Xenthos2010-07-13 13:04:34
QUOTE (Rainydays @ Jul 13 2010, 09:01 AM) <{POST_SNAPBACK}>
Its not like its just druids. Pyromancers have no combatants what so ever at the moment, and nobody wants to join them now either (to the point that we can't even get an active envoy, so they're doomed to the state other parties left them in. Keep up the good work, special reports!)
The other mage guilds aren't exactly bubbling over with activity either- though Geos are noticeable because of who is there, and aeos have a fair number when I'm on my alt there.
As has been said many a time by people more in tune with druids than I, if they lose sap, it would be easier to have sympathy for them.
...that and the Crow set has yet-another-mana kill.
The other mage guilds aren't exactly bubbling over with activity either- though Geos are noticeable because of who is there, and aeos have a fair number when I'm on my alt there.
As has been said many a time by people more in tune with druids than I, if they lose sap, it would be easier to have sympathy for them.
...that and the Crow set has yet-another-mana kill.
We're quite aware of the sap issue.
I was planning to aim for sap-removal this month, but it requires some other reports come into play at the same time, so we're aiming for that co-ordination next month. Hopefully.
Sap can't just be removed with nothing else going in, really, since everything at the moment is balanced around it too. It's a bit of a mess, heh.
Aliod2010-07-13 13:09:11
QUOTE (Xenthos @ Jul 13 2010, 12:31 PM) <{POST_SNAPBACK}>
Really?
You don't think it has anything at all to do with the fact that Druids are nigh-useless outside of forest (unlike psionicists), and inside are pretty much one-trick sap ponies?
That's why Glom doesn't have six Druids around at once any more, really. They all get bored with the class and leave it.
Pretty quickly, at that.
You don't think it has anything at all to do with the fact that Druids are nigh-useless outside of forest (unlike psionicists), and inside are pretty much one-trick sap ponies?
That's why Glom doesn't have six Druids around at once any more, really. They all get bored with the class and leave it.
Pretty quickly, at that.
In B4 Choke and Fae reference.
Btw, Kinston has nothing to do, and that makes me sad
Shamarah2010-07-13 13:35:40
QUOTE (Xenthos @ Jul 13 2010, 09:04 AM) <{POST_SNAPBACK}>
We're quite aware of the sap issue.
I was planning to aim for sap-removal this month, but it requires some other reports come into play at the same time, so we're aiming for that co-ordination next month. Hopefully.
Sap can't just be removed with nothing else going in, really, since everything at the moment is balanced around it too. It's a bit of a mess, heh.
I was planning to aim for sap-removal this month, but it requires some other reports come into play at the same time, so we're aiming for that co-ordination next month. Hopefully.
Sap can't just be removed with nothing else going in, really, since everything at the moment is balanced around it too. It's a bit of a mess, heh.
I doubt the admin are going to be interested in basically remaking Druids when they're already working on balancing their two new guilds.
Unknown2010-07-13 14:15:11
Hey, if they're going to do it, some time before they release any more druid guilds in the next decade would be the time to do so!
But yeah, if they lose sap (and maybe take a look at the instakills in both crow and stag), and gain some out-of-demesne utility, that would probably gag a lot of complaints.
But yeah, if they lose sap (and maybe take a look at the instakills in both crow and stag), and gain some out-of-demesne utility, that would probably gag a lot of complaints.
Xenthos2010-07-13 16:06:40
QUOTE (Shamarah @ Jul 13 2010, 09:35 AM) <{POST_SNAPBACK}>
I doubt the admin are going to be interested in basically remaking Druids when they're already working on balancing their two new guilds.
Hey, if we're doing it through envoy reports that they'd have to code anyways (instead of asking for it along with the envoy reports)...
We can always hope.
Felicia2010-07-13 19:11:30
QUOTE (Shamarah @ Jul 13 2010, 09:35 AM) <{POST_SNAPBACK}>
I doubt the admin are going to be interested in basically remaking Druids when they're already working on balancing their two new guilds.
I always get a bit angry when I see this sort of thing occurring. In every online game known to mankind (except for StarCraft), numerous older game elements that are broken get left behind for years (or forever), while the developers work on new stuff instead. When I say "broken," I mean stuff that's universally considered to be broken by a large portion of the player base — not just your typical everyday whining for marginal improvements.
