Lehki2010-07-16 07:27:19
QUOTE (Shiri @ Jul 16 2010, 03:25 AM) <{POST_SNAPBACK}>
Didn't we already kill the other half?
No, she's still frozen in a block of ice way in the north.
Shiri2010-07-16 07:29:14
I thought we had Kethuru eat it cause it was screwing with the nexus worlds. Then we had to stuff him back in his hole again.
Shaddus2010-07-16 07:29:17
QUOTE (Aicuthi @ Jul 16 2010, 02:12 AM) <{POST_SNAPBACK}>
Can I get an invite? Even though I'm technically not an illithoid.
Sorry, only for Ninjakari/Nekotai
Unknown2010-07-16 07:32:48
Also, I believe rezzing needs to be fixed. Since all the races (the ones people care about anyway) have a divine spark in them, i believe Lusternia should be more like highlander:
There can only be one (of each race)!!! So, if you are a trill and get killed by a Keph, you get to rez. But if you get killed by another trill (trill PB?), you are taken into them. When no more trills are left, the remaining one becomes trillillillillillillillillillillillillial (causing you to win The Game).
Someone envoy this for me, kthxbai.
There can only be one (of each race)!!! So, if you are a trill and get killed by a Keph, you get to rez. But if you get killed by another trill (trill PB?), you are taken into them. When no more trills are left, the remaining one becomes trillillillillillillillillillillillillial (causing you to win The Game).
Someone envoy this for me, kthxbai.
Unknown2010-07-16 07:35:43
QUOTE (Lehki @ Jul 16 2010, 02:23 AM) <{POST_SNAPBACK}>
In sense that's what I was saying. I doubt it's something the admin would do, and there's not a lot of players with the drive or interest to keep it going without admin participation in it. And god knows I don't have the dedication to get it going myself. <,<
Yeah, I just needed to quote somebody to use as a springboard, and you were the lucky winner.
Esano2010-07-16 07:39:53
QUOTE (Shiri @ Jul 16 2010, 05:29 PM) <{POST_SNAPBACK}>
I thought we had Kethuru eat it cause it was screwing with the nexus worlds. Then we had to stuff him back in his hole again.
They were the templates, as to Illith as angels are to the Supernals. They just did this ... Voltron thing. It was never actually Illith, although they were called by Her in an attempt to gather enough power to break free.
Shiri2010-07-16 07:55:49
Oh, ok. Interesting.
Riluna2010-07-16 08:32:48
CT conversations always sound so dirty, it seems, when you're up on Vortex and you only hear part of the conversation from those whose voice carries that far.
Aicuthi2010-07-16 08:43:30
QUOTE (Shaddus Mes'ard @ Jul 16 2010, 07:29 AM) <{POST_SNAPBACK}>
Sorry, only for Ninjakari/Nekotai
I'm a Ninjakari. Lol.
Shaddus2010-07-16 08:55:46
QUOTE (Aicuthi @ Jul 16 2010, 03:43 AM) <{POST_SNAPBACK}>
I'm a Ninjakari. Lol.
Oh. Then ask Sahmiam/Malarious/Vaun to let you in?
Kiradawea2010-07-16 10:29:29
Oi. That is an expensive advancement program. We have a similar, though still cheaper, potion requirement, and we're thinking about reducing it even further. If anything is the problem though, it is that it is too easy for the rich, and very timeconsuming for the poor. I'm also unsure exactly what they're supposed to test, if anything. In the Institute, we're designing advancements so that the earliest ones cover the basics of the many options, and the more advanced ones include indepth work.
Good luck with the rewrite though.
Good luck with the rewrite though.
Lendren2010-07-16 11:35:54
QUOTE (Ditzy Scribe @ Jul 15 2010, 10:38 PM) <{POST_SNAPBACK}>
In general, I think the incubation idea was/is terrible. Having to wait 24 hours to get a mount is kind of wonky and does not add any fun.
I think the point of it is to avoid "Oh my god, there's a raid/village in play/domoth/contest/someone I always wanted to gank logged in/event featuring a seventy-five-foot tall cerise wombat of doom who wants a shrubbery, and I don't have the right beast for it", but since all you could have right after incubation is innate powers, I don't think that's a good reason. I suppose if you can't fly and there isn't incubation you could go buy the ability to fly, but nothing bigger than that.
Janalon2010-07-16 11:42:41
QUOTE (Shaddus Mes'ard @ Jul 16 2010, 04:55 AM) <{POST_SNAPBACK}>
Oh. Then ask Sahmiam/Malarious/Vaun to let you in?
Janalon? Forget those ninjakari fools... ask me.
Rika2010-07-16 12:54:57
You say, "It shows I'm not biased just because it's my org."
Doman says, "You're SUPPOSED TO BE BIASED."
You say, "..no I'm not."
Doman says, "Yes, you are. You are supposed to side with your city unless it's grievously wrong."
You say, "...no I'm not."
Doman says, "-_- nevermind."
Kiradawea2010-07-16 13:17:40
You two remind me of an old couple.
Diamondais2010-07-16 13:28:57
QUOTE (Kiradawea @ Jul 16 2010, 06:29 AM) <{POST_SNAPBACK}>
Oi. That is an expensive advancement program. We have a similar, though still cheaper, potion requirement, and we're thinking about reducing it even further. If anything is the problem though, it is that it is too easy for the rich, and very timeconsuming for the poor. I'm also unsure exactly what they're supposed to test, if anything. In the Institute, we're designing advancements so that the earliest ones cover the basics of the many options, and the more advanced ones include indepth work.
