Eventru2009-09-27 13:53:54
I'm pretty sure we can't reset the rewards until after the sale ends, unfortunately.
There is nothing stopping you from making a character, buying credits on it, and then transferring both credits and dingbats over to your main. While I realize this is a terrible work-around and a crap-tastic solution, I'm afraid our hands may be tied on this one.
There is nothing stopping you from making a character, buying credits on it, and then transferring both credits and dingbats over to your main. While I realize this is a terrible work-around and a crap-tastic solution, I'm afraid our hands may be tied on this one.
Ardmore2009-09-27 13:57:32
I'd like to see an artifact like what Achaea has, and (yes) World of Warcraft has. Cute little companions that follow you around but don't actually do anything. Just one though, so someone can't bring 1000 around with them and spam everyone out.
I think Achaea has it...
I think Achaea has it...
Xenthos2009-09-27 13:58:38
QUOTE (Ardmore @ Sep 27 2009, 09:57 AM) <{POST_SNAPBACK}>
I'd like to see an artifact like what Achaea has, and (yes) World of Warcraft has. Cute little companions that follow you around but don't actually do anything. Just one though, so someone can't bring 1000 around with them and spam everyone out.
Manse dwellers that you can take with you, I think? I thought someone made a little cub that couldn't actually do anything except be in her inventory (so not the same cost as a full pet, and not bound by beastmastery rules of 1-at-a-time).
Ardmore2009-09-27 14:01:11
:/ I was thinking something along the lines of 50 credits, not 250... and they're pre-set that you just buy at a shop. I suppose it's kind of a duplicate of manse dwellers though, that's unfortunate.
When reading HELP MANSEDWELLERS, I don't think this is what I want. I want like a companion that follows you around, like a... rat, or grub, or something tiny like that. I don't think you can have a manse dweller physically following you while you walk, can you?
When reading HELP MANSEDWELLERS, I don't think this is what I want. I want like a companion that follows you around, like a... rat, or grub, or something tiny like that. I don't think you can have a manse dweller physically following you while you walk, can you?
Xenthos2009-09-27 14:04:03
QUOTE (Ardmore @ Sep 27 2009, 10:01 AM) <{POST_SNAPBACK}>
:/ I was thinking something along the lines of 50 credits, not 250... and they're pre-set that you just buy at a shop. I suppose it's kind of a duplicate of manse dwellers though, that's unfortunate.
Well, if they're preset, that might be worth a lower cost. You buy a dweller that you can design yourself, or a pre-designed one for 100-150 credits (I don't see them selling such things at under 100, personally).
Biggest problem is that what they can and can't do would have to be explicitly explained up-front, so people don't keep trying to upgrade them by giving them the ability to emote and such ("pet territory").
Eventru2009-09-27 14:08:30
QUOTE (Ardmore @ Sep 27 2009, 10:01 AM) <{POST_SNAPBACK}>
:/ I was thinking something along the lines of 50 credits, not 250... and they're pre-set that you just buy at a shop. I suppose it's kind of a duplicate of manse dwellers though, that's unfortunate.
When reading HELP MANSEDWELLERS, I don't think this is what I want. I want like a companion that follows you around, like a... rat, or grub, or something tiny like that. I don't think you can have a manse dweller physically following you while you walk, can you?
When reading HELP MANSEDWELLERS, I don't think this is what I want. I want like a companion that follows you around, like a... rat, or grub, or something tiny like that. I don't think you can have a manse dweller physically following you while you walk, can you?
You can! As I don't handle manse dwellers and the like, I'm not precisely sure what it takes (if there's an extra cost, etcetera - I don't think so, but you're not allowed to quote me on that - you need to e-mail artifacts@lusternia.com for an official answer).
You can, however, have them follow you and lead them around - I know Vermilla's Milla does, for sure.
Xenthos2009-09-27 14:12:19
And Meliana got a bear pet, plus two bear cubs which were manse dwellers that followed her around I believe. It may not be in the scroll, but I'm pretty sure that Estarra added it because Meliana ran a small campaign so that she could have bear cubs following her (prior to the purchase of them).
