Dear Magnagora,

by Gavriel

Back to Common Grounds.

Sylphas2010-07-12 21:15:17
QUOTE (Everiine @ Jul 12 2010, 05:13 PM) <{POST_SNAPBACK}>
Well, yeah, that's a given tongue.gif . This was more back in the time when Magnagora was at war with Serenwilde. I'm like "Hmm, you're a nub, and the only time you ever log in is to tell us there is going to be a raid. My my, your timing is impeccable."


This is why GMs should be allowed to kill people at the nexus.
Vaylin2010-07-13 14:23:51
QUOTE (Ruiku @ Jul 11 2010, 10:57 PM) <{POST_SNAPBACK}>
It's about knowing who likes it and who doesn't, its fairly obvious who doesn't, cause they make it known.

I've had a friend give Magnagora a try, said people were jerks and QQ'd from Lusternia forever.

I agree, too much bullying of serfs, I think i'm going to start bullying some nobles.

EDIT: @ Jello, the clique isn't as cliquey as it seems as a fair bit of the Magnagoran playerbase have a lot of say in whats going on, don't make Jhagar to be out what its not(as you have been doing for god knows how long).



Agree with Ruiku on the Magnagoran playerbase having a say in what's going in. I know Vay has a say, whether it's actually used is besides the point to me. Plenty of good people in Magnagora that I've come across.

Vaylin is quite formal in most dealings with others. If you need to break the OOC/IC barrier it's generally fine to do so with me. With the Clique matter, I'm sure there are plenty but I like my RP to evolve naturally, if it happens it happens.

It's disappointing some players are driven away, here's hoping those having that impact don't require too many lessons to realise what's happening.

I had an interesting rant with a fellow Magnagoran recently, as a player and as a character I admired the fact he withstood that emotion/pressure. Many would have responded in a less then dignified way, kudos. What I'm trying to say to aspiring Magnagoran's or current ones, is persist through trying situations, it can lead to both interesting and rewarding avenues.
Jigan2010-07-13 16:39:36
One solution to people logging in and saying they have a feeling someone's going to attack is very, very simple.

"You aren't authorized to have spies. We can not longer trust you. Tell us who your spy is, or we'll be forced to kick you out of the city for it's safety. You aren't vetted, so we can't risk it."

Followed by: ISSUE Bob Bob informs us that Jimmy informed him of an upcoming attack. Would you be able to double check him for abuse of Seconds?

However, there is also the fact that some people are alts who just want to protect their city/commune. The issue there simply falls into the problem of "We'll lose more if we wait for the attack, but if we go now, everyone else is going to follow us..." Sometimes it's intentional, sometimes it's not.

dazed.gif
Unknown2010-07-13 20:30:12
I'm not convinced that a fear of alt spies screwing up raids is a legitimate reason to cut the majority of the population out of participating in PvP events. It's not the end of the world if they're ready when you get to the plane you're attacking instead of a few minutes after you get there, and so you kill fewer NPCs...
Jigan2010-07-13 20:43:35
QUOTE (Jello @ Jul 13 2010, 03:30 PM) <{POST_SNAPBACK}>
I'm not convinced that a fear of alt spies screwing up raids is a legitimate reason to cut the majority of the population out of participating in PvP events. It's not the end of the world if they're ready when you get to the plane you're attacking instead of a few minutes after you get there, and so you kill fewer NPCs...

I've seen a few break apart, actually, due to this. Although, I might not know much, being a non-com. Both in Celest and Magnagora.

dazed.gif
Calixa2010-07-13 21:25:07
People seriously need to HTFU if they expect to step in on enemy territory without opposition. I can understand where it can get frustrating to run into a wall of people upon arrival each time, but then you just have to get clever with tactics. There's always a way, if you're willing. So I agree with Jello, being closed about pvp = bad idea.
Shaddus2010-07-14 06:52:20
Jello, did you get kicked out of Jhagar? Is this why we're talking about this?


As for the alt thing, yeah. Sharing is bad, and it especially pisses me off when clans like Jhagar see me wake and have the balls to say, "Hey, you should get on Pesukaru, because we're about to raid and we don't want you to share anything with Celest."



