suggestions:
  • Grodaks produce charybdon.
  • Cave-fishers or mantekarrs produce dendroxin.
  • Mordraths produce mactans.
  • Something else produce anerod, mellitin, and tetrodin. (I don't know other creatures that give these afflictions off the top of my head.)
I'd like to hear other suggestions on creatures that might produce these poisons, as I know my experiences are limited to certain areas. They should be creatures that can feasibly be reached by anyone from any organization, basically, without entering enemy/unwelcome territories.

P.S. to Lendren: Pyrotoxin is produced by the manticores in the Southern Mountain Peaks.
Xenthos2009-10-01 17:29:15
QUOTE (Zarquan @ Oct 1 2009, 01:26 PM) <{POST_SNAPBACK}>
Poisons can be a difficult commodity to find in shops, as I've taken more notice of lately getting more involved in combat than usual. Looking at the list of poisons and the creatures that provide them in the Lusternia Lore wiki, I'm seeing certain imbalances that perhaps ought to be rectified. Now, I know this isn't news to 99% of you, so please bear with me.

There are four poisons that are found only in Glomdoring. There is one poison found only in Serenwilde. The ones found on the higher planes aren't so bad, and I understand spreading them out this way.

My suggestions:
  • Grodaks produce charybdon.
  • Cave-fishers or mantekarrs produce dendroxin.
  • Mordraths produce mactans.
  • Something else produce anerod, mellitin, and tetrodin. (I don't know other creatures that give these afflictions off the top of my head.)
I'd like to hear other suggestions on creatures that might produce these poisons, as I know my experiences are limited to certain areas. They should be creatures that can feasibly be reached by anyone from any organization, basically, without entering enemy/unwelcome territories.

P.S. to Lendren: Pyrotoxin is produced by the manticores in the Southern Mountain Peaks.

Um... I thought they made all of the "Glomdoring-only" poisons available to the spiders in what's-it-called (the caves down beneath the Lucidian observatory). And I know tree-frogs can be found in places other than Serenwilde, for the tetrodin! So, I think all of your suggestions have already been done... except for the charybdon one, which is fine as-is IMO.
Unknown2009-10-01 17:32:07
Then, maybe all this takes is for poisonists to update the wiki! smile.gif
Unknown2009-10-01 17:32:38
All the poisons that used to be exclusive to Glomdoring can now be extracted from the various scorpions in the scorpion caverns. I can't remember exactly which offhand, but I believe it is:

onyx = mactans
amethyst = mellitin
garnet = anerod
jade = dendroxin

It is also true that tree frogs can be found in a place other than Serenwilde, as noted.

The problems with poisons usually tends to be more the lack of poisonists. Or artisans to make the kegs, in the case of poisonists who need a place to put all their poisons but don't have any!
Xenthos2009-10-01 17:33:06
QUOTE (Zarquan @ Oct 1 2009, 01:32 PM) <{POST_SNAPBACK}>
Then, maybe all this takes is for poisonists to update the wiki! smile.gif

I know for a fact that tree-frogs are found outside Serenwilde and provide tetrodin, so the wiki is definitely not correct. tongue.gif

I'm not positive about the spiders, but I am pretty sure that was what was settled upon as a solution the last time poisons were expanded.

Edit: Apparently not spiders, but scorpions. Some poisonous S thing.
Unknown2009-10-01 17:46:12
I just went to double check! They are:

QUOTE
This scorpion moves with an obvious spring in its step. Brilliant whorls of lavender swirl intricately across the scorpion's amethyst body. Yet overwhelming the physical shape of the scorpion is the deep glittering light that arises from the centre of its abdomen. The dainty purple beacon blazes forth unhampered from the inner depths of this beautiful creature even as its thin legs end in dark violet colours, sharpened to a fatal tip.
A living amethyst scorpion appears to be extraordinarily strong.
He weighs about 150 pounds.
You discern that this creature produces the dendroxin poison.
You cannot see what a living amethyst scorpion is holding.


