Announce 1609

by Ssaliss

Back to Common Grounds.

Lendren2010-08-10 23:02:19
QUOTE (Eventru @ Aug 10 2010, 06:49 PM) <{POST_SNAPBACK}>
The end result is that the 'demishop' everyone is asked for is here. It even includes everything feasible that was asked for, as far as I can remember.

Yeah, it's just that it's not available to the people who needed it. It's like saying, yes, we just built that homeless shelter the city's been needing so bad, but to keep it clean, we're not letting homeless people in. They're just allowed to stand in the window and stare in at it. Oh, and we've also arranged for the rain to pour down on the spot where they're standing staring in the window, too.

I hope you like some of my ideas, anyway.
Eventru2010-08-10 23:03:38
QUOTE (Lendren @ Aug 10 2010, 07:02 PM) <{POST_SNAPBACK}>
Yeah, it's just that it's not available to the people who needed it. It's like saying, yes, we just built that homeless shelter the city's been needing so bad, but to keep it clean, we're not letting homeless people in. They're just allowed to stand in the window and stare in at it. Oh, and we've also arranged for the rain to pour down on the spot where they're standing staring in the window, too.

I hope you like some of my ideas, anyway.


Hmm. I like the sound of this homeless shelter. Let's talk, I think we'd make some beautiful city planners. wink.gif
Unknown2010-08-10 23:07:31
QUOTE (Eventru @ Aug 10 2010, 10:57 PM) <{POST_SNAPBACK}>
Hmm... Well. True Ascendants get their domoth's abilities for free. Maybe we should give each city 3 abilities that their VAs get, and remove the ability to select domoth ones if it isn't your domoth... Hmmmm... suspicious.gif (I'm kidding.)


One of the downsides of being in a position of relative authority is being forced to make liberal use of the "just kidding" tags.

But, in all seriousness, though it's been said, what made demi "broken" was DF. What made ascendance broken was fear aura. Its not just the lack of variety that has demis all hot and bothered. It's the crippling costs (which you've said may be looked in to) coupled with the also crippling weight limitations.

Meanwhile, we can look through the gates of Lendren's hypothetical country club and see a very few people with much better weights, and all the cool stuff that had people excited in the first place. (Not me though! I'm firmly on record as having angsty hate towards this from the moment of inception.)

The vile poetry of this is, most ascendants were special in their own way without gross mechcanical differences before. With the cost changes, this will only be confirmed. So now, there was a lot of creativity and effort put in to a great list of powers that scream to the bulk of your players, look what you'll never have!

So, we end up feeling like we're slotted in to the role of "hot-dog vender who gets run over by bus" in the action movie of Lusternia.

Rika2010-08-10 23:13:53
QUOTE (Rainydays @ Aug 11 2010, 10:52 AM) <{POST_SNAPBACK}>
Ok!

Remove ascendance all together. Give everyone 150 weight to spend. Open up all that ascendance stuff to everyone. I guarantee, absolutely, that this will make the complaints go away forever.

The unwashed masses are sick of special snowflakes. The demigod proletariat shall rise!


Yes please.
Eventru2010-08-10 23:15:36
QUOTE (Rainydays @ Aug 10 2010, 07:07 PM) <{POST_SNAPBACK}>
One of the downsides of being in a position of relative authority is being forced to make liberal use of the "just kidding" tags.

But, in all seriousness, though it's been said, what made demi "broken" was DF. What made ascendance broken was fear aura. Its not just the lack of variety that has demis all hot and bothered. It's the crippling costs (which you've said may be looked in to) coupled with the also crippling weight limitations.

Meanwhile, we can look through the gates of Lendren's hypothetical country club and see a very few people with much better weights, and all the cool stuff that had people excited in the first place. (Not me though! I'm firmly on record as having angsty hate towards this from the moment of inception.)

The vile poetry of this is, most ascendants were special in their own way without gross mechcanical differences before. With the cost changes, this will only be confirmed. So now, there was a lot of creativity and effort put in to a great list of powers that scream to the bulk of your players, look what you'll never have!

So, we end up feeling like we're slotted in to the role of "hot-dog vender who gets run over by bus" in the action movie of Lusternia.


