Unknown2010-01-20 00:41:21
QUOTE (Gregori @ Jan 19 2010, 06:31 PM) <{POST_SNAPBACK}>
I can make far more gold faster doing a run of manticores, rocs, and gorgogs.
You still bash gorgogs? Ew, frost and liniment galore.
Unknown2010-01-20 00:47:23
Just let the burns accumulate, they don't matter unless a Pyromancer wanders in and casts cremate at you.
Shaddus2010-01-20 00:48:10
QUOTE (Lehki @ Jan 19 2010, 07:32 PM) <{POST_SNAPBACK}>
With how often that thing blows up I don't see why anybody would. D:
I generally went out because I could top off my power reserves once an OOC day.
Esano2010-01-20 00:48:18
QUOTE (Azoth Nae'blis @ Jan 20 2010, 11:47 AM) <{POST_SNAPBACK}>
Just let the burns accumulate, they don't matter unless a Pyromancer wanders in and casts cremate at you.
They slow you down by a flat amount, up to 1s at level 4 burns. That's pretty significant.
Rodngar2010-01-20 00:53:34
I don't have any problem with aetherhunting providing as much EXP as it does. There is no reason to scale it back; not because of effort or non-effort, but because there needs to be an efficient, tolerable way to reach Titan and Demigod. There are so many active, combative Demigods or Titans in Lusternia now that making the level less accessible could prove dangerous to the climate of balance concerning health or statistics. Leave aetherbashing alone - just because some people put forth the effort to slog through a problem before it was recognized doesn't mean the problem shouldn't be solved.
That's not to say Demigod and Titan shouldn't be special, but when it feels like it's a requisite or a heavily suggested tool as a PKer - not to mention Domoth access requiring it, where a lot of important things go down that PK comes from if I understand well.
I think the effective limiter of aetherhunting is the willpower involved to manipulate any of the modules - if you really need to discourage back-to-back-to-back module usage, then increase the willpower usage of modules or something similar. Cutting the experience efficiency is just producing a different problem on the other end of the spectrum, in my opinion.
That's not to say Demigod and Titan shouldn't be special, but when it feels like it's a requisite or a heavily suggested tool as a PKer - not to mention Domoth access requiring it, where a lot of important things go down that PK comes from if I understand well.
I think the effective limiter of aetherhunting is the willpower involved to manipulate any of the modules - if you really need to discourage back-to-back-to-back module usage, then increase the willpower usage of modules or something similar. Cutting the experience efficiency is just producing a different problem on the other end of the spectrum, in my opinion.
Gregori2010-01-20 01:29:37
QUOTE (Esano @ Jan 19 2010, 06:48 PM) <{POST_SNAPBACK}>
They slow you down by a flat amount, up to 1s at level 4 burns. That's pretty significant.
Not in recent testing they don't affect anything.
Zallafar2010-01-20 01:37:38
QUOTE (Gregori @ Jan 19 2010, 02:16 PM) <{POST_SNAPBACK}>
Which is no different than automating targetting, razing, shielding, attacking, and that whole she-bang in bashing or to be direct on your example... you are right.. influencing 50 centaur in a room means you don't have to move. Just type 'inf' and wait 30 minutes.
Ooo, where are the 50 centaurs?! I gotta go do that.
Gregori2010-01-20 01:45:01
QUOTE (Zallafar @ Jan 19 2010, 07:37 PM) <{POST_SNAPBACK}>
Ooo, where are the 50 centaurs?! I gotta go do that.
Oh look another influence demigod arguing semantics.
Zallafar2010-01-20 01:54:17
QUOTE (Gregori @ Jan 19 2010, 05:45 PM) <{POST_SNAPBACK}>
Oh look another influence demigod arguing semantics.
To the obsessive arguer, everything is an argument.
OK, now I'm arguing.
Unknown2010-01-20 02:09:42
I don't see how aetherhunting is much of an issue as is. It's extremely rare for me to be able to find a crew to even go out with. So for me it's nice xp but only once a month or something.
