Distortion Fields

by Estarra

Back to Common Grounds.

Vathael2009-10-27 03:16:14
QUOTE (Xenthos @ Oct 26 2009, 10:13 PM) <{POST_SNAPBACK}>
No, I'm pretty sure we're trying to curb kick-and-run or "nuisance" raids, whereas a delay on leaving won't really affect serious raids. However, this would not really hinder hit-and-run raids at all (as you and I both agreed, the 33% chance on one person really isn't super-effective). Basically, the idea has the exact opposite effect from the stated intention of Estarra.


Then we suggested to raise the fail rate to 40-50% to get the desired effect. We've got to give and take a little here. I'm willing to give.
Xenthos2009-10-27 03:18:01
QUOTE (Vathael @ Oct 26 2009, 11:16 PM) <{POST_SNAPBACK}>
Then we suggested to raise the fail rate to 40-50% to get the desired effect. We've got to give and take a little here. I'm willing to give.

Heh, we could make the desired effect 90%, and then leave pretty much everyone behind. Upping the rate would just ensure even more followers are left behind, but the leader is still going to make it out.
Vathael2009-10-27 03:18:22
Also! One more thing that could be looked at would be for gravity to also effect cubix movement as well.
Vathael2009-10-27 03:19:16
QUOTE (Xenthos @ Oct 26 2009, 10:18 PM) <{POST_SNAPBACK}>
Heh, we could make the desired effect 90%, and then leave pretty much everyone behind. Upping the rate would just ensure even more followers are left behind, but the leader is still going to make it out.


If it's 90% I don't know if the leader would even make it out. That's pretty high. I said give and take a little. You're trying to take all the candy for yourself.
Daganev2009-10-27 03:25:13
Sorry, what is this torus that costs 3200 credits?

Just make sure that in your attempt to stop raiders from leaving, you arn't also stopping regular people from using thier cubix to get up to astral or any other bashing area.
Vathael2009-10-27 03:28:14
QUOTE (daganev @ Oct 26 2009, 10:25 PM) <{POST_SNAPBACK}>
Sorry, what is this torus that costs 3200 credits?

Just make sure that in your attempt to stop raiders from leaving, you arn't also stopping regular people from using thier cubix to get up to astral or any other bashing area.


I bought the first torus from an auction for 3205cr and then they came out with a torus for 1500 dingbats.

And if you don't know what a torus is, it's basically a cubix that initially leads to a unique room with custom exits to wherever you want within the guidelines.
Estarra2009-10-27 04:14:14
Let's try to keep it civil and not take things personally!

Anyway, I'm not crazy about the carcer idea. I believe the main reason we changed the distortion discretionary power to be able to be called on all planes was to help curb hit and run raiding. That teleport artifacts weren't affected seems to me to be simply an oversight on our part. Certainly, it doesn't make sense that the ONLY effective raiders are those with teleport artifacts. Yes, those artifacts should make it easier to raid but they shouldn't be REQUIRED to raid. So, I have to ask myself, how do those without teleport artifacts raid when a distortion field is up? Perhaps they have an aethership on standby or have a route mapped out to an archway or portal or whatever. I really don't think teleport artifacts should provide a runaround to the clear purpose of distortion fields which is why I continue to favour either completely negating their use while in a distortion field or, at least, making them delay along the lines that we've talked about. I do not buy that this is a "nerf" to these artifacts insofar that there is some perception that the purpose of the artifact was to circumvent what (I think) was the obvious reason why we changed the distortion discretionary power in the first place.
Malarious2009-10-27 04:32:14
QUOTE (Estarra @ Oct 26 2009, 06:25 PM) <{POST_SNAPBACK}>
I agree that the more complicated your ideas are, the less likely it will be implemented. Keep it simple! The less ifs, ands and buts, the better.

I rather like the idea of a 20 second delay where you can't do anything in enemy territory and then add a minute if a distortion effect is in place.


If I have to wait a minute to leave a plane, it entirely fails to be useful, it doesnt even require I be raiding, I could take a WRONG STEP and still be under the delay (20 seconds is alot with crow spy and such available if people are already nearby and you dont know it). You should have a chance to escape, or are we trying to remove any and all solo raiding?

What about changing delay based on size of group? Or reducing it based on size? Solo raiding should not be left for useless, 2K credits was not a minor investment to be basically rendered useless for solo raids (keep in mind, my medallion is free). You should always have a way out, if distortion isnt up then the delay should be minor, but the cost of distortion should be lower but not too low that 1 person raids always get it. Shrine shouldnt be nearly as good as discretionary (the essence is entirely negligible).

