Yukio vs. Alacardael/Azula

by Unknown

Back to Combat Logs.

Nienla2010-04-08 20:43:46
QUOTE (Zarquan @ Apr 8 2010, 04:15 PM) <{POST_SNAPBACK}>
The only thing I would say about Choke one-on-one is: Choke + Passives > Choke + 99% Active Offense. It would've been awesome if Choke was made to slow everything in the room, including player loyal (non-org) entities and passive effects.


You have a number of poisons available to you as a Warrior that can turn that passive offense to your advantage.
Unknown2010-04-08 22:52:09
Crazy talk.
Unknown2010-04-09 10:11:12
It's true. I have a problem with hadrudin under Choke. ohmy.gif
Unknown2010-04-09 11:48:28
QUOTE (Placeus @ Apr 6 2010, 07:54 PM) <{POST_SNAPBACK}>
Don't know if you're looking for advice, but I'd suggest KA SYNTAX OFF and gagging some of your monk noise. I find it easier when I don't lose half a screen of text due to performing one attack.

Try and change:

CODE
You attempt the Kata form of m4hardlock.
* ka ashlamkh alacardael rleg left
You make a snapping motion with an iron chain, causing it to lash out and hammer into Alacardael's right leg, snapping bone with a crunch.
=!=!=!= Leg Break Leg Break =!=!=!=
You jerk an iron chain as it strikes, lacerating the flesh.
=!=!=!= Bleed Mof*ka! BLEED! =!=!=!=
* ka oolibah alacardael head right
With careful aim, you direct a powerful kick at a pressure point in Alacardael's head.
* ka ninombhi alacardael head right
You snap an iron chain at the throat of Alacardael, crushing his windpipe.
=!=!=!= Windpipe Windpipe Windpipe =!=!=!=
You jerk an iron chain as it strikes, lacerating the flesh.
=!=!=!= Bleed Mof**ka! BLEED! =!=!=!=
You lose 1 momentum.


to

CODE
You attempt the Kata form of m4hardlock.
=!=!=!= Leg Break Leg Break =!=!=!=
=!=!=!= Bleed Mof**ka! BLEED! =!=!=!=
=!=!=!= Numb head =!=!=!=
=!=!=!= Windpipe Windpipe Windpipe =!=!=!=
=!=!=!= Bleed Mof**ka! BLEED! =!=!=!=
You lose 1 momentum.


Edit: Cursing to preserve my precious warnginity.

I like my echos like this. More fun to watch, even if it's spammy as hell. Can't play without having fun. Plus...are you really a monk if you have no monkspam?

QUOTE (Nienla @ Apr 7 2010, 02:59 PM) <{POST_SNAPBACK}>
Decent log.

I still find it humorous that there are still complaints about Choke though.

But yeah, Ninjakari are far from underpowered. It's mostly a case of, 'Does not know how to play as class' or 'Boohoo. You beat me so I'm underpowered/you're overpowered.'

I find it humorous you still think Choke is balanced. The only reason I did well here was because Alacardael got unlucky. I became hyperactive (he didn't see it), yanked him from his entourage, got to two momentum, then he decided to choke. All I can say is be careful on the choke as it is double edged. Azula should have atleast judged me to force my movement, but either way I should have died there. Choke+fae+celestine+angels...come on. Somersault whoring required at least. The thing about applying hadrudin and hitting is that it takes 1s per action. So I envenom, you shieldstun/ents/whatever strategy is used in choke, I never get to hit you. Even with a blowgun, as it is one action, it wouldn't be that effective. More effecient sure/maybe, but then there's shrugging to look at. On top of all that, ugliness(hadrudin) is a one action cure, drink love. Every Shadowdancer should have basic choke curing, it wouldn't make sense if you didn't. And basic choke curing would make you cure ugliness -very- easily. 1v1 choke is fine, I don't complain about that. But honestly, when choke is combined with anything else other than the fae that are already there, it's a sure kill. If you don't get the kill, you plain suck. Delete Choke.

