Enyalida2012-10-07 16:48:42
Kagato:
Please refer to my earlier comment about requiring novices to intrude on enemy territories.
(Yes I realise that they have Grace of Innocence until 20th circle, I just don't think it is the best of ideas to have a quest that already requires the assistance of a veteran to take you to places like Astral, to also have to set food in enemy territory to complete it. Granted the novice may not be open to attack, but the one taking them IS. )
Adding the other planes would give novices more options for travel, so that they could avoid enemy territories. Right now Serenwilde novices always have to go to water and earth (unless someone flies them to aetherbubbles, which can also be controlled by enemies) no matter what. If they could go to any two of water, earth, air, or fire, they could avoid those places that are enemy territory.
EDIT: In other words, for ours you need to do (last I remember):
Nexus world
Ethereal Serenwilde
Faethorn
Water
Earth
Moon
Malarious2012-10-07 22:16:57
Zarquan:
It's a request to use the in-game targeting system with kata forms.
He said kata develop, which means he is using the in game form system.
Which already takes a target argument. Kata perform
Malarious2012-10-07 23:20:50
Open envoy reports to be viewed by either
1) All. I am not sure why everyone cannot review reports, this helps increase feedback available.
2) Anyone with that skillset. Since we declare a skillset, it should be something we have access to. I want to know when my influence is being nerfed!
Make "Bonded" a beast imbuable power, this would allow it to work as a tracking pet for those rogues with the credits who do not want to lose the only reason you really take tracking.
1) All. I am not sure why everyone cannot review reports, this helps increase feedback available.
2) Anyone with that skillset. Since we declare a skillset, it should be something we have access to. I want to know when my influence is being nerfed!
Make "Bonded" a beast imbuable power, this would allow it to work as a tracking pet for those rogues with the credits who do not want to lose the only reason you really take tracking.
Eventru2012-10-08 22:46:58
Rivius:
Can we get around to adding all the planes to the novice planes quest?
We've never had all the planes on every novice quest. The setups as-is are what was intended and I'm pretty sure we're going to leave them. IIRC Gaudiguch and Hallifax have mirror setups. Should the day come that we add more orgs they'll probably mirror the communes in a similar manner.
Eventru2012-10-08 22:52:05
Malarious:
Open envoy reports to be viewed by either
1) All. I am not sure why everyone cannot review reports, this helps increase feedback available.
2) Anyone with that skillset. Since we declare a skillset, it should be something we have access to. I want to know when my influence is being nerfed!
Make "Bonded" a beast imbuable power, this would allow it to work as a tracking pet for those rogues with the credits who do not want to lose the only reason you really take tracking.
Talk to your envoy. It's what they're for.
We'd discussed making tracking animals proper beasts when the system was being designed but it was decided otherwise. It is a deliberate aspect of the system that you lose your ability to get tracking pets if you are city less.
Unknown2012-10-08 23:43:29
I think I've asked before but can BOOKBIND MAGICSCROLL be changed to be BOOKBIND MAGICSCROLL in line with how letters and vellum are made? Magic scrolls are the base item for both enchantment scrolls and sorcelglass, so it would be nice if something we're frequently using could be made quicker.
Malarious2012-10-09 06:36:10
Eventru:
Talk to your envoy. It's what they're for.
We'd discussed making tracking animals proper beasts when the system was being designed but it was decided otherwise. It is a deliberate aspect of the system that you lose your ability to get tracking pets if you are city less.
9.3.12.2 THE TRACKING SPECIALIZATION (Hunting)
Tracking is the specialization of Hunting which is open to warriors.
Trackers continue with learning the arts of capturing, mostly through the
use of traps. Also, trackers can keep a hunting companion to help them.
Trackers can be trained in any warrior guild, though often through
ignoring development of the spiritual precepts of the guild. Warriors
with this specialization who are not in a guild are sometimes referred to
as mercenaries.
You guys set up RP for rogue Warriors, but as the pet is really what makes trackers rock (pets get automatic attacks, alot of utility power, and can be cuddle) you set up something with no ability to follow on it.
Tandrin2012-10-09 12:50:26
Actually I have kept forgetting to suggest this, but I would like a couple kennels to be added that are orgless. I know the admin aren't big on encouraging rogues, but I also think it would be nice for those trackers out there who don't necessarily want their org's tracking pet (especially some of the dog breeds). You could even put in a gold cost to purchase the pet.
