Munsia2010-01-04 01:03:30
QUOTE (Xenthos @ Jan 3 2010, 08:00 PM) <{POST_SNAPBACK}>
Hm.
The way I see it, if admin/ephermal/divine controlled players (I don't know who or what controls those two..) are going to say KILL THEM, then I'm not too worried about it. If Scuchi were to 'revoke' said declaration, I'd behave. Till then, I'm doing my duty to the oppressive law makers. That is how I play this game. As I've already said, it is a choice to defend, I am not 'greifing' anyone, because I have not sought out -any- player other then when we occasionally raid..we don't raid often, no...not like how often Azoth kills newbies, or Celina Solo's Celest. Once every other day, and usually it's us testing a new combo or two.
Tekora2010-01-04 01:09:41
QUOTE (Furien @ Jan 3 2010, 07:11 PM) <{POST_SNAPBACK}>
Reflecting on what I know of the histories, I never really understood what made the two cities so hostile. They were part of the same Empire, historically, but somehow they went aggro and Project Paradox'd one another. But I don't see what could push them so close to bloodshed. In fact, most of the excerpts I've seen (Scuchi setting the Hallifaxian Ambassador's robe on fire, for example) seemed almost childish/silly in nature.
Maybe the Guardian guilds will reveal a darker side to the two organizations... they seem to have that potential.
Maybe the Guardian guilds will reveal a darker side to the two organizations... they seem to have that potential.
One of the major things that's stuck in my craw ever since the cities came back is the way we've pretty much had the Gaudiguch/Hallifax conflict forced on us.
As we all know, before the cities came back, among the playerbase we had the few faithful players who were the Lost City faithful, I count myself among them. We regularly did the Hand quest, we refused to reincarnate, and were laughed at by much of the rest of the playerbase who saw the lost cities as nothing but vaporware. Among us dedicated players and the years we spent playing the game and interacting with each other, most of us came to the gradual conclusion that what happened to the cities was everyone involved's fault and that we needed to work together to make things right again. So when the cities came back, the war between Dracnari and Lucidians, in our minds, had been done and over with for years.
But now that the cities are back, we suddenly have everyone and their mother lining up to get in, if not with their main characters, then with blatant alts that talk in-game as if they've played the game for years (which they have), and try to take responsibilities or positions that a normal newbie wouldn't even know existed.
And of course, we have the PK, supposedly driven by the 'long-standing Dracnari vs Lucidian RP', but in reality, only recently restarted by Scuchidira, a character under admin control, and sustained by players whose interest in this game centers around combat, no matter what city they're in.
So, to answer your question, Furien; it's the admins that made the cities so hostile against each other. Those of us who actually cared about the lost cities wanted to give peace a chance, but apparently, there is no room for peace in this game.
Shaddus2010-01-04 01:11:04
Rodngar2010-01-04 01:12:31
There's no room for peace in a game whose central money making gimmick is PK, no.
Unknown2010-01-04 01:13:41
Well, the two cities have entirely different outlooks on government, life, and individual rights.
That has lead to a considerable amount of bloodshed in the real world.
That has lead to a considerable amount of bloodshed in the real world.
Munsia2010-01-04 01:13:48
QUOTE (Shaddus Mes'ard @ Jan 3 2010, 08:11 PM) <{POST_SNAPBACK}>
Oh, you saw what she did there?
I -JUST- caught that
Tekora2010-01-04 01:20:59
Reading over my post, I suddenly see how ranty it seems, so let me just add this.
I love the administration for finally delivering on their long-standing promise to one day release the lost cities. It has renewed my desire to play the game, and has driven me to dump almost $200 into credits over the past month. But the truth of the matter is simply that Scuchidira said 'KILL' and the Gaudi players are listening. Munsia has admitted as such. My grievance with the current situation would disappear if Scuchi withdrew her mandate of destruction and let the two cities establish their own diplomacy amongst the other orgs and each other, be that peaceful or otherwise.
I love the administration for finally delivering on their long-standing promise to one day release the lost cities. It has renewed my desire to play the game, and has driven me to dump almost $200 into credits over the past month. But the truth of the matter is simply that Scuchidira said 'KILL' and the Gaudi players are listening. Munsia has admitted as such. My grievance with the current situation would disappear if Scuchi withdrew her mandate of destruction and let the two cities establish their own diplomacy amongst the other orgs and each other, be that peaceful or otherwise.
Munsia2010-01-04 01:23:00
QUOTE (Tekora @ Jan 3 2010, 08:20 PM) <{POST_SNAPBACK}>
Reading over my post, I suddenly see how ranty it seems, so let me just add this.
I love the administration for finally delivering on their long-standing promise to one day release the lost cities. It has renewed my desire to play the game, and has driven me to dump almost $200 into credits over the past month. But the truth of the matter is simply that Scuchidira said 'KILL' and the Gaudi players are listening. Munsia has admitted as such. My grievance with the current situation would disappear if Scuchi withdrew her mandate of destruction and let the two cities establish their own diplomacy amongst the other orgs and each other, be that peaceful or otherwise.
I love the administration for finally delivering on their long-standing promise to one day release the lost cities. It has renewed my desire to play the game, and has driven me to dump almost $200 into credits over the past month. But the truth of the matter is simply that Scuchidira said 'KILL' and the Gaudi players are listening. Munsia has admitted as such. My grievance with the current situation would disappear if Scuchi withdrew her mandate of destruction and let the two cities establish their own diplomacy amongst the other orgs and each other, be that peaceful or otherwise.
