Ileein2010-11-09 02:06:35
Good heavens, the venom.
Also, I am now convinced that the third party is the Lollipop Guild, the rival organized-crime family based in Munchkinland. Fear their diminuitive yet fearsome enforcers, lest they cut a . I.e. you.
Also, I am now convinced that the third party is the Lollipop Guild, the rival organized-crime family based in Munchkinland. Fear their diminuitive yet fearsome enforcers, lest they cut a . I.e. you.
Arix2010-11-09 03:06:55
I suppose Rika makes an acceptable Celina substitute
Unknown2010-11-09 04:22:52
QUOTE (Phoebus @ Nov 8 2010, 04:40 PM) <{POST_SNAPBACK}>
I'm posting a lot because I love MSPA so much and guessing what everyone will be able to do is a lot of fun and I might be able to think of things that you guys wouldn't, with the gigantic amount of Homestuck knowledge I have at my disposal. Sssigh. I'm so eager to play this game that it's going to get me picked off right at the start. Derp.
Don't feel too bad, I had similar issues with my first mafia and its theme.
Arath has some decent points, though you need to be a bit careful with saying what is logical and what is not. Most of mafia has little to do with logic.
Rika2010-11-09 05:12:45
QUOTE (Arix @ Nov 9 2010, 04:06 PM) <{POST_SNAPBACK}>
I suppose Rika makes an acceptable Celina substitute
More passive aggressive defense. He pretty much just told us he's a SK right there.
Unknown2010-11-09 05:13:39
QUOTE (Caerulo @ Nov 8 2010, 11:45 PM) <{POST_SNAPBACK}>
In view of the information we now have, I'll Unvote and see what else we can get.
Casilu, I unvoted in the post quoted above.
Arix2010-11-09 05:32:00
I meant acceptable substitute as 'needlessly hostile mafia player'
Kiradawea2010-11-09 08:08:46
QUOTE (Vendetta Morendo @ Nov 9 2010, 05:22 AM) <{POST_SNAPBACK}>
Don't feel too bad, I had similar issues with my first mafia and its theme.
Arath has some decent points, though you need to be a bit careful with saying what is logical and what is not. Most of mafia has little to do with logic.
Arath has some decent points, though you need to be a bit careful with saying what is logical and what is not. Most of mafia has little to do with logic.
Well, "logic" can be incredibly helpful. There's been a few scum nailed in past games through giving conflicting information or similar logical traps. However, those tend to show up later in the game. What we have already is very good for a day 1 game though. So what I'd really want is to hear more from Othero, before I decide if I'll move my vote to Phoebus, Lorick, or let it stay. Lorick really needs to start posting.
Lorick2010-11-09 08:16:49
Hey, sorry for now replies before. Just got back and noticed the topic was up after domoths. I think that currently we lack proper information to make strong guesses as to roles, although at least it seems to me that the card chosen at the start has no impact to the role given. It seems to be a method of allowing people to pick a role while following the general theme of the game.
I agree with Phob's assessment of powers until we locate more information. It's good to have a rough outline if you don't let it dominate you on day one. She also hit the nail on the head with regards to possible powers each role could have. I expect to see temporial mechanics abound in this game.
That said.. I don't post that much, but if it is bothering people I'll tone it down for this game.
I agree with Phob's assessment of powers until we locate more information. It's good to have a rough outline if you don't let it dominate you on day one. She also hit the nail on the head with regards to possible powers each role could have. I expect to see temporial mechanics abound in this game.
That said.. I don't post that much, but if it is bothering people I'll tone it down for this game.
Unknown2010-11-09 08:35:10
QUOTE (Lorick @ Nov 9 2010, 04:16 PM) <{POST_SNAPBACK}>
I agree with Phob's assessment of powers until we locate more information. It's good to have a rough outline if you don't let it dominate you on day one. She also hit the nail on the head with regards to possible powers each role could have. I expect to see temporial mechanics abound in this game.
I'm not quite sure what to make out of this. Are you saying you know what powers each role has? And what do you mean by not letting the rough outline (of what?) dominate on Day 1? And how do you agree with Phoebus' speculation on the possible powers?
@Arix: I'm not quite sure where you felt that Rika was being 'needlessly hostile'?
@Rika: Yeah, a little defensive there, but how does that 'pretty much just told us he's a SK right there'?
Lorick2010-11-09 08:38:57
I'm saying her assessment fits what I know of the game based on my role and the discussion that has already taken place, least so far. I only have the perspective of my one role, and I'm sure there will be roles that don't fit the norm. The setting has a rich backdrop to draw from for those, and our game runner has a habit of doing the unexpected. Still, I don't expect them to be common. So I agree with using the assessment for now, until we have more information. I just don't believe that it will fit in ever case, good or bad.
Unknown2010-11-09 08:45:01
Edit to previous post:
@Rika: Yeah, Arix is a little defensive there, but how does that 'pretty much just told us he's a SK right there'?