In Lusternia, a lot of folks seem to agree that Merians, Tinkering, and Druids (well, and Pyromancers, I suppose) need a pretty thorough overhaul. Yet there they sit, on the back burner for goodness knows how long, pushed aside in favor of implementing completely new content.
The logical strategy is to fix what's broken (to the best of your ability), then move on. At the very least, devote a modest proportion of people and resources to fixing older stuff on a regular basis. I love new stuff (I think Researchers and Illuminati are incredibly neat, quite honestly), but I'll be a VERY happy camper if Lusternia's developers take a year off from making new stuff, and focus on fixing a bunch of old stuff.
Well, that's off my chest. Totally leaving this subject alone henceforth, now and forever, amen.
Furien2010-07-13 19:16:33
With the Envoys system, stuff that's considered 'broken' tends to rotate a few times every year.
Plus, people get bored with nothing new to do.
Plus, people get bored with nothing new to do.
Razenth2010-07-13 19:22:56
Welcome to the real world.
Everiine2010-07-13 19:27:12
We can't have our cake and eat it too. Priorities have to be set because there are only so many coders able to work on things. The Endgame imbalance has been around a long, long time, and deserves to be paid attention to. In time, things will get fixed.
Sylphas2010-07-13 19:55:17
QUOTE (Everiine @ Jul 13 2010, 03:27 PM) <{POST_SNAPBACK}>
We can't have our cake and eat it too. Priorities have to be set because there are only so many coders able to work on things. The Endgame imbalance has been around a long, long time, and deserves to be paid attention to. In time, things will get fixed.
This. The stuff they're focusing on is all player driven for the most part. We scream about things being broken and needing fixed right now, but the stuff they're busy with is the stuff we were screaming about being broken and needing fixed right now last week.
Shamarah2010-07-13 20:05:32
QUOTE (Felicia @ Jul 13 2010, 03:11 PM) <{POST_SNAPBACK}>
In Lusternia, a lot of folks seem to agree that Merians, Tinkering, and Druids (well, and Pyromancers, I suppose) need a pretty thorough overhaul. Yet there they sit, on the back burner for goodness knows how long, pushed aside in favor of implementing completely new content.
Druids aren't broken. Druids have never been broken in recent memory. The Druid class has been fundamentally the same for RL years, there's nothing wrong with it. "I don't like playing the class" and "I don't like fighting against the class" are not valid reasons to remake it - I don't like playing Druids either, so that's why I'm not one. Just because you don't like the class is no reason to cry for a remake. This is just people complaining for lack of anything else to complain about.
Also, the admin in this game are actually MUCH, MUCH better about fixing old things than the admin in 90% of other games.
Noola2010-07-13 20:07:24
Why is Tinkering in the broken list?
Unknown2010-07-13 20:10:18
The only thing I hear Druids (read: a few Druids on the forums) clamoring for is a new tertiary, but the only one I wouldn't take as a Druid is the one-off Dreamweaving because it's so weird and kind of situational.
Sylphas2010-07-13 20:20:18
Druids are relatively ok in their demesnes. People have just been bitching ever since Psionics let Mages perform relatively well without theirs. Or that's what I've seen, at least.
Tinkering is broken because it's a lot of stuff added that doesn't really have an effect worth using. It's sort of like Brewmeisters. Lorecraft has fire and frost and the purgatives that people actually need, Brewmeister got minor perks (and ink). Spellcraft got all the useful Elemental and Cosmic enchants along with paintings and statues. Tinkering got minor perks.
Tinkering is broken because it's a lot of stuff added that doesn't really have an effect worth using. It's sort of like Brewmeisters. Lorecraft has fire and frost and the purgatives that people actually need, Brewmeister got minor perks (and ink). Spellcraft got all the useful Elemental and Cosmic enchants along with paintings and statues. Tinkering got minor perks.
Unknown2010-07-13 20:21:28
Someone should envoy Warriors getting Acrobatics as an option in place of Athletics.
Nienla2010-07-13 20:24:10
QUOTE (Shamarah @ Jul 13 2010, 04:05 PM) <{POST_SNAPBACK}>
Druids aren't broken. Druids have never been broken in recent memory. The Druid class has been fundamentally the same for RL years, there's nothing wrong with it. "I don't like playing the class" and "I don't like fighting against the class" are not valid reasons to remake it - I don't like playing Druids either, so that's why I'm not one. Just because you don't like the class is no reason to cry for a remake. This is just people complaining for lack of anything else to complain about.