Well, I really don't know how else I can stress that we're open to suggestions for some new toppings for your hot dogs. Maybe we can look at you guys selling a metaphorical hamburger or chili dog. Maybe ice cream? We took something fully developed (Ascendance skillset) away, so we replaced it with something else that was fully developed (ascendant powers). I'm aware demigods feel 'shafted', but that's not really how we were looking at it - instead we gave you guys the shop, and were hoping for some ideas for some abilities beyond what had already been suggested. Instead, we're just getting some complaints, 'you've ignored us!', and all I can say is, 'No, we haven't. We're listening for some suggestions. We're trying to come up with some more. The alternative was sitting on this longer, and I don't think anyone really wanted that.'

Please! Give us some suggestions, even if they serve as nothing more than a jumping off point. It's your shop! It's got a pretty blank slate. Let's see what we can stock in it. Let's get you guys bus tickets, because I'm really tired of wiping hot dog vendors off the front of Estarra's magic school bus.
Rika2010-08-10 23:17:16
QUOTE (Eventru @ Aug 11 2010, 11:15 AM) <{POST_SNAPBACK}>
Well, I really don't know how else I can stress that we're open to suggestions for some new toppings for your hot dogs. Maybe we can look at you guys selling a metaphorical hamburger or chili dog. Maybe ice cream? We took something fully developed (Ascendance skillset) away, so we replaced it with something else that was fully developed (ascendant powers). I'm aware demigods feel 'shafted', but that's not really how we were looking at it - instead we gave you guys the shop, and were hoping for some ideas for some abilities beyond what had already been suggested. Instead, we're just getting some complaints, 'you've ignored us!', and all I can say is, 'No, we haven't. We're listening for some suggestions. We're trying to come up with some more. The alternative was sitting on this longer, and I don't think anyone really wanted that.'

Please! Give us some suggestions, even if they serve as nothing more than a jumping off point. It's your shop! It's got a pretty blank slate. Let's see what we can stock in it. Let's get you guys bus tickets, because I'm really tired of wiping hot dog vendors off the front of Estarra's magic school bus.


You are missing the point. You can add a hundred more abilities for demigods to purchase and we'd still be complaining. The end result is that we can only feasibly play with a few of them.

Edit: And I still find it funny how the ONE suggestion that EVERYONE agreed on was not implemented.
Unknown2010-08-10 23:18:04
Can the bus tickets cost less than half a million dollars, please? biggrin.gif
Eventru2010-08-10 23:18:22
QUOTE (rika @ Aug 10 2010, 07:17 PM) <{POST_SNAPBACK}>
You are missing the point. You can add a hundred more abilities for demigods to purchase and we'd still be complaining. The end result is that we can only feasibly play with a few of them.


Then I guess you won't be happy with the system. Sorry. confused.gif

As to your edit, what was that one suggestion?
Lorina2010-08-10 23:19:31
QUOTE (Eventru @ Aug 10 2010, 07:15 PM) <{POST_SNAPBACK}>
Well, I really don't know how else I can stress that we're open to suggestions for some new toppings for your hot dogs. Maybe we can look at you guys selling a metaphorical hamburger or chili dog. Maybe ice cream? We took something fully developed (Ascendance skillset) away, so we replaced it with something else that was fully developed (ascendant powers). I'm aware demigods feel 'shafted', but that's not really how we were looking at it - instead we gave you guys the shop, and were hoping for some ideas for some abilities beyond what had already been suggested. Instead, we're just getting some complaints, 'you've ignored us!', and all I can say is, 'No, we haven't. We're listening for some suggestions. We're trying to come up with some more. The alternative was sitting on this longer, and I don't think anyone really wanted that.'

Please! Give us some suggestions, even if they serve as nothing more than a jumping off point. It's your shop! It's got a pretty blank slate. Let's see what we can stock in it. Let's get you guys bus tickets, because I'm really tired of wiping hot dog vendors off the front of Estarra's magic school bus.


Just something I would like to see is severely lowering the weight of RP related things especially the enter, look, and teleport messages. Those seem amazingly fun and flavorful, but being a demi, I can't afford them if I want to stand a chance against Ascendants. Maybe just tone those custom weights down since they really have no impact on combat what so ever?
Rika2010-08-10 23:20:43
QUOTE (Eventru @ Aug 11 2010, 11:18 AM) <{POST_SNAPBACK}>
As to your edit, what was that one suggestion?


