Kiradawea2010-03-10 13:31:24
Could always just make Estelbar not want to ally with those icky undead and night-worshippers, or open up a new village that'll only be influenceable by Celest/Serenwilde, and another only influenceable by Gaudiguch/Hallifax so all cities have something similar to Angkrag.
Sylphas2010-03-10 16:33:46
QUOTE (Kiradawea @ Mar 10 2010, 08:31 AM) <{POST_SNAPBACK}>
Could always just make Estelbar not want to ally with those icky undead and night-worshippers, or open up a new village that'll only be influenceable by Celest/Serenwilde, and another only influenceable by Gaudiguch/Hallifax so all cities have something similar to Angkrag.
We could use at least one new village anyway. Three orgs fighting over eight villages is vastly different from six orgs fighting over ten villages. If we're going to stick to the 2x+2 villages we had before Hallli/Gaudi, we're going to have to release four more.
Genos2010-03-10 16:43:51
QUOTE (Sylphas @ Mar 10 2010, 11:33 AM) <{POST_SNAPBACK}>
We could use at least one new village anyway. Three orgs fighting over eight villages is vastly different from six orgs fighting over ten villages. If we're going to stick to the 2x+2 villages we had before Hallli/Gaudi, we're going to have to release four more.
Yes, I want a Trill or Lucidian village please.
Ssaliss2010-03-10 17:08:31
QUOTE (Genos @ Mar 10 2010, 05:43 PM) <{POST_SNAPBACK}>
Yes, I want a Trill or Lucidian village please.
I think it'd be better to evolve one of the existing almost-villages, like Lolliprin or Mount Zaoka. Possibly also that new dwarf place that I'll never remember the name of.
EDIT: Wait, not Lolliprin... Tolborolla.
Lendren2010-03-10 17:22:47
Even if they go that way it'll probably be tacked on rather than replacing, the way Shanthmark got tacked onto Ciarrus's camp and Paavik onto Castle Djarrakh.
I bet doing that is on someone's to-do list. It's just daunting to think how many other things are on that same list.
I bet doing that is on someone's to-do list. It's just daunting to think how many other things are on that same list.
Lehki2010-03-10 21:46:40
QUOTE (Ssaliss @ Mar 10 2010, 12:08 PM) <{POST_SNAPBACK}>
I think it'd be better to evolve one of the existing almost-villages, like Lolliprin or Mount Zaoka. Possibly also that new dwarf place that I'll never remember the name of.
EDIT: Wait, not Lolliprin... Tolborolla.
EDIT: Wait, not Lolliprin... Tolborolla.
I vote for Bottledowns. =D
Sylphas2010-03-10 21:49:14
Tolborolla is like, 10 rooms from Estelbar. They're closer than even Shanthmark and Paavik.
Mirami2010-03-10 22:07:47
Potential areas:
-Clarramore
-Undervault (Kephera/Illithoid?)
-Hifarae/Versavir/Oleanvir
-Manticore place
-Roc place
-Clarramore
-Undervault (Kephera/Illithoid?)
-Hifarae/Versavir/Oleanvir
-Manticore place
-Roc place
Sylphas2010-03-10 22:12:58
If they're going to retrofit them as villages, they may as well make entirely new ones. Tolborolla and Verasavir are the only things remotely close to something they could up and make a village.
Also, changing any of those would remove hunting grounds and/or make accessing certain temples difficult. I'd be pissed if I had to fly through an enemy village to get to Maylea's temple.
Also, changing any of those would remove hunting grounds and/or make accessing certain temples difficult. I'd be pissed if I had to fly through an enemy village to get to Maylea's temple.
Kiradawea2010-03-10 22:25:00
Tolborolla is too tied to Ackleberry anyway, so that when the Ackleberry commune opened up, it'd make absolutely no sense for Tolborolla to align itself with anyone but Ackleberry.
Obviously, they should introduce aetherspace villages.
Obviously, they should introduce aetherspace villages.