Casilu2010-01-20 02:13:54
QUOTE (Deschain @ Jan 19 2010, 06:09 PM) <{POST_SNAPBACK}>
I don't see how aetherhunting is much of an issue as is. It's extremely rare for me to be able to find a crew to even go out with. So for me it's nice xp but only once a month or something.
It is easy enough that I have gotten a post-80 level off of it. That says a very large amount.
Mirami2010-01-20 02:14:41
Let me re-iterate what appears to have been lost:
1. Every city/Commune has an aethership or two that people can take out, so the argument that 'getting into aspace is expensive' is void.
2. Aspace has an endless supply of creatures to bash, and (barring the pilot) you don't have to do anything at all ( can be 100% automated)- you can bash for hours on end, gaining XP the whole time, and doing nothing. Whenever I go aetherhunting, willpower stops me after half an hour or so if I'm actually doing something (10int=bad aetherbashing), but Aleria/Relk/Co. have gone for at least three hours without having to switch out.
So, rather than focusing on what the solution is, we need to diagnose the problems. The issues are:
1. aetherbashing is easy, not too dangerous if you have a good pilot, and fully automated for most of the crew.
2. Aetherspace never runs out of things to bash, so you can bash for as long as you have willpower (longer if you have people to switch out).
Any other problems with Aspace?
1. Every city/Commune has an aethership or two that people can take out, so the argument that 'getting into aspace is expensive' is void.
2. Aspace has an endless supply of creatures to bash, and (barring the pilot) you don't have to do anything at all ( can be 100% automated)- you can bash for hours on end, gaining XP the whole time, and doing nothing. Whenever I go aetherhunting, willpower stops me after half an hour or so if I'm actually doing something (10int=bad aetherbashing), but Aleria/Relk/Co. have gone for at least three hours without having to switch out.
So, rather than focusing on what the solution is, we need to diagnose the problems. The issues are:
1. aetherbashing is easy, not too dangerous if you have a good pilot, and fully automated for most of the crew.
2. Aetherspace never runs out of things to bash, so you can bash for as long as you have willpower (longer if you have people to switch out).
Any other problems with Aspace?
Unknown2010-01-20 02:20:32
QUOTE (casilu @ Jan 19 2010, 09:13 PM) <{POST_SNAPBACK}>
It is easy enough that I have gotten a post-80 level off of it. That says a very large amount.
I guess it's the bane of being a casual player.
I guess when I get demigod I can always say I did it the old fashioned way.
Casilu2010-01-20 02:44:16
QUOTE (Deschain @ Jan 19 2010, 06:20 PM) <{POST_SNAPBACK}>
I guess it's the bane of being a casual player.
I guess when I get demigod I can always say I did it the old fashioned way.
I guess when I get demigod I can always say I did it the old fashioned way.
I am not a casual player. There are very few people who have a higher login time than me (I think). That includes people who have been playing since Beta. I just hate grinding.
Razenth2010-01-20 03:27:54
QUOTE (Romertien @ Jan 19 2010, 06:14 PM) <{POST_SNAPBACK}>
Let me re-iterate what appears to have been lost:
1. Every city/Commune has an aethership or two that people can take out, so the argument that 'getting into aspace is expensive' is void.
2. Aspace has an endless supply of creatures to bash, and (barring the pilot) you don't have to do anything at all ( can be 100% automated)- you can bash for hours on end, gaining XP the whole time, and doing nothing. Whenever I go aetherhunting, willpower stops me after half an hour or so if I'm actually doing something (10int=bad aetherbashing), but Aleria/Relk/Co. have gone for at least three hours without having to switch out.
So, rather than focusing on what the solution is, we need to diagnose the problems. The issues are:
1. aetherbashing is easy, not too dangerous if you have a good pilot, and fully automated for most of the crew.
2. Aetherspace never runs out of things to bash, so you can bash for as long as you have willpower (longer if you have people to switch out).
Any other problems with Aspace?