I believe Ninjakari are somewhat underpowered, but we're still monks: Leave us be and we'll leave you dead. You're only looking at it from your perspective I imagine, unless you have a Ninjakari alt? One of our main attacking methods is negated by Acrobatics Contortion. And as far as interrupting ninshis so you have time to writhe, shieldstun or timing web, anything along those lines would work to prevent the tendon. Our low end afflictions are stupid, they do nothing to hinder or damage. There are actions and modifiers in the skillset that make us lose momentum, and similar skills in other monk skillsets which lets them gain momentum. Ninjakari require 2 different poisons to process on the target in order to lock, and we have no real way to stick wounds. Therefore it's a high percentage for it not to be processed stacked onto the resilience shrugging bonus. Also, our whole offense is quite easily shut down...I'll leave that for you to figure out though. And don't even get me started on our instakill Ughathalogg. That thing is near impossible to stick in solo situations, short of running them out of power. And don't argue "Oh I've been seeing so many people land it recently, it can't be that hard." These recent events are direct results of group combat, noob curing, noob choking, or just being plain noob.
Nienla2010-04-12 17:11:20
QUOTE (Yukio @ Apr 9 2010, 07:48 AM) <{POST_SNAPBACK}>
I like my echos like this. More fun to watch, even if it's spammy as hell. Can't play without having fun. Plus...are you really a monk if you have no monkspam?


I find it humorous you still think Choke is balanced. The only reason I did well here was because Alacardael got unlucky. I became hyperactive (he didn't see it), yanked him from his entourage, got to two momentum, then he decided to choke. All I can say is be careful on the choke as it is double edged. Azula should have atleast judged me to force my movement, but either way I should have died there. Choke+fae+celestine+angels...come on. Somersault whoring required at least. The thing about applying hadrudin and hitting is that it takes 1s per action. So I envenom, you shieldstun/ents/whatever strategy is used in choke, I never get to hit you. Even with a blowgun, as it is one action, it wouldn't be that effective. More effecient sure/maybe, but then there's shrugging to look at. On top of all that, ugliness(hadrudin) is a one action cure, drink love. Every Shadowdancer should have basic choke curing, it wouldn't make sense if you didn't. And basic choke curing would make you cure ugliness -very- easily. 1v1 choke is fine, I don't complain about that. But honestly, when choke is combined with anything else other than the fae that are already there, it's a sure kill. If you don't get the kill, you plain suck. Delete Choke.

I believe Ninjakari are somewhat underpowered, but we're still monks: Leave us be and we'll leave you dead. You're only looking at it from your perspective I imagine, unless you have a Ninjakari alt? One of our main attacking methods is negated by Acrobatics Contortion. And as far as interrupting ninshis so you have time to writhe, shieldstun or timing web, anything along those lines would work to prevent the tendon. Our low end afflictions are stupid, they do nothing to hinder or damage. There are actions and modifiers in the skillset that make us lose momentum, and similar skills in other monk skillsets which lets them gain momentum. Ninjakari require 2 different poisons to process on the target in order to lock, and we have no real way to stick wounds. Therefore it's a high percentage for it not to be processed stacked onto the resilience shrugging bonus. Also, our whole offense is quite easily shut down...I'll leave that for you to figure out though. And don't even get me started on our instakill Ughathalogg. That thing is near impossible to stick in solo situations, short of running them out of power. And don't argue "Oh I've been seeing so many people land it recently, it can't be that hard." These recent events are direct results of group combat, noob curing, noob choking, or just being plain noob.


tl,dr
Unknown2010-04-12 17:17:26
Summary: Yukio likes spam. Choke is OP. Ninjakari are UP.
Nienla2010-04-12 21:52:58
QUOTE (Zarquan @ Apr 12 2010, 01:17 PM) <{POST_SNAPBACK}>
Summary: Yukio likes spam. Choke is OP. Ninjakari are UP.


Oh. So I didn't miss anything. That's what he always says.
Unknown2010-04-12 23:49:48
Haha..I just don't like choke, is that a sin? Personal opinion: it should be deleted and replaced. And Ninjakari aren't underpowered, they are just not as overpowered as people believe. We're very limited in what we can/do do.