QUOTE
This dark creature is composed almost entirely of onyx the pitch of night. Limber legs lead to a disjointed, segmented body that shudders in constant aggravation. Its black eyes are of the same fathomless pitch that defines the entirety of its body. Jagged, terrible, tooth-like appendages gleam wickedly from the mouth of the scorpion. Strangely, an internal light throbs softly within it, the light an ashen white that is almost entirely hidden by the deep stygian of the scorpion's countenance.
A living onyx scorpion appears to be extraordinarily strong.
He weighs about 150 pounds.
You discern that this creature produces the mactans poison.
You cannot see what a living onyx scorpion is holding.


QUOTE
This scorpion moves with slow deliberate steps, its legs consisting completely of a dark green jade. Embedded deep within its abdomen is a vibrant green light that sparkles gloriously in contrast to the scorpion's dark surroundings. A curved, deadly tail connects to a razor-like stinger. The stinger itself glares with a disturbing viridian tinge, scintillating violently in the darkness. Two, pale chartreuse tinted eyes swivel this way and that as the scorpion moves about.
A living jade scorpion appears to be extraordinarily strong.
He weighs about 150 pounds.
You discern that this creature produces the mellitin poison.
You cannot see what a living jade scorpion is holding.


QUOTE
This strange scorpion is composed completely of a delicate red garnet. Almost entirely transparent, the creature has no particular internal anatomy save for a scintillating red light that pulses from deep within. Its pincers are coloured a darker, more foreboding crimson, their red hue taking on a dangerous tone. Strangely enough, the eyes of the scorpion are contrastingly tinted an enchanting shade of fuschia.
A living garnet scorpion is quite powerful.
He weighs about 125 pounds.
You discern that this creature produces the anerod poison.
You cannot see what a living garnet scorpion is holding.


As much detail as could possibly be desired for a wiki on the subject.
Lorick2009-10-01 18:46:12
Thanks a lot Vendetta. I'm sure that will help some people out. Heh, poisons is an interesting trade skill, but it does require some knowledge about where to acquire said poisons.
Xiel2009-10-01 19:31:58
Tetrodin can be found on some frogs in Tolborolla as well. After my envoy report to get the scorpions in the caverns to start producing those poisons, everything should be pretty much already spread out. I wouldn't mind more things secreting more poisons though, like grodaks for charybdon (since they already clearly do) or for more things to secrete calcise and senso.
Lendren2009-10-01 19:50:13
All the changes reported here have been updated on the Poisons page of the Archives. Thanks for the info!
Diamondais2009-10-01 20:10:36
I had no idea those scorpions did those poisons, sweet!
Janalon2009-10-01 20:13:00
I think it's worthwhile to note in this thread that IG, the Nekotai may not hunt the gemstone scorpions because they are dear to Grandmother Scorpion. This follows in our RP culture and history. Being caught hunting here will likely invoke the ire of a Nekotai who may decide to hunt you down FYI.
Diamondais2009-10-01 20:15:29
QUOTE (Janalon @ Oct 1 2009, 04:13 PM) <{POST_SNAPBACK}>
I think it's worthwhile to note in this thread that IG, the Nekotai may not hunt the gemstone scorpions because they are dear to Grandmother Scorpion. This follows in our RP culture and history. Being caught hunting here will likely invoke the ire of a Nekotai who may decide to hunt you down FYI.

Wouldn't be the first time someone has decided this. rolleyes.gif
Tervic2009-10-01 22:38:30
QUOTE (Janalon @ Oct 1 2009, 01:13 PM) <{POST_SNAPBACK}>
I think it's worthwhile to note in this thread that IG, the Nekotai may not hunt the gemstone scorpions because they are dear to Grandmother Scorpion. This follows in our RP culture and history. Being caught hunting here will likely invoke the ire of a Nekotai who may decide to hunt you down FYI.


I thought doing something to them was necessary to invoke the spirit of Grandmother Scorpion...? (oh wait, that's not killing, just 'milking')
Kiradawea2009-10-01 22:48:46
But Nekotai already have access to the Glomdoring poisons no? Should be no problem at all then.
Janalon2009-10-02 02:46:36
QUOTE (Kiradawea @ Oct 1 2009, 06:48 PM) <{POST_SNAPBACK}>
But Nekotai already have access to the Glomdoring poisons no? Should be no problem at all then.


