Sylphas2010-03-23 02:29:52
Add crew quarters. Stick bunk beds, a table, and some stools in it. Make two or so. Make a galley. Have a lounge for off duty crew.
Xenthos2010-03-23 02:46:03
QUOTE (Lendren @ Mar 22 2010, 10:15 PM) <{POST_SNAPBACK}>
I would!
I'll think of something. But for now I'll just plan on doing eight, and then we'll see if I want more.
(Though I'm still worried about the day when 20 rooms becomes too big to be viable due to the next rebalancing.)
I'll think of something. But for now I'll just plan on doing eight, and then we'll see if I want more.
(Though I'm still worried about the day when 20 rooms becomes too big to be viable due to the next rebalancing.)
You can destroy rooms, I thought?
Though there is a loss of gold, it does give an option to shrink the size back down if needed.
Ilyarin2010-03-23 09:20:43
QUOTE (Razenth @ Mar 23 2010, 02:04 AM) <{POST_SNAPBACK}>
Hammer has a lot of just... corridors.
Hammer is amazing and you can't deny it.
Lendren2010-03-23 12:39:54
QUOTE (Sylphas @ Mar 22 2010, 10:29 PM) <{POST_SNAPBACK}>
Add crew quarters. Stick bunk beds, a table, and some stools in it. Make two or so. Make a galley. Have a lounge for off duty crew.
...It's a bird, Sylphas. The trick isn't finding things you can do in each spot, it's making it make sense to be a places on a bird. And not an eagle or condor or something, it's one of the smallest, humblest birds, except for her song.
Anyway, don't worry about it, I'll come up with something. I'm just stubborn about the idea that it does have to be something that fits the theme. I won't add a room until I know what it's going to look like and how it suits the aesthetic. But I have a cartel to buy first anyway, so I have time.
Sylphas2010-03-23 17:57:14
QUOTE (Lendren @ Mar 23 2010, 08:39 AM) <{POST_SNAPBACK}>
...It's a bird, Sylphas. The trick isn't finding things you can do in each spot, it's making it make sense to be a places on a bird. And not an eagle or condor or something, it's one of the smallest, humblest birds, except for her song.
Anyway, don't worry about it, I'll come up with something. I'm just stubborn about the idea that it does have to be something that fits the theme. I won't add a room until I know what it's going to look like and how it suits the aesthetic. But I have a cartel to buy first anyway, so I have time.
Anyway, don't worry about it, I'll come up with something. I'm just stubborn about the idea that it does have to be something that fits the theme. I won't add a room until I know what it's going to look like and how it suits the aesthetic. But I have a cartel to buy first anyway, so I have time.
It's also got guns and such.
Kiradawea2010-03-24 02:14:31
Lendren2010-03-24 13:44:41
I never even made that connection.
Boy, is he unsparrowlike, now that you mention it.
Boy, is he unsparrowlike, now that you mention it.
Kiradawea2010-03-24 23:56:30
Well... he's flighty. >_>
Fayneix2011-11-02 16:00:18
Okay, so, I have a question. It's coding, for Mudlet. I would like to announce over Shipt, that "Total power is now at (#)." I cannot, however, manage to write the correct code. This is the first time I've asked for a code from someone else, can anyone help me? Thanks!
X's and O's
Tremula!!
X's and O's
Tremula!!
Lilia2011-11-02 20:01:16
Trigger pattern: ^Energy Reserves : (\\d+)
Code: send("shipt Total power is now at " ..matches)
Code: send("shipt Total power is now at " ..matches)