But then, we'd have to sit on our hands for the next 6rl months till all guilds are released, power is put at full, and we are in the situation to declare allies and war. Which is not agreeable if Gaudi is in the state to take on Halli (Which Hallifax clearly is as well)
Edit: Also look at Kalikai. While I don't know much internally about Her, She pretty much came into the game officially saying 'SCREW YOU ELOSTIAN YOU SUCK' and repeatedly insults him on a daily basis....which = conflict in near future..and as he is the patron of Hallifax, and she Gaudiguch.....
Furien2010-01-04 01:30:55
But Gods can't draw organizations into war. There's nothing stopping Hallifax from bucking Elostian if he makes things difficult for them. In fact, it's probably part of their philosophy to do so.
So what if Kalikai doesn't like him? Gods all have petty, stupid rivalries. You're not obligated to get involved.
So what if Kalikai doesn't like him? Gods all have petty, stupid rivalries. You're not obligated to get involved.
Unknown2010-01-04 01:32:18
Hallifax and Gaudiguch's dislike for one another was mostly expressed very quietly while they were a part of the Empire - that's the impression I get from the histories, anyway. They disliked what the other side stood for, but it would never have been worth acting on that dislike. Once the undead emperor came down through the Flame, suspicion fanned by prejudice spun things out of control. Hallifax threw the first punch, but not for a completely misguided reason, and Gaudiguch responded with its own horrible secret weapon. From an ooc standpoint they were both in the wrong.
But those are just the histories. The Moon Coven leader also said something along the lines of "the Serenwilde shall never aid a city again!!!!1" but we all know how that turned out. I don't expect we'll be friends any time soon, and the ground is ripe for skirmishes, but it's just too brutally one-sided at this point for orgs that don't have access to the basic things that even Seren, Mag and Celest had in the open beta.
But those are just the histories. The Moon Coven leader also said something along the lines of "the Serenwilde shall never aid a city again!!!!1" but we all know how that turned out. I don't expect we'll be friends any time soon, and the ground is ripe for skirmishes, but it's just too brutally one-sided at this point for orgs that don't have access to the basic things that even Seren, Mag and Celest had in the open beta.
Munsia2010-01-04 01:36:39
QUOTE (Furien @ Jan 3 2010, 08:30 PM) <{POST_SNAPBACK}>
But Gods can't draw organizations into war. There's nothing stopping Hallifax from bucking Elostian if he makes things difficult for them. In fact, it's probably part of their philosophy to do so.
So what if Kalikai doesn't like him? Gods all have petty, stupid rivalries. You're not obligated to get involved.
So what if Kalikai doesn't like him? Gods all have petty, stupid rivalries. You're not obligated to get involved.
Some of us LIKE to get involved
My point was though, that this was what I saw as admins 'solidifying' enemy relations
Edit: Actually I'm really sorry to Estarra, right now. Because all of us have strong views, we seem to have turned a question of defense, into 'Why are we fighting' which belongs in another thread...
Shaddus2010-01-04 01:40:49
I think people need to suck it up and play like they want. Except for Azoth killing novices repeatedly, you'd think Avechna would have smacked him by now.
Shaddus2010-01-04 01:41:55
QUOTE (munsia @ Jan 3 2010, 08:03 PM) <{POST_SNAPBACK}>
The way I see it, if admin/ephermal/divine controlled players (I don't know who or what controls those two..)
What makes you think these are admin controlled?
Tekora2010-01-04 01:43:19
Yeah, this is all Furien's fault.
Here's a question. Mage guilds have guards, why are there no mage guards summoned right now? Might do something about the nexus camping.
Here's a question. Mage guilds have guards, why are there no mage guards summoned right now? Might do something about the nexus camping.
Shaddus2010-01-04 01:45:38
QUOTE (Tekora @ Jan 3 2010, 08:43 PM) <{POST_SNAPBACK}>
Yeah, this is all Furien's fault.
Here's a question. Mage guilds have guards, why are there no mage guards summoned right now? Might do something about the nexus camping.
Here's a question. Mage guilds have guards, why are there no mage guards summoned right now? Might do something about the nexus camping.
Mage guilds have elementals, which are embedded in the ground.
Tekora2010-01-04 01:47:45
QUOTE (Shaddus Mes'ard @ Jan 3 2010, 08:45 PM) <{POST_SNAPBACK}>
Mage guilds have elementals, which are embedded in the ground.
I know that. What I'm saying is, maybe having an invincible mob entangling and picking at them will deter any would-be campers.
Vathael2010-01-04 01:58:25
Hah, mage guards.
Unknown2010-01-04 02:23:35
The sad thing is, I've repeatedly gotten Faxes from Doman&friends asking why we're raiding, as they aren't. It's obvious that Halli doesn't much care to fight.
Casilu2010-01-04 02:28:17
QUOTE (Kialkarkea @ Jan 3 2010, 06:23 PM) <{POST_SNAPBACK}>
The sad thing is, I've repeatedly gotten Faxes from Doman&friends asking why we're raiding, as they aren't. It's obvious that Halli doesn't much care to fight.
Too much paperwork.
Shryke2010-01-04 02:43:32
90% of this thread sucks.
Half price guards are a good idea. As it is, PK isn't meant to occur in nexus rooms, and transversing into Cosmic/Air isn't supposed to happen for enemies.
Half price guards are a good idea. As it is, PK isn't meant to occur in nexus rooms, and transversing into Cosmic/Air isn't supposed to happen for enemies.