No, no problem at all... although the poisons are so much more easily harvested in Scorpion Caverns because of the number and close proximity. Try harvesting the number of dendroxin available in the caverns in Glom...

But yes, we have access to the poisons and this is really a non-issue. I suppose that my current main concern is that crotamine is necessary for the Nekotai insta-kill, and it is only available on Earth. To make the Nekotai final sting stick, you need senso for the slitlock. Senso is also only found on Earth.

Not sure if this is balance or an issue. Not that I want these poisons to be found in Glomdoring, but on a tough baddie (like how you can now hunt adoraths for mantakaya).

I also have some very complete documents on poisons... I've debated adding them to the wiki, though there is something deep inside that begs me not to... That posting such information is letting out the Nekotai Cult's deep secrets (though you can easily assemble the information).

Dunno, does anyone else experience the gut feeling not to add to the wiki because it could be used against your guild? Doesn't it seem hypocritical that I rely on information (such as affliction lines) just so I can have an access point to the game? I'm not sure how to mediate these two perspectives.
Shiri2009-10-02 08:52:35
QUOTE (Kiradawea @ Oct 1 2009, 11:48 PM) <{POST_SNAPBACK}>
But Nekotai already have access to the Glomdoring poisons no? Should be no problem at all then.

It sounded from the post that the problem was more that someone would use it as an excuse to jump people.

(I don't think the crawlers enemy though, so you might be ok anyway.)
Janalon2009-10-02 11:15:56
QUOTE (Shiri @ Oct 2 2009, 04:52 AM) <{POST_SNAPBACK}>
It sounded from the post that the problem was more that someone would use it as an excuse to jump people.

(I don't think the crawlers enemy though, so you might be ok anyway.)


No, not an "excuse" per se... but a real guild mandate based on the RP significance of the area to the Nekotai.
Kante2009-10-02 11:44:53
QUOTE (Janalon @ Oct 1 2009, 10:46 PM) <{POST_SNAPBACK}>
No, no problem at all... although the poisons are so much more easily harvested in Scorpion Caverns because of the number and close proximity. Try harvesting the number of dendroxin available in the caverns in Glom...

But yes, we have access to the poisons and this is really a non-issue. I suppose that my current main concern is that crotamine is necessary for the Nekotai insta-kill, and it is only available on Earth. To make the Nekotai final sting stick, you need senso for the slitlock. Senso is also only found on Earth.

Not sure if this is balance or an issue. Not that I want these poisons to be found in Glomdoring, but on a tough baddie (like how you can now hunt adoraths for mantakaya).

I also have some very complete documents on poisons... I've debated adding them to the wiki, though there is something deep inside that begs me not to... That posting such information is letting out the Nekotai Cult's deep secrets (though you can easily assemble the information).

Dunno, does anyone else experience the gut feeling not to add to the wiki because it could be used against your guild? Doesn't it seem hypocritical that I rely on information (such as affliction lines) just so I can have an access point to the game? I'm not sure how to mediate these two perspectives.


What you are in-game is completely different from what you are in real life. For instance, IRL, I can't force red fog to come out of my mouth and make people sick. Though, I apparently grief people IRL, so that's kind of funny.
Unknown2009-10-05 18:43:05
It seems I might've been wrong about the pyrotoxin being on the manticores. I could've sworn someone had told me that when the poison first came around, but now I don't see any of them as being able to produce it for me. Can someone shed any light on the pyrotoxin, please?
Xenthos2009-10-05 18:55:35
QUOTE (Zarquan @ Oct 5 2009, 02:43 PM) <{POST_SNAPBACK}>
It seems I might've been wrong about the pyrotoxin being on the manticores. I could've sworn someone had told me that when the poison first came around, but now I don't see any of them as being able to produce it for me. Can someone shed any light on the pyrotoxin, please?

Pyrotoxin comes from the baby manticore in the Gray Moors. You have to 'quest' to find it.