1. Every city/Commune has an aethership or two that people can take out, so the argument that 'getting into aspace is expensive' is void.
2. Aspace has an endless supply of creatures to bash, and (barring the pilot) you don't have to do anything at all ( can be 100% automated)- you can bash for hours on end, gaining XP the whole time, and doing nothing. Whenever I go aetherhunting, willpower stops me after half an hour or so if I'm actually doing something (10int=bad aetherbashing), but Aleria/Relk/Co. have gone for at least three hours without having to switch out.
So, rather than focusing on what the solution is, we need to diagnose the problems. The issues are:
1. aetherbashing is easy, not too dangerous if you have a good pilot, and fully automated for most of the crew.
2. Aetherspace never runs out of things to bash, so you can bash for as long as you have willpower (longer if you have people to switch out).
Any other problems with Aspace?
Dangerous if pilot/empath lags, dangerous if someone double siphons and everybody is off daydreaming, dangerous if you get jumped (see Arachnid. but not often. they're pretty chill actually), hell, can be dangerous if your ship is too small.
Regular bashing is easy too. So is Influencing.
Aetherspace needs a group, and gold is usually pretty terrible. Barely any karma. To be efficient, you need skills in a skillset that has little other practical use. And seriously, training the crew to not be stupid and double siphon or whatever? Not fun. As a captain, I'm with Xenthos and Greg (is he a pilot?) It's great essence, but you nerf it anymore, then I'm not seeing why I should be out there in the first place.
Rodngar2010-01-20 13:22:48
I've never gotten karma from siphoning or turret or the one time I empathed on the way to somewhere. Do only pilots get it?
Aetherspace provides more experience (right?) in compensation for the fact that you get a group and you don't get anything else, usually - gold, karma, quest rewards, etc.
Aetherspace provides more experience (right?) in compensation for the fact that you get a group and you don't get anything else, usually - gold, karma, quest rewards, etc.
Unknown2010-01-20 13:54:27
QUOTE (casilu @ Jan 19 2010, 09:44 PM) <{POST_SNAPBACK}>
I am not a casual player. There are very few people who have a higher login time than me (I think). That includes people who have been playing since Beta. I just hate grinding.
I was referring to myself.
Unknown2010-01-20 15:13:04
This genie is so far out of the bottle that to change things now would be horrendously unfair to people still in the pipe.
Especially with the game being ever more based around having demigod, you want more people to have it, not less. The days of it being acceptable as a special/exclusive thing were irrevocably banished along with those first super aetherhunts and ur'bashes, and utterly voided for all time by the less profitable, but still amazing influence runs and current aetherspace.
If anything? The experience from regular bashing should be brought up to par with aetherspace. It certainly requires a lot more effort, cost, attention, and risk on my part to bash normally- and I'm, mechancially speaking, in the upper tail of bashing ability. Since demigod is the status quo, we should be making it easier to get for more people.
Especially with the game being ever more based around having demigod, you want more people to have it, not less. The days of it being acceptable as a special/exclusive thing were irrevocably banished along with those first super aetherhunts and ur'bashes, and utterly voided for all time by the less profitable, but still amazing influence runs and current aetherspace.
If anything? The experience from regular bashing should be brought up to par with aetherspace. It certainly requires a lot more effort, cost, attention, and risk on my part to bash normally- and I'm, mechancially speaking, in the upper tail of bashing ability. Since demigod is the status quo, we should be making it easier to get for more people.
Unknown2010-01-20 15:19:18
I can at least take some comfort in the knowledge that some of these 'aetherdemigods' will have trouble building up essence on their own.
Aerotan2010-01-20 15:19:22
QUOTE (Rodngar @ Jan 20 2010, 08:22 AM) <{POST_SNAPBACK}>
I've never gotten karma from siphoning or turret or the one time I empathed on the way to somewhere. Do only pilots get it?
You only get karma from offering, and not every pilot does, and some of the ones that do wait till the crew is off before doing it.