Delete divinefire.
Lendren2010-08-10 23:22:55
Yeah, I have to agree that it's surprising to see how much some of the flavor things cost.
Jack2010-08-10 23:23:24
I like the idea someone had of seperating RP/Combat powers into different weight categories, so you can have a certain number of Combat powers and a certain number of Roleplaying ones. Having them be equivalent in this way just mechanically enforces the stereotype that combatants can't RP, and shafts combatants who do both, since they'll have to stick to the purely functional powers to stay (or at least feel like they're staying) competitive.
Lorina2010-08-10 23:24:44
QUOTE (Jack @ Aug 10 2010, 07:23 PM) <{POST_SNAPBACK}>
I like the idea someone had of seperating RP/Combat powers into different weight categories, so you can have a certain number of Combat powers and a certain number of Roleplaying ones. Having them be equivalent in this way just mechanically enforces the stereotype that combatants can't RP, and shafts combatants who do both, since they'll have to stick to the purely functional powers to stay (or at least feel like they're staying) competitive.


Oh yeah, that could be a really good idea. Like a certain category to maintain how strong the demigod is in a fight and another to dictate how custom they can be! Gooood!! ohyeah.gif
Casilu2010-08-10 23:25:54
Alright, serious post for once. I know, this almost never happens, but deal with me for a moment or two.


The biggest complaints seem to come from the following issues:
The huge gap between Demigod and ascendants.
The low amount of points that Demigods get.
The huge essence costs.
The giant variety of powers that Ascendants get that Demigods do not.

So here are my two solutions for those four problems:

1. Cut the essence costs down significantly. I mean, down to 1/2 or 1/4 of maximum rates that people get.

2. I know a few days ago there was some arguing over people wanting or not wanting a remort system, but that could make a good fix. After you get demi or vernal, you can assume a mortalform and go back to level 80 (or 90) maybe. When you do this you pick a seal and when you get back to Demi after that, you can buy the powers of that seal and get a handful of extra points for demipowers, like 10. Demis can do this for each seal and Vernals can do it for 4 seals for the extra points. After doing 4 seals, then you get an extra handful because you're a good little grinder.

So, if you get all the seals you can, then you get all the points of someone raised as a TA. The TAs would have a small gap between the power with free seal powers. Also, give sealbearers who get Demi free extra points as if they ground through one round and power access to the seal's powers. If a seal-bearer gets Vernal, they get free access to one or two of the powers in that seal.

Possible issue: That would make the essence grind now look like nothing, but I'll never use these systems, anyway, so what do I care?


Edit: Also, forgot that any purchased demipowers survive for remorts when you get back to titan.

Double edit: Asmodea's post had a neat idea as well. Let someone who holds a Domoth pick one of those powers (maybe for free)?
Unknown2010-08-10 23:26:13
I still, for the life of me, don't understand why the strictly RP, non-combat, non-utility, flavor stuff even has weights. The essence cost should be enough.
Asmodea2010-08-10 23:42:21
QUOTE (Eventru @ Aug 11 2010, 07:15 AM) <{POST_SNAPBACK}>
Well, I really don't know how else I can stress that we're open to suggestions for some new toppings for your hot dogs. Maybe we can look at you guys selling a metaphorical hamburger or chili dog. Maybe ice cream? We took something fully developed (Ascendance skillset) away, so we replaced it with something else that was fully developed (ascendant powers). I'm aware demigods feel 'shafted', but that's not really how we were looking at it - instead we gave you guys the shop, and were hoping for some ideas for some abilities beyond what had already been suggested. Instead, we're just getting some complaints, 'you've ignored us!', and all I can say is, 'No, we haven't. We're listening for some suggestions. We're trying to come up with some more. The alternative was sitting on this longer, and I don't think anyone really wanted that.'

Please! Give us some suggestions, even if they serve as nothing more than a jumping off point. It's your shop! It's got a pretty blank slate. Let's see what we can stock in it. Let's get you guys bus tickets, because I'm really tired of wiping hot dog vendors off the front of Estarra's magic school bus.