Unknown2009-09-28 10:07:32
Since artifacts already mimic abilities in Totems (such as SCENT and LEAP), I'd like an artifact that mimics Laetitia, please, so we can regenerate others' ego.
Saran2009-09-28 10:47:13
QUOTE (Alacardael! @ Sep 28 2009, 08:07 PM) <{POST_SNAPBACK}>
Since artifacts already mimic abilities in Totems (such as SCENT and LEAP), I'd like an artifact that mimics Laetitia, please, so we can regenerate others' ego.
I thought we were going to ask for carcer or something?
Unknown2009-09-28 10:54:05
QUOTE (Alacardael! @ Sep 28 2009, 06:07 AM) <{POST_SNAPBACK}>
Since artifacts already mimic abilities in Totems (such as SCENT and LEAP), I'd like an artifact that mimics Laetitia, please, so we can regenerate others' ego.
Honestly, I feel one should be able to play that enchanted horn/flute to boost another's ego. As it is, I'm very unlikely to ever use it for my own ego, as it takes equilibrium, but so does my influencing/debating...
Lendren2009-09-28 12:52:42
Apart from avoiding using bromides when you aren't in a hurry, the only real use for roulade, which that horn mimics, is stalling during a debate. Which can be a helpful tactic, but I don't think I'd do it if it also cost me charges.
I'd love to see GoldenHorn extended to target others if Roulade also did, which we always wondered why it didn't, since it would finally have equalized the laetitia imbalance.
I'd love to see GoldenHorn extended to target others if Roulade also did, which we always wondered why it didn't, since it would finally have equalized the laetitia imbalance.
Lendren2009-09-30 13:48:04
QUOTE (Lendren @ Sep 12 2009, 10:58 PM) <{POST_SNAPBACK}>
Levels 2 and 3 of the Great Rune of Dominion that added even more slots.
Actually, make levels 4, 5, and 6, too. Any minute now, Gaudiguch, Hallifax, Ackleberry, and Jojobo are about to be released so they can declare war on Serenwilde too, and we're already running way short of enemy slots for the enemies we have now.
Llandros2009-09-30 14:43:45
make new runes for horns, watches and music boxes or allow the current ones to go on them
Lendren2009-09-30 17:09:10
Doesn't make much sense that the current runes can't go onto them, really.
Tervic2009-09-30 17:40:55
QUOTE (Lendren @ Sep 30 2009, 10:09 AM) <{POST_SNAPBACK}>
Doesn't make much sense that the current runes can't go onto them, really.
At the very least the GreatRune of Enchantment should be usable on them, ayes.
Eamon2009-10-07 20:27:58
Still new to this knight thing, so don't know if this would be out of line...
WIPING CLOTH
When this cloth is in your inventory, any poisons you wipe off your weapons get absorbed by the cloth. Then you can WRING CLOTH INTO to recover some of the poison that would otherwise have been lost.
Not sure if it makes more sense to have wringing give back the poison you've wiped off the most, or just a random venom. May put poor poisonists out of work though...
WIPING CLOTH
When this cloth is in your inventory, any poisons you wipe off your weapons get absorbed by the cloth. Then you can WRING CLOTH INTO
Not sure if it makes more sense to have wringing give back the poison you've wiped off the most, or just a random venom. May put poor poisonists out of work though...
Unknown2009-10-08 03:31:46
It's fine, I'm sure if fewer people end up taking poisons, you won't notice the difference anyways.
Aerotan2009-10-15 01:36:30
Sublime Garden
Allows herbalists to PLANT one herb, which will grow as if it were the normal terrain for it to do so. Likewise, it can then be GUARDed, GROWTH'd or HARVESTed, as per usual
Allows herbalists to PLANT one herb, which will grow as if it were the normal terrain for it to do so. Likewise, it can then be GUARDed, GROWTH'd or HARVESTed, as per usual
Mirami2009-10-21 01:34:46
Manse artifact, per the outdoors/trees:
Miniature of glistening lake (50 credits)
turns a room into a room with water (lake).
This would let you SCRUB as usual.
Miniature of glistening lake (50 credits)
turns a room into a room with water (lake).
This would let you SCRUB as usual.
Lendren2009-10-21 01:46:18
That would be nice but I'm still hoping artisans will get to make bathtubs instead.