@Rika: Yeah, Arix is a little defensive there, but how does that 'pretty much just told us he's a SK right there'?
Unknown2010-11-09 08:46:28
Gah at no editing rule,
Edit2:
@Rika: Yeah, Arix is a little defensive there, but how does that 'pretty much just told us he's a SK right there' when we don't even know if there is one in the game?
Edit2:
@Rika: Yeah, Arix is a little defensive there, but how does that 'pretty much just told us he's a SK right there' when we don't even know if there is one in the game?
Rika2010-11-09 08:48:01
There was one game where Celina was pushing Arix so Arix just daykilled her.
Arix2010-11-09 09:27:23
If you're talking about the chainsaw thing, I wasn't an SK then
Arix2010-11-09 09:34:15
Actually, looking over my past roles, I have only once been an SK. All the other times I was noty scum that I had a kill were when I was vigilante, afaik. The chainsaw thing was me as a dayvig.
Diamondais2010-11-09 11:53:53
The go that Arix and Rika seem to be having is rather silly.
Not really sure about Othero, switching back and forth between points in an argument is never a good sign, but at the same time it's day one, there hasn't been a lot of concrete information we can go from, which makes it a lot easier to switch what point you stand behind. The card thing really can go either way. If we\\'ve moved off that topic, I do apologize, when I read the thread earlier, it was still very early for me and I just may be misremembering. Sometimes too fast for my own good.
Not really sure about Othero, switching back and forth between points in an argument is never a good sign, but at the same time it's day one, there hasn't been a lot of concrete information we can go from, which makes it a lot easier to switch what point you stand behind. The card thing really can go either way. If we\\'ve moved off that topic, I do apologize, when I read the thread earlier, it was still very early for me and I just may be misremembering. Sometimes too fast for my own good.
Gleip2010-11-09 15:47:09
Hrmf. If I wasn't curious about Phoebus' protests against what we have found, and Othero's sudden silence, I'd be looking at Rika as a potential scum. Trying to argue that Arix might be SK based only on him picking the Joker is, frankly, stupid. Not to mention that if we do have four scum, the SK would be a fifth enemy, meaning that there are 5 badguys to 9 townies. It isn't likely. We should instead wait and see how many dies at night before we try to look for SK tells, which are pretty different from scumtells.
Unknown2010-11-09 17:17:00
QUOTE (Gleip @ Nov 9 2010, 10:47 AM) <{POST_SNAPBACK}>
Hrmf. If I wasn't curious about Phoebus' protests against what we have found, and Othero's sudden silence, I'd be looking at Rika as a potential scum. Trying to argue that Arix might be SK based only on him picking the Joker is, frankly, stupid. Not to mention that if we do have four scum, the SK would be a fifth enemy, meaning that there are 5 badguys to 9 townies. It isn't likely. We should instead wait and see how many dies at night before we try to look for SK tells, which are pretty different from scumtells.
Why wouldn't I protest when you guys are trying to kill me off just because I'm a gigantic MSPA nerd? Yes it would be smarter for me to just not talk at all since you can't be suspicious of someone who doesn't give you anything to interpret as suspcious, but, I can't, argh! I re-read the Midnight Crew Intermission and bonus pages like twice and I keep thinking of things and my first instinct is "oh I will share these! It'll be great!" and then it's all "oh woops no it really won't be great I guess."
...
Anyways, there's prooobably only four scum, since there are four members in the Midnight Crew (not counting SMK, who may or may not be included. Probably not.) I agree that trying to say "oh the Joker is obviously a bad guy, so obvious" is pretty silly- even if the cards have anything to do with the roles (sincerely doubt it), the Joker doesn't necessarily have to be associated with "bad", in fact, it could be Clover, since he loves riddles, and his role is probably some sort of powerblock or death avoidance thing. I think trying to say "let's vote Arix because Casilu is crazy and jokers lol" is pretty silly regardless of if the cards hold any meaning whatsoever- almost as silly as the argument that's been happening after it!
So...basically...
I'm still undecided. Blar.
Gleip2010-11-09 17:38:37
Actually, silent guys gets killed first with a good vig.
Unknown2010-11-09 18:53:29
QUOTE (Kiradawea @ Nov 9 2010, 03:08 AM) <{POST_SNAPBACK}>
Well, "logic" can be incredibly helpful. There's been a few scum nailed in past games through giving conflicting information or similar logical traps. However, those tend to show up later in the game. What we have already is very good for a day 1 game though. So what I'd really want is to hear more from Othero, before I decide if I'll move my vote to Phoebus, Lorick, or let it stay. Lorick really needs to start posting.
I'm not really sure what else you'd want to here.
Anyways, I'm leaning on voting Arix just for the fact that he's a fairly unhelpful player. I mean, come on. You jump in defensive of something like "joker=omg bad" and defend yourself by calling Rika a Celina substitute? Why? Best defense on something so weak is to just ignore it.