I mean, come on.
Aicuthi2010-07-14 06:57:07
People who play Magnagoran characters need to understand that in most cases(almost always), you will be starting at the bottom of the social ladder. This is just the way the RP there works. It has become a lot better now. I remember in the past people would just get randomly slapped or stepped on for looking at someone higher up. Its arguably the most caste-driven org next to Hallifax.
Calixa2010-07-14 07:52:43
QUOTE (Shaddus Mes'ard @ Jul 14 2010, 08:52 AM) <{POST_SNAPBACK}>
As for the alt thing, yeah. Sharing is bad, and it especially pisses me off when clans like Jhagar see me wake and have the balls to say, "Hey, you should get on Pesukaru, because we're about to raid and we don't want you to share anything with Celest."



I mean, come on.


Seriously, you got told that?

Wtf.

/facepalm

I'll repeat my previous statement about HTFU, cause that's just ... ugh, I lack words here ¬¬
Noola2010-07-14 08:01:03
Yeah, see, that's one of the reasons I don't like to let folks know who my alts are. Because I play each alt, when I'm logged into it, like it's the only character I have. My main character Jane's org is being raided by my alt character Charlie's org and I'm logged into Charlie? Go Charlie's org! Kick their butts! I think everyone should feel that way.

So, it would really upset me if someone hassled me about which character I was logged in on just because of some raid or event. Just cause some people don't know how to keep their alts separate, doesn't mean that everyone doesn't. But, folks don't always get that. So, I don't like to tell who my alts are.
Aicuthi2010-07-14 08:07:37
I frankly don't care if people know who my alts are. This is a roleplaying game. If all you want to do is hop characters to eavesdrop on different orgs and don't care about your characters, fine. Not everyone plays that way though.
Unknown2010-07-14 08:42:37
QUOTE (Shaddus Mes'ard @ Jul 14 2010, 02:52 AM) <{POST_SNAPBACK}>
Jello, did you get kicked out of Jhagar? Is this why we're talking about this?


As for the alt thing, yeah. Sharing is bad, and it especially pisses me off when clans like Jhagar see me wake and have the balls to say, "Hey, you should get on Pesukaru, because we're about to raid and we don't want you to share anything with Celest."



I mean, come on.


We know you don't metagame, I think its more so we can bash your furrikin. It's so cute!!
Unknown2010-07-14 08:45:27
Sorry for double post.

Back to the topic, it's always good to have an 'elitist' clan, something to strive for, I for one would like to see more people in Jhagar, but if they don't have the quote, unquote required skill and know how, why invite them? We're in the process of redoing the Legion, but for the most part our best and most active combatants usually find their way into the clan. What else need be said?
Shaddus2010-07-14 09:06:48
QUOTE (Ruiku @ Jul 14 2010, 03:42 AM) <{POST_SNAPBACK}>
We know you don't metagame, I think its more so we can bash your furrikin. It's so cute!!

Pesu doesn't think it's cute >.<
Esano2010-07-14 09:08:46
That's part of the cuteness! All that rage, in such a tiny furry package!
Felicia2010-07-14 09:34:41
Jhagar and Magnagora aside, I personally think private clans as a whole (particularly OOC clans) detract from this game's social atmosphere to a noticeable degree.

In Glomdoring, for example, if you aren't in a private clan, it's going to be awfully quiet most of the time. CGT gets greeting messages whenever novices leave the Portal, and very little else. I'd estimate it's quiet 98% of the time. CT gets semi-informal announcements (such as encouraging members to read news posts) and a bit of discussion, usually pertaining to official business, but otherwise it's quiet 85%-90% of the time. Some of the more populous Glomdoring guilds might have respectably active GT channels, but the Harbingers channel is a lot like CT, being quiet about 90% of the time and reserved mostly for official business.

Occasionally they'll see a spike in activity, of course, especially during prime time, but even these spikes are usually brief.

I suspect this is because it's difficult to "chatter" for long periods of time on public channels while also remaining IC. But the problem is, if the bulk of social interaction between established players takes place in private clans, cartels or through private messages, you're going to disenfranchise a fair proportion of new players... maybe not right away, since novice handlers will be checking up on them at first, but certainly later.

