Simple ideas

by Mirami

Back to Ideas.

Xenthos2012-04-30 21:42:53
GUILDMESSAGE REPLACE.

This allows you to replace a guildmessage with another one (so if you are updating a single line you don't have to keep adding and removing, especially if you typo).
Eritheyl2012-05-01 22:43:11
Xenthos:

GUILDMESSAGE REPLACE.

This allows you to replace a guildmessage with another one (so if you are updating a single line you don't have to keep adding and removing, especially if you typo).

This would've come in handy last night. I had to delete/repost the same thing about...six times. OCD and such.
Xenthos2012-05-01 22:58:06
eritheyl:

This would've come in handy last night. I had to delete/repost the same thing about...six times. OCD and such.

It spams your guild logs, too. :(
Eritheyl2012-05-03 00:04:50
Xenthos:

It spams your guild logs, too. :(


2012/05/01 00:47:37 - Eritheyl removed a guild message.
2012/05/01 00:47:43 - Eritheyl removed a guild message.
2012/05/01 00:48:37 - Eritheyl added a new guild message.
2012/05/01 00:48:56 - Eritheyl added a new guild message.
2012/05/01 00:49:01 - Eritheyl removed a guild message.
2012/05/01 00:49:12 - Eritheyl removed a guild message.
2012/05/01 00:49:22 - Eritheyl added a new guild message.

YEP, sobsob.
Daganev2012-05-03 11:08:31
I would like to see my Favorited tattoo pulse or glow when it gives a buff to the damage I deal.

I think it would be nice to see tattoos glow whenever a situation arises in which they "activate", as long as the tattoo is not covered by clothing, or is marked as the favorite tattoo. Assuming it doesn't currently do that.

Oh, and Hi!
Morshoth2012-05-07 19:16:58
Hmm... make rogue bards able to select enchantment/tinkering... unless they already can and I'm just broken :(

Edit: Add into this alchemy/brewmeister. I don't see why trade skills should be limited on whether you are part of a guild/city or not, as long as you have the skills required to activate these things (music for bards, cosmic for guardians, elementalism for mages, whatever tattoos needs for monks, etc.)
Asmodea2012-05-08 12:21:17
Morshoth:
Hmm... make rogue bards able to select enchantment/tinkering... unless they already can and I'm just broken :(


I think that was changed a while ago in regards to the entire enchanting thing to prevent rogue enchanters back in the day before all orgs could get pentagrams. Don't see why it couldn't be changed back again since you can buy your own private pentagram now.
Enyalida2012-05-09 22:28:47
Could we have a priv (more of an anti-priv) for clans that allows you to set positions to not be able to speak over the clan channel, only listen? I have a nifty idea I may try out that hinges on this sort of priv existing.


And I probably asked about this before but:

Guild probation privs? Stuff like docking rights to GTS, GT, or removing certain other privs on timed expirations.
Unknown2012-05-10 04:28:04
Could timestamps similar to those in messages be added to the various TELLS logs? As useful as having them is, knowing how long ago something was said would be helpful. Relatedly, could there be a GTSTELLS?
Lendren2012-05-10 13:16:34
Also SHIPTELLS. Not much is spammier than aetherspace and more in need of having a way to refer back to what you missed.
Rivius2012-05-10 13:45:53
Could we have a slight overhaul to LISTBUGS, specifically to help us know exactly which bug was modified recently? Sometimes I sign in to the message saying "One or more of your bugs have been updated. Take a look at LISTBUGS." and cannot for the life of me figure out what changed.
Agnlaa2012-05-10 20:20:58
Can failed attempts at influencing - as in, denizen has been influenced too recently - not take equilibrium, in the same way that trying to attack a room full of dead things doesn't?
Unknown2012-05-10 21:03:09
POWERS INFO (power) should show the cost of the power as well.
Unknown2012-05-10 21:54:31
Agnlaa:

Can failed attempts at influencing - as in, denizen has been influenced too recently - not take equilibrium, in the same way that trying to attack a room full of dead things doesn't?

Well, you don't reach out and punch the dead things, you just don't do anything because you can see there aren't any alive ones to hit. But with influencing you do do something, it just doesn't work. Even without that distinction, I think it's a good idea to keep the pause after an unsuccessful attempt on a recently influenced denizen, mainly due to concerns about what effect removing it would have on village revolts.
Agnlaa2012-05-10 22:05:49
Ah, yea. I didn't think about revolts. I've never actually taken part in one in any real manner, I was only thinking about going around begging and the like. Makes sense, though.
Eritheyl2012-05-12 03:50:10
Could the stash of gold on a stockroom floor be shown in LOOK, the way the item count is?

It's just such a pain to put all of my gold away, TAKE GOLD, then DROP ######## GOLD just to get a count.

(Okay, I will certainly live without the change. But still, please!)

Edit: Alternatively, show gold on IH.
Ssaliss2012-05-12 05:09:30
Or show amount on PROBE?
Fania2012-05-12 15:35:59
Please, please, please, make designers remove their comments before allowing a design to go through. This should also be a requirement of the people approving designs. Sometimes a designer has to leave a message in the comments and in this case it should be the approvers job to remove the comments. Seriously, some comments are longer than the actual design!
Xenthos2012-05-12 17:54:23
Why not just make it hide comments on something that's approved (unless you're trademaster of the cartel that submitted it)? Do we need to see the comments?
Unknown2012-05-12 18:01:44
Sometimes people commission private designs that should only be made for that person. This is indicated in the comments.