Tweets 3, Cuddles and Sunshine

by Xenthos

Back to Common Grounds.

Unknown2011-02-18 12:44:06
It's more a matter of "no one should be able to do what you did in Chaos" than "anybody can do that."

Although, personally, I'd like to see a cap of eight hours a day max play time... for the better health of the players, of course.
Unknown2011-02-18 14:23:00
QUOTE (Zarquan @ Feb 17 2011, 09:47 PM) <{POST_SNAPBACK}>
Get there early (and I want to know if it was a lucky guess, or if they really do know where it pops out beforehand), set up the meld, raise the shrine effects, dig the pits, ???, lulz.


None of that is really metagaming. Pits and terraining can be prepped everywhere for a fairly nominal cost, and even shrines could be prepared. It can't really be metagaming, there's nowhere to really draw the line in that case.

The worst part of it to me is the bubblixes. Those are way, way, way too large-scale useful to be dingbat items. You could be quick with pre-arranged ships and flashpoints, but even if well executed, it will completely pale in effect to bubblixes, especially in a situation where "got here first" can count for so much.

Seriously, make them credit items, or remove/refund them.

Has combat been stacked heavily against Serenwilde for a couple of years now? Yep. To me though, the only real metagame frustration comes from envoys. It always struck me that the top orgs tend to have more fighters, so they have more people who know how the mechanics work, so they tend to win the envoy war, so their skills seem to me to be nerfed less and get better in relation to the opposition. Its one of the several reasons I bailed on gaudi. Pyros absolutely paling in comparison to aeros, and the attitude being "its fine aeros were made better in a completely one sided special report and pyros have some grossly bad issues", and the other sets feeling far more under attack at the time, even as whole groups were dying mostly to balestone spam. And we couldn't even hold down envoys who would offer equivalent behavior to the people doing it. Wasn't worth hanging around, after a certain point.

Envoys are a perfectly terrible system, sometimes.
Unknown2011-02-18 15:09:26
QUOTE (Zarquan @ Feb 18 2011, 08:44 AM) <{POST_SNAPBACK}>
Although, personally, I'd like to see a cap of eight hours a day max play time... for the better health of the players, of course.


My wrists would thank you, buuuut... no.

QUOTE (Rainydays @ Feb 18 2011, 10:23 AM) <{POST_SNAPBACK}>
balestone spam.


Don't even get me started.
Unknown2011-02-18 15:11:02
QUOTE (Kayte @ Feb 18 2011, 10:09 AM) <{POST_SNAPBACK}>
My wrists would thank you, buuuut... no.

Even in China, they let you play for 24 hours before they autodisconnect you from your game and give you a precautionary temp-ban.
Malicia2011-02-18 16:09:51
QUOTE (Rainydays @ Feb 18 2011, 08:23 AM) <{POST_SNAPBACK}>
None of that is really metagaming. Pits and terraining can be prepped everywhere for a fairly nominal cost, and even shrines could be prepared. It can't really be metagaming, there's nowhere to really draw the line in that case.

The worst part of it to me is the bubblixes. Those are way, way, way too large-scale useful to be dingbat items. You could be quick with pre-arranged ships and flashpoints, but even if well executed, it will completely pale in effect to bubblixes, especially in a situation where "got here first" can count for so much.

Seriously, make them credit items, or remove/refund them.

Has combat been stacked heavily against Serenwilde for a couple of years now? Yep. To me though, the only real metagame frustration comes from envoys. It always struck me that the top orgs tend to have more fighters, so they have more people who know how the mechanics work, so they tend to win the envoy war, so their skills seem to me to be nerfed less and get better in relation to the opposition. Its one of the several reasons I bailed on gaudi. Pyros absolutely paling in comparison to aeros, and the attitude being "its fine aeros were made better in a completely one sided special report and pyros have some grossly bad issues", and the other sets feeling far more under attack at the time, even as whole groups were dying mostly to balestone spam. And we couldn't even hold down envoys who would offer equivalent behavior to the people doing it. Wasn't worth hanging around, after a certain point.

Envoys are a perfectly terrible system, sometimes.
I agree with most of the things you mentioned here.

My biggest question is, why does Hallifax have two room attack skills? Sure, they're a small-ish org now but wait until there are more fighters in the same room spamming both balestone and aero's room damage attack. Take out balestone and give them something else.

With bubblixes, I agree because what used to be a mad dash for ships with pre-set fuse points, fun dock sealing, ship battles and other things has now become- 'May I please borrow your cookie?' Or whichever bubblix required. They are too good, given the situation. That said, I will be be acquiring a set! Can't be left out of the fray.
Unknown2011-02-18 16:20:13
Meta-gaming or not, it still should not be possible to lock down an area that way. So many things have been added to Lusternia, I'm afraid the world's going to just implode on itself one day.
Neos2011-02-18 16:23:44
QUOTE (Rivius @ Feb 18 2011, 03:52 AM) <{POST_SNAPBACK}>
Heh. I agree. I think the last time SW did a raid, it was just Kolm, Lilian and I attacking aspects and leaving. Iasmos comes sometimes too if we don't catch him right before he has to leave. Whenever we asked "any willing combatants want to help us raid?" we got cool responses like "why raid when you can't handle the backlash?!".

