Casilu2010-08-09 18:44:04
QUOTE (geb @ Aug 9 2010, 11:40 AM) <{POST_SNAPBACK}>
Those with a greater understanding of the art and science of combat will just have to step up and work to make sure defenders are being adequately recognized. They will also have to start taking positions of power to insure that defense is properly focused on within the city. So the simple solution is to work until you have enough power to oust the present leaders and place in a group more amenable to the views of those with a more martial view.
I see how it is.
Jack2010-08-09 18:46:41
QUOTE (geb @ Aug 9 2010, 07:40 PM) <{POST_SNAPBACK}>
Those with a greater understanding of the art and science of combat will just have to step up and work to make sure defenders are being adequately recognized. They will also have to start taking positions of power to insure that defense is properly focused on within the city. So the simple solution is to work until you have enough power to oust the present leaders and place in a group more amenable to the views of those with a more martial view.
COUP D'ETAT! COUP D'ETAT!
Casilu2010-08-09 18:52:52
QUOTE (Jack @ Aug 9 2010, 11:46 AM) <{POST_SNAPBACK}>
COUP D'ETAT! COUP D'ETAT!
UNCITIZEN GEB For plotting against me on the forums.
Unknown2010-08-09 18:57:48
QUOTE (Aicuthi @ Aug 9 2010, 01:07 PM) <{POST_SNAPBACK}>
It would result in...favours? All this "delegate task to someone else" business smells like irresponsibility, if you ask me.
You realize you live in the city whose Epic Quest essentially consists of navigating the city's bureaucracy....
Diamondais2010-08-09 18:58:30
QUOTE (Anisu @ Aug 9 2010, 02:00 PM) <{POST_SNAPBACK}>
I think Gregori was more talking about favouring people for peforming a lethal dance with an enemy (eg fighting), rather then writing a book about 'tactics'
Especially since writing a book about tactics in lusternia is still a very fictional work (since you can't go to ooc levels)
Especially since writing a book about tactics in lusternia is still a very fictional work (since you can't go to ooc levels)
I haven't finished catching up, but honestly, I am surprised. Why has nobody in Hallifax, supposedly the more intelligent and artistic city of the Basin, tried to spin combat as either a dance, a play on life and death or done speeches/showings of the perfect way in which to maim, disable or murder someone?
Ileein2010-08-09 19:00:55
Casilu has! And it paid off for her, so...
Unknown2010-08-09 19:03:14
QUOTE (Ileein @ Aug 9 2010, 01:43 PM) <{POST_SNAPBACK}>
Because Science.
EDIT: Oh, right, I wanted to make this point earlier.
Someone complained that Hallifax seems too bright and cheerful for a slave-holding, frankly amoral society, using my favorite little line ("Make Tomorrow a Brighter Day for Science!") as an example. I'm going to make the analogy with Gaudiguch here, with the superficial layer of RP covering a much darker secret, except that it's subtly different. Hallifax is, undoubtedly, a Rather Nasty Place to Live, unless you're higher-ranking. Keep in mind that the person who keeps spouting the Brighter Day nonsense often, shortly after posting it, has a chat with an underling about how to properly mutilate slaves/indentured servants in the name of science. This is the pattern I've been following for Hallifax's roleplay, and just so the Institute's roleplay: it may look bright, shiny, and "good" on the outside, but it harbors some decidedly nasty stuff.
EDIT: Oh, right, I wanted to make this point earlier.
Someone complained that Hallifax seems too bright and cheerful for a slave-holding, frankly amoral society, using my favorite little line ("Make Tomorrow a Brighter Day for Science!") as an example. I'm going to make the analogy with Gaudiguch here, with the superficial layer of RP covering a much darker secret, except that it's subtly different. Hallifax is, undoubtedly, a Rather Nasty Place to Live, unless you're higher-ranking. Keep in mind that the person who keeps spouting the Brighter Day nonsense often, shortly after posting it, has a chat with an underling about how to properly mutilate slaves/indentured servants in the name of science. This is the pattern I've been following for Hallifax's roleplay, and just so the Institute's roleplay: it may look bright, shiny, and "good" on the outside, but it harbors some decidedly nasty stuff.
