Nienla2010-07-13 23:53:13
QUOTE (rika @ Jul 13 2010, 07:51 PM) <{POST_SNAPBACK}>
So the scenario you're trying to bring up is a Druid vs many. You're going to lose, no matter what class you are.
Not really. I've fought multiple people as a Druid before. The situation is that the enemy is usually going to have friends because let's face it, when is the last time that anyone from Serenwilde has actually duelled.
Edit: Well, Solanis has to be fair. We just called it a draw after flailing at one another pointlessly for half an hour.
Xavius2010-07-13 23:53:36
QUOTE (Nienla @ Jul 13 2010, 06:49 PM) <{POST_SNAPBACK}>
Flaw:
- No one is going to stay in the trees. Great! BT has tricks to punish that without even sapping.
- Your tactic fails against Warriors and Monks that attack at a very fast rate. It works well enough against non-acro monks and 2h warriors. 1h warriors require a little coaxing. There's no good answer to acrobatics, but that's pretty universal.
- Your enemy has friends. You have rad, squall, and briars. You also shouldn't expect to win fights 3v1. If your standard is "I need to be able to kill five people at once or I need buffs," you should go play a Cantor for a while.
- Requires EXTREMELY METICULOUS timing and hoping that your enemy attacks you at that time. They will attack. It's your job not to be terrible. There's an entire generation of non-fail druids who can tell you how well it works.
- No one is going to stay in the trees. Great! BT has tricks to punish that without even sapping.
- Your tactic fails against Warriors and Monks that attack at a very fast rate. It works well enough against non-acro monks and 2h warriors. 1h warriors require a little coaxing. There's no good answer to acrobatics, but that's pretty universal.
- Your enemy has friends. You have rad, squall, and briars. You also shouldn't expect to win fights 3v1. If your standard is "I need to be able to kill five people at once or I need buffs," you should go play a Cantor for a while.
- Requires EXTREMELY METICULOUS timing and hoping that your enemy attacks you at that time. They will attack. It's your job not to be terrible. There's an entire generation of non-fail druids who can tell you how well it works.
Xenthos2010-07-13 23:54:48
And how excruciatingly dull it is.
Nienla2010-07-13 23:56:55
Up to date logs or I'm not really believing any of it because I can easily nit-pick at the flaws of your responses, I feel that it is detracting from this thread at this point and kind of useless. Though, for what it's worth, feel free to come back and show all of us "fail Druids" how it's done.
Sylphas2010-07-13 23:57:10
QUOTE (Nienla @ Jul 13 2010, 07:49 PM) <{POST_SNAPBACK}>
Flaw:
- Your enemy has friends. (And since no one fights by themselves anymore, this is usually the case)
- Your enemy has friends. (And since no one fights by themselves anymore, this is usually the case)
It's really easy to stick sap if you have someone there who can afflict.
Unknown2010-07-13 23:57:12
-It's not like getting people up into the trees is particularly difficult as a druid (unless it's a Night user)
-The tactic isn't as great for everyone, but I felt that was pretty obvious, just like warriors don't do very well against other warriors.
-What does teaming have to do with 1v1 sap? Might as well bring up the x skill / y skill combos and we can waste our breath all day.
-Omg that sounds familiar. I think that sounds like a druid.
-The tactic isn't as great for everyone, but I felt that was pretty obvious, just like warriors don't do very well against other warriors.
-What does teaming have to do with 1v1 sap? Might as well bring up the x skill / y skill combos and we can waste our breath all day.
-Omg that sounds familiar. I think that sounds like a druid.
Sylphas2010-07-13 23:58:25
Can I officially take back every have at all agreed with someone who wants to be able to kill people by just sapping after the demense fires, in a one on many situation?
Nienla2010-07-14 00:00:20
Shuyin,
The issue isn't that there isn't any way of getting someone into the trees as a Druid. I'm stating that by his logic and plan, his entire strategy is flawed because of the fact that Treelife is going to require the demesne proc and I can't sap them if they're not in the trees. Raise Cudgel's stun lasts as long as my eq cost for it (plus it's resistable now), and Seize isn't going to keep anyone.
Really, these are strategies coming from an individual that has not logged into Xavius since I started playing Lusternia.
The issue isn't that there isn't any way of getting someone into the trees as a Druid. I'm stating that by his logic and plan, his entire strategy is flawed because of the fact that Treelife is going to require the demesne proc and I can't sap them if they're not in the trees. Raise Cudgel's stun lasts as long as my eq cost for it (plus it's resistable now), and Seize isn't going to keep anyone.
Really, these are strategies coming from an individual that has not logged into Xavius since I started playing Lusternia.
Unknown2010-07-14 00:04:26
So you're saying a person on the defensive (i.e. keeps leaving the trees) is harder to kill than a person who is fighting back? Hmmm.
We all know that size and resisting is such a low number right now that it might as well be zero, so that excuse doesn't work. In fact, raise cudgel's buff made it pretty sweet to use.
We all know that size and resisting is such a low number right now that it might as well be zero, so that excuse doesn't work. In fact, raise cudgel's buff made it pretty sweet to use.
Nienla2010-07-14 00:07:52
QUOTE (Sojiro @ Jul 13 2010, 08:04 PM) <{POST_SNAPBACK}>
So you're saying a person on the defensive (i.e. keeps leaving the trees) is harder to kill than a person who is fighting back? Hmmm.
We all know that size and resisting is such a low number right now that it might as well be zero, so that excuse doesn't work. In fact, raise cudgel's buff made it pretty sweet to use.