@Estarra:
I mean this in the most respectful way possible. I find that heavily costly artifacts ARE meant to preserve life, life runes? weapon runes (offense is best defense)? Regen runes? Cubix? Pyramid puzzle? If you want to kill solo raiding more than it already is, just make lusty a chat room that requires a zerg to do combat. As a note, distortion does not stop everything, there has ALWAYS been ways around it.. manse/ascend, ascendant portal, ghost, deepcover, walking..., etc etc. Keep in mind as well that you need rifts to get to cosmic without an arty and those can be distorted. A power cost can often mean very little, like 2p flight (night) being better than 10p barrier. Last point.. yes if you dont use an archway (which can be distorted) you need a ship, and last I checked that costs alot of gold/credits, or you need a whistle.. again... credits. Thats just my two sovereign.
Daganev2009-10-27 04:32:56
QUOTE (Vathael @ Oct 26 2009, 08:28 PM) <{POST_SNAPBACK}>
I bought the first torus from an auction for 3205cr and then they came out with a torus for 1500 dingbats.

And if you don't know what a torus is, it's basically a cubix that initially leads to a unique room with custom exits to wherever you want within the guidelines.


ah cool
Vathael2009-10-27 04:39:10
The artifact was used for its intended purpose. To quickly move between plains with ease. I'm not real sure about the kick and run raids that everyone talks about since I don't do them. Regardless I, and I know quite a few others, think that negating the effects of a certain artifact from being used for what it was made for is a completely lucrative idea even if it is for a "short" period of time. And really, 1 minute means a lot during a raid. I can vouch for raids without a teleport artifact because I used to raid with distort and all that constantly and effectively before I spent $900 on an item to ease it up. Yes, I used to walk to Celestia via the rifts and whistle a ship before a raid and all that jazz when Melville and I would do a 2 person raid and meld around the port. I bought the artifact to help with the traveling, of course. I can say that I do think cubixing out of enemy territory needs a nerf, sure, but I think adding a flat 1 minute of time to wait before you can even leave is the complete wrong way to go about doing it. In a completely hypothetical situation, it would be like "I don't like fighting artied warriors when they raid so let's make gravity slow down their arm swings because of the extra weight on the weapons that the runes give."
Estarra2009-10-27 04:42:23
QUOTE (Malarious @ Oct 26 2009, 09:32 PM) <{POST_SNAPBACK}>
If I have to wait a minute to leave a plane, it entirely fails to be useful, it doesnt even require I be raiding, I could take a WRONG STEP and still be under the delay (20 seconds is alot with crow spy and such available if people are already nearby and you dont know it). You should have a chance to escape, or are we trying to remove any and all solo raiding?


How does a person without a teleport artifact raid in a distortion field? Why should a person completely circumvent the discretionary power just by virtue of having an artifact? So, to answer your question, if you are in a distortion field, then, yes, I think escaping should be very difficult even if you have an artifact. Certainly, if there was an artifact that inadvertently nullified guards or other discretionary powers, it would be a no brainer that something is very wrong.
Fern2009-10-27 04:54:12
QUOTE (Malarious @ Oct 27 2009, 12:32 AM) <{POST_SNAPBACK}>
If I have to wait a minute to leave a plane, it entirely fails to be useful, it doesnt even require I be raiding, I could take a WRONG STEP and still be under the delay (20 seconds is alot with crow spy and such available if people are already nearby and you dont know it). You should have a chance to escape, or are we trying to remove any and all solo raiding?



Just out of curiosity, where exactly are you taking a wrong step that you can't take a right step back into non-enemy territory? I mean, transversing requires you to intend to go wherever you are going...
Vathael2009-10-27 04:57:46
QUOTE (Fern @ Oct 26 2009, 11:54 PM) <{POST_SNAPBACK}>
Just out of curiosity, where exactly are you taking a wrong step that you can't take a right step back into non-enemy territory?


Back when I was Seren I found myself habitually walking onto Nil from Limbo and one time even into guards. Thank god for divinefire. smile.gif
Unknown2009-10-27 05:05:55
QUOTE (Fern @ Oct 27 2009, 12:54 AM) <{POST_SNAPBACK}>
Just out of curiosity, where exactly are you taking a wrong step that you can't take a right step back into non-enemy territory? I mean, transversing requires you to intend to go wherever you are going...