Other orgs may be a lot different from Glomdoring — I don't know, because I've never been in them. I might create a few alts just to see what they're like and compare, though I'm not an "alt person" and said characters would be deleted before long.

I'm not saying social interaction is impossible. It's quite possible, and I myself have done a whole lot of socializing since I started playing. What I am saying is that in a small, insular community like Lusternia (where the population is already stretched a bit thin with six orgs and 26 guilds), arranging ourselves into "elite" social pockets within the very structure of our organizations may be hurting the influx and (more importantly) retention of new players more than a lot of you may realize. Yes, some people handle this well, learn to play, and stay in the game, but how many others quit or become frustrated?
Jigan2010-07-14 11:15:01
QUOTE (Felicia @ Jul 14 2010, 04:34 AM) <{POST_SNAPBACK}>
Jhagar and Magnagora aside, I personally think private clans as a whole (particularly OOC clans) detract from this game's social atmosphere to a noticeable degree.

So, you're for the opening of all clans to be heard everywhere, for all people? You wish to take away privatization? You wish to give the private clans to the unwashed masses?

You commie.

dazed.gif
Everiine2010-07-14 11:27:31
QUOTE (Aicuthi @ Jul 14 2010, 04:07 AM) <{POST_SNAPBACK}>
I frankly don't care if people know who my alts are. This is a roleplaying game. If all you want to do is hop characters to eavesdrop on different orgs and don't care about your characters, fine. Not everyone plays that way though.

Actually, depending on how far it goes, this can become Issuable.
Anisu2010-07-14 11:35:43
QUOTE (Felicia @ Jul 14 2010, 11:34 AM) <{POST_SNAPBACK}>
Jhagar and Magnagora aside, I personally think private clans as a whole (particularly OOC clans) detract from this game's social atmosphere to a noticeable degree.

In Glomdoring, for example, if you aren't in a private clan, it's going to be awfully quiet most of the time. CGT gets greeting messages whenever novices leave the Portal, and very little else. I'd estimate it's quiet 98% of the time. CT gets semi-informal announcements (such as encouraging members to read news posts) and a bit of discussion, usually pertaining to official business, but otherwise it's quiet 85%-90% of the time. Some of the more populous Glomdoring guilds might have respectably active GT channels, but the Harbingers channel is a lot like CT, being quiet about 90% of the time and reserved mostly for official business.

Occasionally they'll see a spike in activity, of course, especially during prime time, but even these spikes are usually brief.

I suspect this is because it's difficult to "chatter" for long periods of time on public channels while also remaining IC. But the problem is, if the bulk of social interaction between established players takes place in private clans, cartels or through private messages, you're going to disenfranchise a fair proportion of new players... maybe not right away, since novice handlers will be checking up on them at first, but certainly later.

Other orgs may be a lot different from Glomdoring — I don't know, because I've never been in them. I might create a few alts just to see what they're like and compare, though I'm not an "alt person" and said characters would be deleted before long.

I'm not saying social interaction is impossible. It's quite possible, and I myself have done a whole lot of socializing since I started playing. What I am saying is that in a small, insular community like Lusternia (where the population is already stretched a bit thin with six orgs and 26 guilds), arranging ourselves into "elite" social pockets within the very structure of our organizations may be hurting the influx and (more importantly) retention of new players more than a lot of you may realize. Yes, some people handle this well, learn to play, and stay in the game, but how many others quit or become frustrated?

Chatter on CT and GT can be very annoying. And I think like me most people actually interact in person rather then over aethers and personally I like it that way. The best way to get new players involved however is to adress them in person, get them involved in conversation at the nexus. And if they are like me, uncomfortable about speaking to people they don't know, talking in person will work a lot better then asking how they are doing over gnt.
Aicuthi2010-07-14 11:39:33
QUOTE (Everiine @ Jul 14 2010, 12:27 PM) <{POST_SNAPBACK}>
Actually, depending on how far it goes, this can become Issuable.


Good, it should be. Also some people suck at separating IC knowledge and OOC knowledge. Not every person is a metagamer you guys!