Yeah.

It's only the same people I can manage to get to do suicidally stupid but fun things, and show a little backbone sometimes. It's not that we don't have strong fighters or anything either. We actually have some ridiculous levels of talent there. vOv

I just wish people were willing to go out and do things and not worry too much about what'll happen later.

Well, I've seen many different Serens raiding, in fact, Haiden and co. did that just this morning twice. And I've seen rather large groups of Serens raiding and fighting before. Asmodea, Aerys, Rika, Lehki, Tredian, etc.
Lehki2011-02-18 16:39:24
QUOTE (AquaNeos @ Feb 18 2011, 11:23 AM) <{POST_SNAPBACK}>
Well, I've seen many different Serens raiding, in fact, Haiden and co. did that just this morning twice. And I've seen rather large groups of Serens raiding and fighting before. Asmodea, Aerys, Rika, Lehki, Tredian, etc.

Please tell me the last time you actually saw me on a large offensive raid, really.
Malicia2011-02-18 16:44:02
Lehki defends. I haven't seen him raiding much.
Furien2011-02-18 16:53:41
I am sad that I forgot to finalize my envoy report. sad.gif
Sylphas2011-02-18 18:28:17
Bubblixes are pretty awesome, yeah. I will be sad if they get removed, because I mainly use my icicle to bash/influence/quest and haven't ever used it for domoths or flares, but I really couldn't argue if that's what they decided.
Unknown2011-02-18 18:32:49
Bubblixes are the least of the worries when it comes to Domoth battles right now. Still, I don't care if they're disabled for Flares or Domoths, since I use them primarily for questing and hunting, like Sylphas.

Fix those Order issues first, I say.
Casilu2011-02-18 18:32:51
QUOTE (Kiradawea @ Feb 18 2011, 03:53 AM) <{POST_SNAPBACK}>
Iytha should find someone on the inside of the system willing to help her...

wait. Do those exist?


Not in Hallifax.
Sylphas2011-02-18 18:41:11
QUOTE (Zarquan @ Feb 18 2011, 01:32 PM) <{POST_SNAPBACK}>
Fix those Order issues first, I say.


I've probably said it before, but if we removed war shrines completely, I'd be happy. I have no clue how other orders are handled internally, but externally they're just more highly armed outgrowths of their city/commune. Philosophy and teachings play no part in it, you just grab whatever order member is around that can throw up effects and raise a shrine and off you go to battle.
Malicia2011-02-18 18:42:31
QUOTE (Zarquan @ Feb 18 2011, 12:32 PM) <{POST_SNAPBACK}>
Bubblixes are the least of the worries when it comes to Domoth battles right now. Still, I don't care if they're disabled for Flares or Domoths, since I use them primarily for questing and hunting, like Sylphas.

Fix those Order issues first, I say.

But the bubblix -is- the main issue with domoths when you get down to it. Shrines can be removed, during and between domoth battles. An apathetic mindset won't get anything done. Don't accuse other orgs of metagaming when they're just more active and involved (for now, at least). Bubblixes help challengers get to the items fast, for laying a meld/shrine or whatever. So, if you don't like the speed in which this occurs, you have to look at the bubblixes, which you have an entire set of. Or so I've heard.

Edit: I've helped remove shrines and win items during domoth fights. And these days, shrines have become necessary since SW and all its allies love zerging Celest as Glomdoring can't help when they hold the opposing throne.
Unknown2011-02-18 18:51:51
You keep on thinking that, if it makes you feel justified in what you're doing. The truth is that you can lock down an aetherbubble with shrine effects, a meld, pits, and just sitting in wait for anyone who pops in. Whether we bring 5 or 25 people to the fight doesn't make any difference when fighting all that.

We're not going to run around fighting battles all the time just to prepare for the occasional conflict. Instead of a cart and a horse, I've got two carts?
Lendren2011-02-18 18:51:55
QUOTE (Sylphas @ Feb 18 2011, 01:41 PM) <{POST_SNAPBACK}>
I've probably said it before, but if we removed war shrines completely, I'd be happy. I have no clue how other orders are handled internally, but externally they're just more highly armed outgrowths of their city/commune. Philosophy and teachings play no part in it, you just grab whatever order member is around that can throw up effects and raise a shrine and off you go to battle.

It seems like almost everyone feels this way, but maybe that's just a self-selecting thing, no one who doesn't feel that way wants to say so. Too bad we can't all just agree to stop using them. Someone would break the gentleman's agreement and then we have to go back to the arms race.
Unknown2011-02-18 19:05:16
Nothing's stopping your envoys from slowly nerfing war shrines, too.
Unknown2011-02-18 19:10:17
There are so many things that could be fixed by the Envoys, which I'm only now realizing after being appointed Envoy again myself, but I highly doubt anyone's going to let shrine changes pass by quietly.
Malicia2011-02-18 19:14:57
If war shrines are affected, I hope it extends to those in org territory too. Easier raiding!