I actually once (and recently) took a wrong turn into Nil from the Higher Planar Fulcrux. Not familiar with Nil, I couldn't find the gate to Earth, and suddenly Narsrim and Vathael appear. In retrospect, I could have heartstopped, but I would have died either way.

This single event has caused me to want to get a paradox puzzle / cubix / orgbix.
Ixion2009-10-27 05:07:44
QUOTE (Fern @ Oct 27 2009, 12:54 AM) <{POST_SNAPBACK}>
Just out of curiosity, where exactly are you taking a wrong step that you can't take a right step back into non-enemy territory? I mean, transversing requires you to intend to go wherever you are going...


He doesn't mean transversing, he means walking out from a cubix exit which cannot be walked back into.

Is the current idea as follows:
Non-enemy terr: no delay
Enemy terr: 20s delay
Enemy terr with distortion: 80s delay

Is this what's being suggested?
Estarra2009-10-27 05:10:04
QUOTE (Ixion @ Oct 26 2009, 10:07 PM) <{POST_SNAPBACK}>
He doesn't mean transversing, he means walking out from a cubix exit which cannot be walked back into.

Is the current idea as follows:
Non-enemy terr: no delay
Enemy terr: 20s delay
Enemy terr with distortion: 80s delay

Is this what's being suggested?


Well right now I'm straddling between having them not work at all in distortion (actually I've been leaning towards this recently) or having them work with a 1.2 minute delay in distortion. I'm currently shying away from the 20s delay in enemy territory.
Ixion2009-10-27 05:14:53
QUOTE (Estarra @ Oct 27 2009, 01:10 AM) <{POST_SNAPBACK}>
Well right now I'm straddling between having them not work at all in distortion (actually I've been leaning towards this recently) or having them work with a 1.2 minute delay in distortion. I'm currently shying away from the 20s delay in enemy territory.


Not having them work at all in distortion would prevent someone from leaving Elohora/Luciphage's rooms..
Diamondais2009-10-27 05:34:40
I can understand the want for it to be completely unable to be used in distortion, probably the simplest means available but even as a non-cubix user, if anything, a delay seems the better option. What was suggested just above seemed rather reasonable, but I'm not positive.
Esano2009-10-27 05:44:21
Given the current amount of god-essence available, and the level of power in the Megalith, it is technically feasible for Magnagora to keep Nil permanently distorted, every hour on the hour, for the next year. RL year. That's not taking into account the half-price bonus Glomdoring has from wildnodes, or any power gain between now and then. Were Fain/Raezon/Morgfyre to gain essence or the Megalith to gain power in the meantime (as would undoubtedly happen), we could obviously keep it going longer.

With our current power, we could nexus distort for just short of 4500 hours, a bit over 6 RL months. It's neither practical nor necessary to distort 24/7, of course, but it's quite feasible for Magnagora (or the other nations) to distort every time someone raids with no major loss, especially if shrine distort is used. A power basher like Vathael could easily bash up 10+ hours of distort in less than 24 hours.

Considering this lack of realistic cost, using distort to address cubixes is ... rather scary. It'll just further promote raiding during down times (when no-one's around with either the power or the willingness to distort), and it makes the transplanar artifacts go from useful in raiding to worthless - as people have said, alternatives (such as rifts/ships) would become the norm, greatly reducing the worth of a cubix.
Nydekion2009-10-27 05:47:17
I think only nexus distortion should slow cubixes from working, shrine distortion should not be affected by this change. This would limit its usage to areas that are of high value to organizations (off-plane areas, villages, etc.) where you mostly see complaints about kick and run raids while not allowing orgs to just place a shrine everywhere in the world to limit cubix usage. Also, a cost of 500p seems much more suitable for this type of added effect whereas 100k essence is pretty minuscule for most orders. A 1 minute or 30 second delay is fine...the most important part is for it to be interruptable in some way that is available to everyone.

Edit: Also consider not allowing nexus distort cost to be mitigated by wildnodes/construct bonuses if this change is put in place.

Alternatively, have it act as a limited commodity where nexus distort has a limited number of charges per year. Maybe 3 uses per year where you can "bank" up to 3 additional uses if they were not used in the previous year for a total of 6. Up the duration to 3 hours and the cost to 1600 power. That would allow this added effect to be used more strategically then.