This is very true. I've seen it with my own eyes and it is deliciously evil.
Casilu2010-08-09 19:03:42
Check 'em.
Kiradawea2010-08-09 19:06:04
Hallifax doesn't have a "Combatant Problem" that I can see.
Shaddus2010-08-09 19:06:55
QUOTE (Kiradawea @ Aug 9 2010, 02:06 PM) <{POST_SNAPBACK}>
Hallifax doesn't have a "Combatant Problem" that I can see.
That's because you're not a combatant.
Unknown2010-08-09 19:12:12
Don't delude yourself into thinking that combatants don't make the world go round, because they do. If they didn't, X org wouldn't be so keen to accept Y super-jerk/griefer-who-is-also-a-PKer.
And I mean that in the best, honest to god I am serious way.
And I think everyone knows about how exactly the Halli/Glom situation even began, and I don't have much to say about that besides 'welp, that's where the cards fell'.
And I mean that in the best, honest to god I am serious way.
And I think everyone knows about how exactly the Halli/Glom situation even began, and I don't have much to say about that besides 'welp, that's where the cards fell'.
Shaddus2010-08-09 19:13:37
I believe we have won this arguement.
Unknown2010-08-09 19:16:49
You all lose. ^.^
Ileein2010-08-09 19:19:09
I'm just going to bring up the point that, personally, I find it refreshing to deal with a city/cities whose attitude is not "my RP is whatever makes me win."
Jack2010-08-09 19:21:40
QUOTE (Sarvasti @ Aug 9 2010, 08:16 PM) <{POST_SNAPBACK}>
You all lose. ^.^
Is that the biblical way of saying "Rocks Fall, Everyone Dies"?
Unknown2010-08-09 19:24:50
For what it's worth, the aeromancers, at least, have set ways to get GFavoured for combatants. I don't know if this enough incentive, but it's not like combatants get zero recognition.
Unknown2010-08-09 19:25:29
It absolutely is refreshing to find an org whose attitude isn't 'win at all times', but 'rewarding fighters' does not mean 'WE HATE RP, ALWAYS GO FOR TEH WIN'.
Lots of people have said that, but I feel that it needs stressing.
Lots of people have said that, but I feel that it needs stressing.
Unknown2010-08-09 19:28:20
QUOTE (Jack @ Aug 9 2010, 02:21 PM) <{POST_SNAPBACK}>
Is that the biblical way of saying "Rocks Fall, Everyone Dies"?
More like Hallifax is probably going to be the ones who create the atomic bomb and blow everyone up. so we're all screwed either way.
"So...what's this do?"
"Not sure. I think it might blow the world up."
"Let's do it.....For Science!"
Ileein2010-08-09 19:39:29
It's probably a little much to say Hallifax doesn't reward combatants! You can get up to CR4 through straight-up "killing people we don't like in places we do like," no science or art attached. It's just the last two ranks that require a bit of creativity.
At any rate, something I wouldn't mind seeing, if done well and subtly, is some sort of 'Auxiliary Defense Force,' which would be something combatants could join at CR4 to earn a few combat-related privileges and such. Something to reward them without breaking the caste system, or the general RP of Hallifax. But I just scribbled the idea up now, so it's probably worth less than the electricity my computer used while writing it.
At any rate, something I wouldn't mind seeing, if done well and subtly, is some sort of 'Auxiliary Defense Force,' which would be something combatants could join at CR4 to earn a few combat-related privileges and such. Something to reward them without breaking the caste system, or the general RP of Hallifax. But I just scribbled the idea up now, so it's probably worth less than the electricity my computer used while writing it.
Daraius2010-08-09 19:40:01
Nobody seemed to take me seriously when I said the primary generator doubles as an ion cannon.