Xiel2010-03-10 23:55:23
I vote new areas rather than conversion! Yaaaay new things. /shinytoy
Unknown2010-03-10 23:59:19
I vote for no new things/changes until the new guilds are released. Stop distracting Estarra with shinies.
Esano2010-03-11 00:22:14
I think Clarramore's the best bet for an existing new village - I'd be hesitant about making villages that are so close to existing orgs as Verasavir is to Serenwilde - don't they actually share exits? Hifarae isn't much better in that respect. Plus, Charune/Maylea would have to move his/her temple! It wouldn't be too difficult to support adding in a jeweler, general store, etc. to Clarramore either.
Oleanvir has no standard influencable mobs except for the kephera envoys.
Roc/Manticores are far too small to be used - it's only one person in each. Mesa/Nomad Camp are far too important for the epic quests, not to mention other RP behind the two.
Duum could be an option, I suppose - although if we're considering advantages provided by the death map, having an exit to Duum would be a massive one for village influencing! Questing in is a pain.
New dwarf place is a possibility, too, although - do the loyalties (or makeup) of the mobs inside change when the quest is done? That could make it unsuitable.
Tosha? Not sure how they would go towards the village standard, and cutting off that quest from half the playerbase might be a bit harsh, considering the associated bonuses. Not to mention it's the big influencing spot, which would make both influencing when the revolt started less reliable, and would cut off an important place for influencers who might be enemied (or just unwanted).
Snow Valley, perhaps, although I don't think the igasho would be suitable due to the scaling requirement.
Arthar'rt doesn't strike me as the type for shopkeeping and handling commodities and such.
Nyalia isn't an option, as Magnagora's epic quest requires releasing the gorgogs, so we can't have that preventable by guards.
Same applies to Malacoda, disregarding the whole 'right next to Magnagora' thing. Although a cross-plane village ... hmmm ....
Carai Caroo ... the entrance is enemy territory for a lot of people, plus the quest in there is very important for the Sea Battle, and thus very important for Mag's/Celest's epic quests. RP justification for it might be a bit sketchy too - have sea fae ever shown such an interest before?
Aethervillages are kinda a nice idea, but I think bubblixes are quite powerful enough for domoths without making them an insta-win for villages (and I mean that - if one side had a bubblix and the other did not, they could finish the village before a ship could fly there. Sure, you could flash, but you'd also need to move superfast and only take a tiny immediate response group to get there in time - whereas a bubblix can move people back and forth freely and quickly. And if it wasn't peaced, death would knock people out of the running for faaar longer if you didn't have a bubblix, etc. etc.). Plus, there's the whole buggy aethercombat thing going on at the moment.
The same could easily have been said to apply to Dairuchi!
Oleanvir has no standard influencable mobs except for the kephera envoys.
Roc/Manticores are far too small to be used - it's only one person in each. Mesa/Nomad Camp are far too important for the epic quests, not to mention other RP behind the two.
Duum could be an option, I suppose - although if we're considering advantages provided by the death map, having an exit to Duum would be a massive one for village influencing! Questing in is a pain.
New dwarf place is a possibility, too, although - do the loyalties (or makeup) of the mobs inside change when the quest is done? That could make it unsuitable.
Tosha? Not sure how they would go towards the village standard, and cutting off that quest from half the playerbase might be a bit harsh, considering the associated bonuses. Not to mention it's the big influencing spot, which would make both influencing when the revolt started less reliable, and would cut off an important place for influencers who might be enemied (or just unwanted).
Snow Valley, perhaps, although I don't think the igasho would be suitable due to the scaling requirement.
Arthar'rt doesn't strike me as the type for shopkeeping and handling commodities and such.
Nyalia isn't an option, as Magnagora's epic quest requires releasing the gorgogs, so we can't have that preventable by guards.
Same applies to Malacoda, disregarding the whole 'right next to Magnagora' thing. Although a cross-plane village ... hmmm ....
Carai Caroo ... the entrance is enemy territory for a lot of people, plus the quest in there is very important for the Sea Battle, and thus very important for Mag's/Celest's epic quests. RP justification for it might be a bit sketchy too - have sea fae ever shown such an interest before?