Eventru2012-10-09 15:58:17
Malarious:
You guys set up RP for rogue Warriors, but as the pet is really what makes trackers rock (pets get automatic attacks, alot of utility power, and can be cuddle) you set up something with no ability to follow on it.
Most of the skillset continues to function. Barring tracking pets (clamp, track, etc), the skillset is not at all city reliant. They're called "mercenaries", not "beast friends".
I'm pretty sure we will not be setting up rogue kennels, sorry.
Tandrin2012-10-09 17:06:00
Eventru:
Most of the skillset continues to function. Barring tracking pets (clamp, track, etc), the skillset is not at all city reliant. They're called "mercenaries", not "beast friends".
I'm pretty sure we will not be setting up rogue kennels, sorry.
Happen to know if there would be consideration for options for folks even if it came from your org's kennel? I don't think it is possible to customize currently.
Eventru2012-10-09 22:06:33
Tandrin:
Happen to know if there would be consideration for options for folks even if it came from your org's kennel? I don't think it is possible to customize currently.
I don't think so, for the time being. I think the very small demand wouldn't be enough to outweigh the "cost" of moving people from other projects to do it. Too many things to do for the time being.
I'm sure there's a Guardian or Wicca or ten who will cry in sympathy with you! They've asked for years to be able to customize their ents.
Malarious2012-10-10 05:10:35
Mal4MortalCoder?
Eve, saying you get all of the none pet part of the skillset is like saying you can be a wiccan with no ents. The dog is your hindering, if you have to stop to arm traps you are no longer building progress, you need the passive assistance.
Eve, saying you get all of the none pet part of the skillset is like saying you can be a wiccan with no ents. The dog is your hindering, if you have to stop to arm traps you are no longer building progress, you need the passive assistance.
Eventru2012-10-10 16:21:28
Malarious:
Mal4MortalCoder?
Eve, saying you get all of the none pet part of the skillset is like saying you can be a wiccan with no ents. The dog is your hindering, if you have to stop to arm traps you are no longer building progress, you need the passive assistance.
I'm not saying it's viable (or that it's not viable), only that it's more viable than a rogue Paladin with Sacraments (or any variation thereof from any org). No class is without its penalties for being without an Nexus - the trackers simply have a much smaller penalty.
Your comparison is also weak, warriors do not depend on the passive attacks of a hound on the same degree Wicca depend on their fae.
Unknown2012-10-10 19:32:55
There is one class that is entirely without penalty for being without a Nexus. Unless something has changed that I've missed about Monks.
Enyalida2012-10-10 19:36:00
Yarp. Stealth and harmony take up hardly any power, and it's (Any) anyways. And the power moves in the Kata specs are unnecessary, too..
Eventru2012-10-10 21:24:27
I was thinking of power kata moves, yes. I'm not really familiar with how useful they are (or are not). Monk combat is a bit too alien to me, I stay away from it as I can!
Enyalida2012-10-10 21:43:12
There's really only boost, which isn't necessary. Possibly it is to fight top-tier people, but that's it. The other spec power moves don't really do too much for what you pay, or will just get people to move out of your room until they fade.
Unknown2012-10-11 20:20:23
I'm sure I've said this before, but once more.
Have the system message you when your beasts get down to 6 and 3 months paid instead of just letting you know after things start to starve to death. :P
Have the system message you when your beasts get down to 6 and 3 months paid instead of just letting you know after things start to starve to death. :P
Malarious2012-10-11 22:09:31
Eventru:
Your comparison is also weak, warriors do not depend on the passive attacks of a hound on the same degree Wicca depend on their fae.
If desired you could sub "their fae" for "their org fae". An SD with no slaugh, redcap, or barghest is not as good as anormal one. Can they work? Sure, but they have noticably lost something.
Kialkarkea:
There is one class that is entirely without penalty for being without a Nexus. Unless something has changed that I've missed about Monks.
Boost and lunge mods are the power costs for monks. Lunge is more vital than boost unless you need an insta. Can you work without them at all though? sure if you do not need anything requiring them (neko greenlock, tahtetso insta being the main ones). Additionally Ninja used lunge mod more than many do. Shofangi would also be unable to greenlock as the power cost on slit throat stops them from roguing. Only ninja would be at full potential as rogues really..... for now.
Unknown2012-10-12 05:04:53
There are ample ways to collect power as a rogue these days. Powerplexes, Siphons, Ceria's elixer, nodes...as long as there hasn't been a change to introduce nexus-associations on Kata power costs, they should be able to function fine. The key point I was trying to make is that monks don't lose access to anything as rogues, they're just inconvenienced.