We all know that size and resisting is such a low number right now that it might as well be zero, so that excuse doesn't work. In fact, raise cudgel's buff made it pretty sweet to use.
Actually, I didn't say anything like that. I just said his strategy is flawed and assumes someone is dumb enough to fight in the trees.
Xenthos2010-07-14 00:09:16
QUOTE (Noola @ Jul 13 2010, 08:06 PM) <{POST_SNAPBACK}>
Ah, but you see, if I ever won a fight, I'd prolly pee my pants so, maybe not. But that's me. I wasn't trying to say you're wrong, I was just commenting on the amazing difference of viewpoint between someone who wins enough fights that winning fights in any way becomes dull and someone who has never won one.
People like options, they like having different things to work on.
One-dimensional classes that can't even do their one thing much of the time... well, yeah.
Unknown2010-07-14 00:23:29
Hmm, not having played as a druid, I can only guess at what would help, but I'd say nerf pyromancy.
and buff dreamweaving
and buff dreamweaving
Unknown2010-07-14 00:25:22
Omg. How do people survive without Adroitness? And why do warrior novices suck so badly compared to monks? Yeesh. It is ridiculous.
Unknown2010-07-14 00:27:06
QUOTE (Taraj @ Jul 13 2010, 05:23 PM) <{POST_SNAPBACK}>
Hmm, not having played as a druid, I can only guess at what would help, but I'd say nerf pyromancy.
and buff dreamweaving
and buff dreamweaving
Actually, being a lowbie Druid with Roots in Nature and Rad in Runes is great fun for groups. It only takes a minimal investment of lessons to be able to web-whore AND break up groups when you're defending Etherwilde/Etherglom.
QUOTE (Mousey @ Jul 13 2010, 05:25 PM) <{POST_SNAPBACK}>
Omg. How do people survive without Adroitness? And why do warrior novices suck so badly compared to monks? Yeesh. It is ridiculous.
Personally? MANTRA CHANT NA NA OOSHPHET (same thing), SPIRITBOND STAG, or SPRINT/GLIDE
Unknown2010-07-14 00:30:39
QUOTE (Denust @ Jul 13 2010, 08:27 PM) <{POST_SNAPBACK}>
Personally? MANTRA CHANT NA NA OOSHPHET (same thing), SPIRITBOND STAG, or SPRINT/GLIDE .
That doesn't help the fact that it takes me 2-3 rounds as a warrior to kill what it takes a monk novice 1. Kind of almost unbearable.
Kante2010-07-14 00:33:51
QUOTE (Mousey @ Jul 13 2010, 08:30 PM) <{POST_SNAPBACK}>
That doesn't help the fact that it takes me 2-3 rounds as a warrior to kill what it takes a monk novice 1. Kind of almost unbearable.
You'll live.
Concerning the sap discussion: Sap is extremely hard to stick on someone who knows what they're doing and has a good system (read: Vathael or anyone using Ceren's system). I like to think that as a druid, I was pretty good, and I could NEVER keep Vathael sapped. It was an exercise in futility.
Unknown2010-07-14 00:36:47
QUOTE (Kante @ Jul 13 2010, 08:33 PM) <{POST_SNAPBACK}>
You'll live.
Concerning the sap discussion: Sap is extremely hard to stick on someone who knows what they're doing and has a good system (read: Vathael or anyone using Ceren's system). I like to think that as a druid, I was pretty good, and I could NEVER keep Vathael sapped. It was an exercise in futility.
Concerning the sap discussion: Sap is extremely hard to stick on someone who knows what they're doing and has a good system (read: Vathael or anyone using Ceren's system). I like to think that as a druid, I was pretty good, and I could NEVER keep Vathael sapped. It was an exercise in futility.
Yeah, because my little complaint is worth you being sarcastic, but you boys bickering for the past couple hours is totally deserving of a full response.
Kante2010-07-14 00:37:46
QUOTE (Mousey @ Jul 13 2010, 08:36 PM) <{POST_SNAPBACK}>
Yeah, because my little complaint is worth you being sarcastic, but you boys bickering for the past couple hours is totally deserving of a full response.
Xavius2010-07-14 00:44:30
QUOTE (Nienla @ Jul 13 2010, 07:07 PM) <{POST_SNAPBACK}>
Actually, I didn't say anything like that. I just said his strategy is flawed and assumes someone is dumb enough to fight in the trees.
Lash legs, swoop, bleed 'em out?
Ixion2010-07-14 00:48:17
QUOTE (Nienla @ Jul 13 2010, 08:00 PM) <{POST_SNAPBACK}>
Shuyin,
The issue isn't that there isn't any way of getting someone into the trees as a Druid. I'm stating that by his logic and plan, his entire strategy is flawed because of the fact that Treelife is going to require the demesne proc and I can't sap them if they're not in the trees. Raise Cudgel's stun lasts as long as my eq cost for it (plus it's resistable now), and Seize isn't going to keep anyone.
Really, these are strategies coming from an individual that has not logged into Xavius since I started playing Lusternia.
The issue isn't that there isn't any way of getting someone into the trees as a Druid. I'm stating that by his logic and plan, his entire strategy is flawed because of the fact that Treelife is going to require the demesne proc and I can't sap them if they're not in the trees. Raise Cudgel's stun lasts as long as my eq cost for it (plus it's resistable now), and Seize isn't going to keep anyone.
Really, these are strategies coming from an individual that has not logged into Xavius since I started playing Lusternia.
We killed Xavius not long ago..