Sakr2011-11-06 03:16:08
we already have mirrors through sconces or at least some designs do.
Unknown2011-11-06 04:50:29
P.S. The best wheel solution would be to prevent the wheel from being spun while it's already spinning. That's all you need.
Enyalida2011-11-06 05:33:36
Yes to mirrors. Sconce mirrors can be wall mirrors. Mirrors would be standing mirrors.
Sakr2011-11-06 16:49:09
* Add case to the list of nouns for boxes please. The charities said they aren't adding more nouns, but this allows for a whole new set of items.
* For trades people, can we get a notification next time we look at all of our trade designs which new designs were added the past year? Helps with finding out which needs to be added to our catalogs.
* For trades people, can we get a notification next time we look at all of our trade designs which new designs were added the past year? Helps with finding out which needs to be added to our catalogs.
Jack2011-11-06 17:21:47
Phred:
Rather than have everybody gather at midnight GMT to spin the wheel, perhaps you could code it so each person has their own 24 hour timer. This would prevent crowding.
Seems unnecessarily complex. Just do what I do - pop on early evening time (about 6 - 7 PM GMT) to nip to the wheel. You can pretty much guarantee it'll be deserted.
Sakr2011-11-07 12:19:56
Decrease the lifespan of kegs and instruments please.
Also, currently if an item has lets say 30k esteem, it will show in portal search shops as holding 3k. Can this be changed?
Also, currently if an item has lets say 30k esteem, it will show in portal search shops as holding 3k. Can this be changed?
Talan2011-11-07 13:02:33
Falcon:
Decrease the lifespan of instruments please.
Are you on glue
Rivius2011-11-07 13:42:39
Falcon:
Decrease the lifespan of kegs and instruments please.
Also, currently if an item has lets say 30k esteem, it will show in portal search shops as holding 3k. Can this be changed?
Need a good reason for the first one.
Second one sounds like a bug/typo.
Siam2011-11-07 13:49:50
No to instruments and kegs having shorter lifespans. >:(
Sakr2011-11-07 15:23:38
Talan:
Are you on glue
No I am not. A keg has a huge lifespan already, and most of them already are in shops. So reduce the lifespan of them so we can make more, have more work. Now for the instruments, the lifespan can be extended with playing consistently. so with the number of bards there are, and with some guilds giving a free instrument to the novices - decreasing lifespans on these things will give artisan more love.
Instruments last 130 RL days
Kegs last 200 RL days
Music Boxes last 274 RL days
Tents last 170 RL days
Timepieces last 333 RL days
One timepiece will last you almost a real life year....
(information taken from CLANHELP MILKWEED)
Talan2011-11-07 15:38:13
Falcon:
so with the number of bards there are, and with some guilds giving a free instrument to the novices - decreasing lifespans on these things will give artisan more love.
It would give you the opportunity to sell some of the ridiculous amount of surplus instruments you made for no apparent reason, you mean. It is a standard practice for nearly all guilds that require weapons to assist new people in acquiring them, and that is not a bad thing. It really drives me crazy how profiteering and mercenary you are with things. People who can't play every day should be more likely to lose instruments they've worked up to maestro level so that "artisans can have more love"? You are fooling no one, buddy.
Sakr2011-11-07 15:42:50
Hm? How many of those instruments were donated to the guild? Over 80% of them i think.
Edit: Ask Eliron about the instruments. The 'surplus' of goods were mostly donated to the commune. Not to the novice shops, but to each of the guild's for their shop. Ask to double check. I don't donate gold, I donate items...
Edit: Ask Eliron about the instruments. The 'surplus' of goods were mostly donated to the commune. Not to the novice shops, but to each of the guild's for their shop. Ask to double check. I don't donate gold, I donate items...
Talan2011-11-07 15:49:41
I am glad to hear that. I am going to stop here and simply say that I do not believe that it is a good idea to target the most basic of equipment when it comes to profiting from trade-skills. Instruments are necessities, not perks.
To your edit - I was not aware, and I take you at your word. This behavior is expected IC, and I am glad to see you getting into it.
To your edit - I was not aware, and I take you at your word. This behavior is expected IC, and I am glad to see you getting into it.
Sakr2011-11-07 15:52:59
I'll respect that answer. I just think that many of the goods need to look at the lifespans. Instead of introducing new items, some things should have their lifespans reduced to increase demand. That's all....
edit: Talan, I'm a non-comm. This is how I do my part with Glomdoring...
edit: Talan, I'm a non-comm. This is how I do my part with Glomdoring...
Unknown2011-11-07 17:54:42
To be fair, do we want to nerf sorcelscrolls while we're at it? I haven't bought vials in 11 months, I think (though at the time I shelled out something like 150k for them for all comms) and I'm going to be slightly irate if we start nerfing decay times on everything. Artisans have plenty of ways to be useful and be creative. What I would like to see, though, is a method of selling actual kegs from a shop, rather than refills. I would really like that, because it saves me having to actually try to track down an artisan.
Quick edit: Just to be clear, I don't want to remove the possibility of refill vials, of course! Just being able to sell empty kegs.
Quick edit: Just to be clear, I don't want to remove the possibility of refill vials, of course! Just being able to sell empty kegs.
Enyalida2011-11-07 18:04:53
Sorcleglass is far too pricy (the bottom line) for what it does. Let's..... not nerf it.
Shulamit2011-11-07 19:20:52
Please do not do that to sorcelglass again. The only times I ever sell it/make it at all, is when Shulamit makes it for herself to use on her own vials (and the one I like to make is expensive as hell...me shaped vials, anyone?) or for very very specific designs, selling in say, an order shop, and even then, it takes a while for those to sell. Perhaps just make books and stuff one holds onto decay. The,, bookcase/bookshelves/the library stop the decay, and then not only do books sell a bit more, maybe, but also bookshelves/bookcases/people will write more for libraries, will happen? I'm not great at coming up with ideas though.
Sakr2011-11-08 01:04:45
Egh, how about if the sorcelglass took less commodities, gave slightly more sips, but had a reduced lifespan?
Shulamit2011-11-08 01:09:57
Right now it just doubles the lifespan of a vial. If vials in general had less lifespan, it would work as is (less comms is always nice, but I understand the whole, boosting comm usage across the board things) If not lowering the comms, raising the sips by what...ten maybe, would still make it more useful, for the cost?
Sakr2011-11-08 01:20:03
Then have vials made by arts be downgraded just like pipes are compared to artisan pipes.