Good luck with the rewrite though.
Good luck with the rewrite though.
IF this is to the Templars, whom Xavius posted it, it's a warrior guild. Sorry. They're rather expensive. You don't have to do the trans skills, there are enough tasks marked with "+" that are repeatable through all of them, that you don't have to do anything in the last Ranking aside from get master weapons. Which I put, because one, they're useful, and two, you're more than likely going to need it.
Also, here's something everyone seems to be missing. That help scroll says do this either before or during another advancement system which you come speak with one of three people say, I want to do this then you get an okay, or well how about we take that and work it so you do this? and then you do it, and you get a favour.
If my tone sounds harsh, it's not meant to be. Headache has kept me up all night, and it's still making my head throb.
Lendren2010-07-16 13:34:23
The difference between the experience of my two characters: On a typical day, nothing that happens in Serenwilde is particularly Seren; apart from the names of skills used, nothing couldn't be done pretty much exactly the same in any city or commune. There's just no room for it in the time or energy left over in between all the fights-over-nothing and preparing-for-fights-over-nothing. For my other character, everything that happens is touched by where she lives. Now, I know those people who aren't under constant siege will say it's our job to find ways to bring the uniquely Seren flavor into what we do, as if it's that easy, after more than an RL year of this. That's fine, throw blame around if you feel like it.
Unknown2010-07-16 13:40:58
QUOTE (Demetrios @ Jul 16 2010, 07:52 AM) <{POST_SNAPBACK}>
Actually, the problems you pointed out are all great arguments This idea is continuous with lore and does not go counter to any kind of mechanical restrictions inherent in the game, itself. I say go nuts. In this case, literally.
It's seemed to me that, in earlier MUDs, siding with the real "bad guys" is frowned heavily upon. I've seen things from the admin saying "we won't stop you, but you'll be flagged for perma death" (which made RP sense really), to "You know what? This is just not allowed because we're not equipped to handle it" (same MUD, later date), to "Yeah, go ahead! Help the bad guys, it's your RP!" (Followed by the badguy NPCs invariably and utterly screwing over the person who "helped".)
And really, I could never blame them. I mean, in most games, with those ultimate, absolute antagonists, there isn't a lot of room for equilibrium. Its the Road Runner problem- if Wiley Cyote, however much you may sympathize with him, ever caught the road runner, show over. Gruesome dismemberment for Road Runner. Lusternia has the same issue really. If the soulless win, you're faced with oblivion. Being on their side probably means that, at best, you get eaten towards the end of things. It would be a nihilistic philosophy that would make the Nihilist guild look like a rather cheery bunch.
Even if that doesn't give you pause, remember that you would have to be amazingly secretive, IC and OOC (because, lets face it, once something is known OOC, someone is going to find an excuse to accidently or otherwise find out that something IC, and then its done forever). None of the orgs would be particularly tolerant of soulless cults in their number- Celest would either have to be categorically deceived or be seamlessly hidden from. Same with Serenwilde. It would be easier to pass off certain asthetics in Mag/Glom/Gaudi, but it really stops there. Halli would require a deception that convinces them to work against their own long term goals.
Compounding this is, Lusternia is not set up for secrets. To recruit, you'd have to share the secret. If you share the secret, you're probably done. Even if you aren't done, eventually some idiot is going to say "betrayal RP is aweome!" and out you and everyone else. Or gloat somewhere, IC or OOC.
I've only seen "secret organizations" done decently a few times, and that was when the administration set them up and protected them (to the point of saying "no, you don't know this, because knowing this would undo the essence of the thing and countless hours of work for your short term "I feel special" RP."
All of that said, it would be interesting if people pulled it off here, and possible to worm in to the RP structure (WORM... GET IT?!). It would just be really, really, really hard, and really really really prone to stupid.
Unknown2010-07-16 13:47:48
QUOTE (Lendren @ Jul 16 2010, 02:34 PM) <{POST_SNAPBACK}>
The difference between the experience of my two characters: On a typical day, nothing that happens in Serenwilde is particularly Seren; apart from the names of skills used, nothing couldn't be done pretty much exactly the same in any city or commune. There's just no room for it in the time or energy left over in between all the fights-over-nothing and preparing-for-fights-over-nothing. For my other character, everything that happens is touched by where she lives. Now, I know those people who aren't under constant siege will say it's our job to find ways to bring the uniquely Seren flavor into what we do, as if it's that easy, after more than an RL year of this. That's fine, throw blame around if you feel like it.
Lendren, Lusternian logic is thus.
You have a crippled orphan and a heavily armed gorrilla in a cage fight.
The outcome is the orphan's fault.
For not being heavily armed, or a gorrilla, or having the bestest skills or the lyingest envoys.
Always, always, the orphan's fault.
Unknown2010-07-16 13:53:47
The original clan that worked towards Glomdoring is a pretty good example of things going badly. The fact that you can set statues to fire on a particular clan sort of killed any and all forms of secret involvement, really.
However, I think bookbinders allow for an interesting bit of possibility--you can give out books encoded to only be read by certain people, and you can update them by changing the master copy. So you could have a special scroll or something that kept everything anonymous and deniable.
However, I think bookbinders allow for an interesting bit of possibility--you can give out books encoded to only be read by certain people, and you can update them by changing the master copy. So you could have a special scroll or something that kept everything anonymous and deniable.