Ideas for Powers

by Xenthos

Back to Ideas.

Tandrin2010-08-14 16:58:29
QUOTE (Xiel @ Aug 13 2010, 08:13 PM) <{POST_SNAPBACK}>
-Choice beast recreation. Again, domoth flavoured - this would let you imbue a beast (only one at a time) with a bit of your essence to make it reflect the powers of one of the nine domoth. You know, so that you can say, have a bloody battle-scarred war pony if you wanted to! Of course, this'll be kinda description heavy (since we have like, what, 13 beasts? Nine domoth per beast, ee), but I'm sure if you contact willing volunteers (ahemhem), they'll be more than happy to help write some simple, awesome descriptions up! The look will last until you lose the power/imbue something else and if the beast ever reverts, it'll be hit with a zimoru!



I think this could be doable and even simplified. What if instead of changing the appearance fully it added a bit to the end that described an aura. It could be set up like many of the custom stuff now where there were 3 choices per domoth and it wouldn't require any real change to how beasts work now.
Druken2010-08-14 17:00:00
QUOTE (Ssaliss @ Aug 13 2010, 07:38 PM) <{POST_SNAPBACK}>
I still want my artifact-effects sad.gif Just the minor ones, of course. No blowing while flying, no being thrown around by the sea, burrowing, those kind of things.


*facebook like*
Unknown2010-08-14 17:01:32
QUOTE (Eldanien @ Aug 11 2010, 12:34 AM) <{POST_SNAPBACK}>
'Vernal' directly infers a connection with a nexus. Better and more interesting, I think, would be:


Edifice Construct
300 Million essence, 50 weight.
Transforms your manse into an Edifice of Power. An Edifice object is created in your manse. Transferring ownership of this manse means losing the Edifice. The Edifice may be linked for power, accepts essence of the type required by your home nexus, and can be fueled by that manse's collectors if it is an aethership. Guardians and Wiccans can cosmic link or cone directly to their own Edifice. One-time customization of the Edifice manse object comes with this ability.

Makes you a Minor Ascendant through that Edifice (same as VA with a different name), as long as the Edifice contains at least (insert arbitrary number) power. As an Edifice is a simpler construct than a Nexus, it is less stable, and will lose (insert arbitrary number) power per (insert arbitrary time frame).

Overpowers your connection to your current Nexus of power, leaving you unable to link to that Nexus, or enter its Nexus World through normal citizen means.


Basically, relegates you to maintaining your own separate power battery, unable to draw from your home nexus. Renders you unable to enter your org's nexus world under your own power (unless you dock, use a construct, or so on). Grants you access to VA Powers with less weight to work with. Also means you'll never lose Demi, though the Edifice should get a power penalty every time you die without sufficient essence. There should be some hindrance which comes into play when an Edifice gets too low, preventing people from setting it up and ignoring its dwindling power.

Rogues would get the same functionality, only couldn't use essence to power their Edifice. The Edifice does NOT count as 'flavored' power for purposes of skill use - this remains accomplished solely by org affiliation.



*drool* This would make me start hunting my way up to Demigod. And beyond.
Ytran2010-08-14 19:00:43
Very much yes please.
Unknown2010-08-14 19:45:37
^
QUOTE (Eventru @ Aug 11 2010, 12:51 PM) <{POST_SNAPBACK}>
Simply will not happen. Sorry.
Unknown2010-08-14 19:58:30
I like the beast ability things, like what we have already, but beast description stuff doesn't mesh too well, especially with custom beasts. If I'm going to buy any of the beast ability powers, though, I'll want them to be active all the time, not for just one day a month (or whatever).
Unknown2010-08-14 20:56:00
I will maintain my hope despite what Eventru has said until Estarra says it dry.gif
Nariah2010-08-15 21:14:58
If Demigod and Avatar = all choice powers have special 2-3 choice per your God too!
Xenthos2010-08-15 21:17:04
QUOTE (Nariah @ Aug 15 2010, 05:14 PM) <{POST_SNAPBACK}>
If Demigod and Avatar = all choice powers have special 2-3 choice per your God too!

No need to limit it to Avatars; let the Gods set a couple of choices that any followers can pick (if they are able to use the essence shop).
Nariah2010-08-15 21:42:46
I added the Avatar clause since the choices right now seem to be limited per Domoth, so a Demigod thing, I imagine an Avatar status thus qualifies for drawing upon a God's messages. Fine by me if it doesn't, could even make awesome Org/Guild ones in that case.
Unknown2010-08-16 02:29:09
QUOTE (Nariah @ Aug 15 2010, 04:42 PM) <{POST_SNAPBACK}>
Fine by me if it doesn't, could even make awesome Org/Guild ones in that case.


Sounds good, even if it's something that occurs slowly/progressively.
Unknown2010-08-16 14:25:05
Eamon came up with a good idea earlier as I was showing off the entermsg/lookmsg stuff I'd gotten:

What about being able to POWERS SET ENTERMSG|LOOKMSG 0 to go back to the normal demigod stuff if you don't want a fancy entrance or look all the time?
Lehki2010-08-17 06:37:16
Powers for sprint, leap, and fly, totally.
Jack2010-08-17 06:41:07
QUOTE (Lehki @ Aug 17 2010, 07:37 AM) <{POST_SNAPBACK}>
Powers for sprint, leap, and fly, totally.

Flying's innate, isn't it?
Lorina2010-08-17 06:46:05
Waterwalk too? I hate keeping up that enchantment... D:
Jack2010-08-17 06:46:53
Haha, yeah, waterwalk would be good for the Jesus reference alone.
Lorina2010-08-17 06:52:30
But we really do need some like low weight stuff...Like 1 and 2. Because I will have little points leftover. :/
Aramel2010-08-17 06:57:40
I want the custom teleport message to work for tesseract/teleport nexus/random other teleport thingies.
Eldanien2010-08-17 07:22:57
QUOTE (Lorina @ Aug 17 2010, 01:52 AM) <{POST_SNAPBACK}>
But we really do need some like low weight stuff...Like 1 and 2. Because I will have little points leftover. :/


Definitely agree, though not just because of remainders. With a large selection of 1- and 2- point abilities, demigods will be much more varied and unique.



On another line of thought, I'd like to see all of the various racial traits added. Let Demigods+ blur the lines on their racial limitations.

This includes more stat gain options (+2, +3?), regeneration, flight, multiple levels of type-specific DMP, influence bonuses, scent, mindsense, understand languages, balance bonus, eq bonus, sip bonus, everything.
Lorina2010-08-17 07:33:53
Oh man, yes. Languages. Let demis buy powers. With these 5 points left over, I could learn them all assuming it is 1 point per language!