Also, the admin in this game are actually MUCH, MUCH better about fixing old things than the admin in 90% of other games.
Also, the admin in this game are actually MUCH, MUCH better about fixing old things than the admin in 90% of other games.
What are you talking about. You clearly do not know the ease of curing out of a Saplock. The mere fact that the only affliction that a Druid's meld can give to actually stop it is Paralysis. Which takes a grand total of, even with sap delay, 1.4 seconds. Way before a Druid can ever recover eq from the Sap. The only reason I kill people is because I know how to break Treant's sap curing. Other than that, it's near impossible to saplock anyone using Ceren's system unless I spend 25 minutes trying to abuse a loophole.
The issue with Druid is easy. The class is an outdated affliction class that is completely one-dimensional over one simple skill of which is not hard to counter. Not to mention Sap is 5p, and don't mention that it's a Cleanse cure. Because most combatants have soap which is practically no balance at all.
Edit: Oh, and I just tested it. You can focus body, scrub with soap and recover balance before the Druid does.
Shamarah2010-07-13 20:32:41
QUOTE (Nienla @ Jul 13 2010, 04:24 PM) <{POST_SNAPBACK}>
What are you talking about. You clearly do not know the ease of curing out of a Saplock. The mere fact that the only affliction that a Druid's meld can give to actually stop it is Paralysis. Which takes a grand total of, even with sap delay, 1.4 seconds. Way before a Druid can ever recover eq from the Sap. The only reason I kill people is because I know how to break Treant's sap curing. Other than that, it's near impossible to saplock anyone using Ceren's system unless I spend 25 minutes trying to abuse a loophole.
The issue with Druid is easy. The class is an outdated affliction class that is completely one-dimensional over one simple skill of which is not hard to counter. Not to mention Sap is 5p, and don't mention that it's a Cleanse cure. Because most combatants have soap which is practically no balance at all.
Edit: Oh, and I just tested it. You can focus body, scrub with soap and recover balance before the Druid does.
The issue with Druid is easy. The class is an outdated affliction class that is completely one-dimensional over one simple skill of which is not hard to counter. Not to mention Sap is 5p, and don't mention that it's a Cleanse cure. Because most combatants have soap which is practically no balance at all.
Edit: Oh, and I just tested it. You can focus body, scrub with soap and recover balance before the Druid does.
Okay, so if Druids are simply too weak, give them some buffs. Don't waste the admins' time remaking the class just for the hell of it when there's nothing wrong with the concept of Sap.
Nienla2010-07-13 20:33:16
QUOTE (Shamarah @ Jul 13 2010, 04:32 PM) <{POST_SNAPBACK}>
Okay, so if Druids are simply too weak, give them some buffs. Don't waste the admins' time remaking the class just for the hell of it when there's nothing wrong with the concept of Sap.
I didn't say remake the class. I said remove sap and give Druid's a stand-alone tertiary akin to the afflicting potential of Psionics and the problem is solved.
Druid's can't really buff themselves on envoys because of the following reasons:
- Try to buff Druidry.
Response: LOLNO. YOU HAVE SAP. TOO POWERFUL. HURR HURR.
- Try to buff Crow for Druids.
Response: Can't do it because it would buff Warriors.
- Try to buff Runes for Druids
Response: Can't do it because it might make Mages too powerful.
- Try to buff Dreamweaving for Druids
Response: Dreamweaving is bugged to hell and has been for the last year, and won't get buffed because of Deepsleep.
- Try to buff Ecology for Druids
Response: Nope. Might make Bards too powerful.
The point is, Druids have none of their own abilities outside of Druidry which won't get buffed because of this misconception that Sap is actually powerful.
Unknown2010-07-13 20:36:55
QUOTE (Mousey @ Jul 13 2010, 01:21 PM) <{POST_SNAPBACK}>
Someone should envoy Warriors getting Acrobatics as an option in place of Athletics.
Text wrapping makes me sad. Ah well, this is probably not going to happen. Athletics has way too many good buffs to pass up, especially Surge.
Nienla2010-07-13 20:38:33
QUOTE (Denust @ Jul 13 2010, 04:36 PM) <{POST_SNAPBACK}>
Text wrapping makes me sad. Ah well, this is probably not going to happen. Athletics has way too many good buffs to pass up, especially Surge.
I lol'd and checked to see if that announce existed.