Ascendant Powers Review

by Xenthos

Back to Common Grounds.

Xenthos2010-09-12 20:19:32
Aegis is currently over-priced for what it can do; it is a useful ability, sure, but compare it to the other Ascendant abilities that already exist. In terms of the general Ascendant abilities, this is a skill that should be 30-35 weight, and not 50 weight.

The essence cost is also very high, but the weighting is the main issue I have with this skill.

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Destruction's damage is based on skill in Ascendance, which for everyone is now Inept. This means it is also not worth its cost / weight.

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OstensibleDreamer costs 50 weight and 18 million essence, and what it does is gives an increased chance to catch illusions. For Mages it also makes illusions harder to dispel, but this is a very small fragment of the playerbase. Basically, the skill is extremely expensive.
Thendis2010-09-12 20:36:23
I'm not an ascendant, but the essence costs look very daunting.
Also curious if somehow a normal Demigod could become a Vernal Demigod. Vernal Ascendants used to pop up a few times a year, but now the only new ascendants (perhaps outside of Gaudi/Halli) will be the yearly True Ascendant.

Figured I would throw that out here before the steel cools.
Eventru2010-09-12 20:39:29
Destruction's lack of damage is a bug. It'll be fixed soon.
Shaddus2010-09-12 20:44:40
Destruction's damage should be based on the size of Eventru's realm.
Ayisdra2010-09-12 20:48:30
QUOTE (Shaddus Mes'ard @ Sep 12 2010, 04:44 PM) <{POST_SNAPBACK}>
Destruction's damage should be based on the size of Eventru's realm.


so does this mean at somepoint it will become a cheap instakill, if its not already based on that?
Lehki2010-09-12 20:52:06
DistantPerceptions is an interesting gimic (hearing says in line of sight) but really who's going to spend points so that they can eavesdrop on says. Anytime that would be useful people would probably be using clans anyway.

Should change it into Omniscience instead (being able to hear and be heard on all channels from anywhere) you guys had said you were going to keep it around before the changes went it, but it poofed. ):
Nydekion2010-09-12 20:52:54
Destruction definitely doesn't do as much damage as it did before the change but even at inept, it's comparable in damage to mage staff with a champion artifact and a 20% damage rune... Being that it's pure fire damage, any race with a fire vulnerability at all is pretty much toast if the damage is buffed significantly further.
Eventru2010-09-12 20:53:20
Maybe based on the size of your god's godrealm....

...I'm sure my order would love that. ninja.gif
Xenthos2010-09-12 20:54:13
QUOTE (Nydekion @ Sep 12 2010, 04:52 PM) <{POST_SNAPBACK}>
Destruction definitely doesn't do as much damage as it did before the change but even at inept, it's comparable in damage to mage staff with a champion artifact and a 20% damage rune... Being that it's pure fire damage, any race with a fire vulnerability at all is pretty much toast if the damage is buffed significantly further.

The 20% damage rune affects Destruction as well (it's magic sourced), so that part of it doesn't matter in this.
Eventru2010-09-12 20:54:27
QUOTE (Lehki @ Sep 12 2010, 04:52 PM) <{POST_SNAPBACK}>
DistantPerceptions is an interesting gimic (hearing says in line of sight) but really who's going to spend points so that they can eavesdrop on says. Anytime that would be useful people would probably be using clans anyway.

Should change it into Omniscience instead (being able to hear and be heard on all channels from anywhere) you guys had said you were going to keep it around before the changes went it, but it poofed. ):


Omniscience will be back, in the same form as it was before.
Furien2010-09-12 20:56:18
QUOTE (Xenthos @ Sep 12 2010, 01:54 PM) <{POST_SNAPBACK}>
The 20% damage rune affects Destruction as well (it's magic sourced), so that part of it doesn't matter in this.


And it's also a balance-based skill, so the casting time will be cut in half with Hyperactive.

Might as well nip 2,000 damage destructions every 2 seconds in the butt.
Lehki2010-09-12 20:57:04
QUOTE (Eventru @ Sep 12 2010, 04:54 PM) <{POST_SNAPBACK}>
Omniscience will be back, in the same form as it was before.

Orly? Woo. =O

Though, that still doesn't change that DistantPerceptions is very lack luster. Just need a new idea for it now... *ponder*
Unknown2010-09-12 20:57:07
KnowledgeAwareness should not require Seek as a prerequisite. You should be able to use this power all on its own, especially for a 30 weight, 12 million essence cost.
Xenthos2010-09-12 20:57:09
QUOTE (Furien @ Sep 12 2010, 04:56 PM) <{POST_SNAPBACK}>
And it's also a balance-based skill, so the casting time will be cut in half.

Might as well nip 2,000 damage destructions every 2 seconds in the butt.

?

Edit: Oh, you edited.

What about Quickening?

Edit again: Keep in mind that they're also trying to nerf / fix Hyperactive, so it's probably better off staying balance anyways. Hm.
Furien2010-09-12 20:59:31
QUOTE (Xenthos @ Sep 12 2010, 01:57 PM) <{POST_SNAPBACK}>
?

Edit: Oh, you edited.

What about Quickening?


Probably the same effect.

Guess this means Krellan should go Nihilist for some Omen loving.
Xenthos2010-09-12 21:00:38
QUOTE (Furien @ Sep 12 2010, 04:59 PM) <{POST_SNAPBACK}>
Probably the same effect.

Guess this means Krellan should go Nihilist for some Omen loving.

He'd lose Vernal Demigod at that point, alas.

I do agree that KnowledgeAwareness should not require buying Seek.
Nydekion2010-09-12 21:00:59
Agreed with Zarguan. Knowledge Awareness has a high enough supernumerary cost alone without needing seek as a prereq. Or maybe lower the supernumerary cost of Knowledge Awareness to 22 to accomplish the same end?
Lehki2010-09-12 21:02:26
QUOTE (Zarquan @ Sep 12 2010, 04:57 PM) <{POST_SNAPBACK}>
KnowledgeAwareness should not require Seek as a prerequisite. You should be able to use this power all on its own, especially for a 30 weight, 12 million essence cost.

/agree

And might as well mention the third knowledge skill, IntrinsicUnderstanding. I think that ones pretty great, but 40 points is a pretty heavy weight, might give that a second look.

It's a 10% mana loss reduction, if you don't know.
Xenthos2010-09-12 21:03:23
QUOTE (Lehki @ Sep 12 2010, 05:02 PM) <{POST_SNAPBACK}>
/agree

And might as well mention the third knowledge skill, IntrinsicUnderstanding. I think that ones pretty great, but 40 points is a pretty heavy weight, not sure if that needs adjustment.

It's a 10% mana loss reduction, if you don't know.

If its weight was to go down, it shouldn't go down by much; lessened mana loss is pretty good. I'd probably go with 30-35 for that (same as what I'd like to see Aegis at).
Nydekion2010-09-12 21:05:50
Any chance breath of life could see an increase in supernumerary (and ephemeral) cost? Being that it's one of the generally-available ranged soul-resses (the other being an amulet of resurrection, I believe?) it seems like it's too cheap for its own good. Perhaps bump it up to 40 points?