Aethervillages are kinda a nice idea, but I think bubblixes are quite powerful enough for domoths without making them an insta-win for villages (and I mean that - if one side had a bubblix and the other did not, they could finish the village before a ship could fly there. Sure, you could flash, but you'd also need to move superfast and only take a tiny immediate response group to get there in time - whereas a bubblix can move people back and forth freely and quickly. And if it wasn't peaced, death would knock people out of the running for faaar longer if you didn't have a bubblix, etc. etc.). Plus, there's the whole buggy aethercombat thing going on at the moment.
QUOTE (Kiradawea @ Mar 11 2010, 09:25 AM) <{POST_SNAPBACK}>
Tolborolla is too tied to Ackleberry anyway, so that when the Ackleberry commune opened up, it'd make absolutely no sense for Tolborolla to align itself with anyone but Ackleberry.
Obviously, they should introduce aetherspace villages.
Obviously, they should introduce aetherspace villages.
The same could easily have been said to apply to Dairuchi!
Genos2010-03-11 01:42:08
QUOTE (Esano @ Mar 10 2010, 07:22 PM) <{POST_SNAPBACK}>
I think Clarramore's the best bet for an existing new village.
The Clarramore quest is required for Hallifax's Epic Quest so I don't think that's such a good idea.
Sylphas2010-03-11 02:03:51
There's zero reason for them to convert an area. Making a new one would be almost as simple.
Esano2010-03-11 02:11:41
QUOTE (Genos @ Mar 11 2010, 12:42 PM) <{POST_SNAPBACK}>
The Clarramore quest is required for Hallifax's Epic Quest so I don't think that's such a good idea.
Oh, forgot that. So yes, scrap it!
Saran2010-03-11 02:31:16
QUOTE (Esano @ Mar 11 2010, 11:22 AM) <{POST_SNAPBACK}>
Aethervillages are kinda a nice idea, but I think bubblixes are quite powerful enough for domoths without making them an insta-win for villages (and I mean that - if one side had a bubblix and the other did not, they could finish the village before a ship could fly there. Sure, you could flash, but you'd also need to move superfast and only take a tiny immediate response group to get there in time - whereas a bubblix can move people back and forth freely and quickly. And if it wasn't peaced, death would knock people out of the running for faaar longer if you didn't have a bubblix, etc. etc.). Plus, there's the whole buggy aethercombat thing going on at the moment.
No new stuff until guardians are out...
That said, aethervillages could always be new bubbles that will never have a bubblix. Then you would have org ships with flashpoints to get to the bubbles and aethercombat around the dock while the influencers are doing their thing, destruction of a ship would mean needing a second to flash you back again or a long flight. Might make things more interesting, big space battle while the troops fight on the ground and all. Likely won't be as impressive as it could be, but maybe
Doman2010-03-11 02:45:01
It would go the way of nexus battles.
Eventru2010-03-11 03:56:36
We're not converting existing areas into villages - too much work.
And villages are a lot more work than you might realize - we can't just pop them out left and right, and even if we could we wouldn't (for a variety of reasons - one being it's up to Estarra how many villages there are!)
Sorry!
And villages are a lot more work than you might realize - we can't just pop them out left and right, and even if we could we wouldn't (for a variety of reasons - one being it's up to Estarra how many villages there are!)
Sorry!
Saran2010-03-11 04:18:25
Yay, not disrupting the guardians
Let's just be happy that ackleberry and jojobo are not out too cause then it would be 1 to 1. It is understandable that it would be a lot of work, but at the same time there really need to be more villages to go around, it's a little... unimpressive. More the orgs being unimpressive, need food, bbl.
Let's just be happy that ackleberry and jojobo are not out too cause then it would be 1 to 1. It is understandable that it would be a lot of work, but at the same time there really need to be more villages to go around, it's a little... unimpressive. More the orgs being unimpressive, need food, bbl.