Researcher: Astrology, Healing and Tarot

by Prav

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Nienla2010-07-08 23:08:15
QUOTE (Shamarah @ Jul 8 2010, 06:43 PM) <{POST_SNAPBACK}>
These are words of wisdom and you should heed them. The most minimalist strategies are almost always the most effective ones.


I second Razenth and Shamarah in this.
Felicia2010-07-10 12:19:04
Potential offensive benefits aside, how effective would a Healing Researcher be at healing and curing allies during group combat? What kind of synergy does Healing have with Harmonics and Aeonics?

Truth be told, I have no idea how viable Healing is in any guild; this is the first time it's piqued my interest (because I'm curious about Researchers). Can you adopt a feasible "white mage" sort of playing style with it, for instance?
Sylphas2010-07-10 17:00:47
QUOTE (Felicia @ Jul 10 2010, 08:19 AM) <{POST_SNAPBACK}>
Potential offensive benefits aside, how effective would a Healing Researcher be at healing and curing allies during group combat? What kind of synergy does Healing have with Harmonics and Aeonics?

Truth be told, I have no idea how viable Healing is in any guild; this is the first time it's piqued my interest (because I'm curious about Researchers). Can you adopt a feasible "white mage" sort of playing style with it, for instance?


You could throw out auras, and gems are still targetted to all allies, so they're be a lot of passive curing. Active curing is harder, because you have to assume they have a system and work with that. If they're outrifting and herb to eat as you're curing the same thing, it's a waste of your time. So you either snipe lower priority afflictions and save them some time, or you break locks on people, or you get rid of something like paralysis or aeon that would otherwise be delayed.

If it were me, I'd make a system that just scans Succor over and over and has a priority list you can tweak to various scenarios.
Aloysha2010-07-10 17:25:30
I have fought against a researcher with healing; I find it annoying and difficult to do so effectively. Bedevil plus rubies plus the passive afflicting makes for a painful situation. Your only real option is to run away and eat the timewarp from the rubies while munching horehound and hoping that it decides to cure bedevil and not the timewarp that you undoubtably now have.
Felicia2010-07-10 17:30:32
QUOTE (Sylphas @ Jul 10 2010, 01:00 PM) <{POST_SNAPBACK}>
Active curing is harder, because you have to assume they have a system and work with that. If they're outrifting and herb to eat as you're curing the same thing, it's a waste of your time.


That's pretty much what I figured re: active curing. I suppose if someone were really savvy, they could cure allies out of affliction locks that a single combatant's system couldn't handle (anorexia and aeon, that sort of thing?), but that would require a LOT of savvy, I bet (or perhaps a good system).

QUOTE (Sylphas @ Jul 10 2010, 01:00 PM) <{POST_SNAPBACK}>
If it were me, I'd make a system that just scans Succor over and over and has a priority list you can tweak to various scenarios.


Well, the auras in and of themselves seem pretty useful considering that Healing's a tertiary skill, even disregarding active curing. And hey, Healing has a lot of RP value, as much as Music or anything else, really.

Seems viable. Equally as viable as Astrology, depending on the goal? I know any build can be viable in the right hands, but I mean comparatively speaking.

QUOTE (Aloysha @ Jul 10 2010, 01:25 PM) <{POST_SNAPBACK}>
I have fought against a researcher with healing; I find it annoying and difficult to do so effectively. Bedevil plus rubies plus the passive afflicting makes for a painful situation. Your only real option is to run away and eat the timewarp from the rubies while munching horehound and hoping that it decides to cure bedevil and not the timewarp that you undoubtably now have.


That sounds cool. So it's hard and annoying to kill 1 vs. 1, and offers pretty decent support in group combat (I presume).
Shamarah2010-07-10 18:45:59
Supporting in group combat with succor is pretty useless - most of the things that are lethal in group combat aren't easily cured by healing. However, gems and auras still do offer valuable support, and you can contribute to the group's offense at the same time with balestone, paradox, etc.
Prav2010-07-10 18:50:06
I wish we could choose a skillset that allowed us to afflict with specific, targeted afflictions (that were not randomly determined by the position of the stars/etc). sad.gif

Tarot doesn't really fit, thematically, with Researchers anyway. Maybe I'll hold out hope that we'll get a replacement down the line.
Razenth2010-07-10 18:52:21
You hope in vain. You're not getting a new Tertiary.
Siam2010-07-10 19:19:44
QUOTE (Razenth @ Jul 11 2010, 02:52 AM) <{POST_SNAPBACK}>
You hope in vain. You're not getting a new Tertiary.



They are. It's called Nuclear Physics.





quickexit.gif
Shamarah2010-07-10 19:27:10
QUOTE (Prav @ Jul 10 2010, 02:50 PM) <{POST_SNAPBACK}>
I wish we could choose a skillset that allowed us to afflict with specific, targeted afflictions (that were not randomly determined by the position of the stars/etc). sad.gif

Tarot doesn't really fit, thematically, with Researchers anyway. Maybe I'll hold out hope that we'll get a replacement down the line.


I still don't know why they didn't give us Hexes instead of Tarot.

... okay, I do know: because that would be overpowered. But still!
Ayden2010-07-10 23:33:40
QUOTE (Shamarah @ Jul 10 2010, 12:27 PM) <{POST_SNAPBACK}>
I still don't know why they didn't give us Hexes instead of Tarot.

... okay, I do know: because that would be overpowered. But still!


We should campaign for Hexes anyway! Tarot just doesn't make sense RPly and synergetically.