First off let me say that I love the new Ascendance skillset and kudos to Eviepuff and everyone else for all the hard work put into it, I think its a bloody good job well done in such a short period. <3

This may just be me but its my opinion, but I think the reason alot of the demigods feel shafted is because, yes they got an "essence shop" but they have to pay HUGE amounts of essence for abilities that they had previously had before, plus that the essence costs of some of them no demigod is going to be able to raise for an extremely long period, if at all, so they pretty much just bashed their way to demi so they could ASCEND.

Some suggestions. Perhaps you could add a few more exits from the Havens to make it more versatile and useful. The suggestion that if you hold a Domoth you can select one of its powers would be good, that way it gives everyone a chance to use the skills. Shuyin's suggestions I think would make it more attainable for Demi's to get some of the powers. I'll try and think of some more and post them later.
Unknown2010-08-10 23:51:09
That reminds me, for the few that might still be unaware (yeah, how likely is that), the havens now have exits near Gaudiguch and Hallifax. Those made me rather happy.
Lehki2010-08-10 23:56:08
QUOTE (Asmodea @ Aug 10 2010, 07:42 PM) <{POST_SNAPBACK}>
This may just be me but its my opinion, but I think the reason alot of the demigods feel shafted is because, yes they got an "essence shop" but they have to pay HUGE amounts of essence for abilities that they had previously had before, plus that the essence costs of some of them no demigod is going to be able to raise for an extremely long period, if at all, so they pretty much just bashed their way to demi so they could ASCEND.

Though I totally agree, I think it's only fair to point out that ASCEND was probably the best things that demi's got.

QUOTE (Asmodea @ Aug 10 2010, 07:42 PM) <{POST_SNAPBACK}>
The suggestion that if you hold a Domoth you can select one of its powers would be good, that way it gives everyone a chance to use the skills.

I like this idea.
Eventru2010-08-10 23:56:58
QUOTE (Asmodea @ Aug 10 2010, 07:42 PM) <{POST_SNAPBACK}>
First off let me say that I love the new Ascendance skillset and kudos to Eviepuff and everyone else for all the hard work put into it, I think its a bloody good job well done in such a short period. <3


Thanks! We had a lot of frustrations pop up but we chugged along.

QUOTE
Some suggestions. Perhaps you could add a few more exits from the Havens to make it more versatile and useful. The suggestion that if you hold a Domoth you can select one of its powers would be good, that way it gives everyone a chance to use the skills. Shuyin's suggestions I think would make it more attainable for Demi's to get some of the powers. I'll try and think of some more and post them later.


Can certainly consider adding more exits. Feel free to suggest some! I'm sure there will be some feelings about wanting to make sure they're not impeding upon the territory of prisms/cubixes/bubblixes, so keep that in mind!

My only concern with the 'hold a domoth you can select one of its powers' would be that people will come to view absolving as 'griefing' - "I just spent 80m essence on having another trade slot, then Xenthos dissolved my domoth!" or "I JUST got the domoth and bought Destruction and it went free on Estar 1st! Bull***! I want my essence back!" so barring some brilliant suggestion, I think that'd just be a croc pond to stick our hands into.
Aicuthi2010-08-11 00:10:17
Alright, I have a few opinions. Some of them may not be appreciated, especially considering I'm not a demigod.

Lets see...The abilities are wholly interesting, but it seems like Ascendants just got that much more glittery. Granted there will be a lot less of them in the game now. I understand the main concern with these changes is that the weight system really has ordinary demigods left for something to be desired.

I would have to agree.

Here are two possible solutions:

1) Give Demigods an alternative method of reaching Vernal Demigod. It will remedy some of the complaints of the weight spread being too great on the Ascendant end. Let them eat essence or convert personal power to an "experience" pool. 1.5 million power seems fair. This also can prevent something like raising a Vernal Ascendant and then immediately dropping them. The org won't be found chucking large quantities of power out and instead can save their power to maintain more Ascendants. Gregori. tongue.gif

2) Have Avatar add extra weight for demigods, and don't let Ascendants become them. Have it add 25 weight. When Ascendants were first introduced to the game, they weren't allowed to be Avatars. There was an RP reason for it which I can't exactly recall(something to do with them being higher than demigods).

Demigod: 50

(*addon) Avatar: 75

Vernal Demigod: 100

(*addon) Vernal Avatar: 125

Ascendant: 150

Edit: Typo.