Aetherpolitics

by Mirami

Back to Ideas.

Lendren2010-12-22 20:37:32
QUOTE (Lehki @ Dec 22 2010, 03:21 PM) <{POST_SNAPBACK}>
Can you disable the other sides beacons? And how long does it take to set a beacon up?

Collosi can attack beacons. Not sure how long it takes to set one up.
Mirami2010-12-22 20:57:00
Takes about a minute to set up beacons. 200 power, too.
Unknown2010-12-22 21:12:15
From what I've seen and heard, I'd just suggest allowing astrologers to predict when aether flares will happen (like they used to be able to tell the same re: nexus weakenings). This whole thing requires a lot of set-up so might as well let people know so they can get ready and clear some time out of their schedules.
Unknown2010-12-22 21:32:20
I'm just wondering if the constructs will be destroyed when the bubble fluxes.

If it does, that's quite a bit of commodities gone.
However, if it doesn't that gives the defending org an additional source of influencing the bubble.

Of course, the above assumes that a manned construct counts in the influencing of a bubble.
Lendren2010-12-22 21:36:23
QUOTE (Caerulo @ Dec 22 2010, 04:32 PM) <{POST_SNAPBACK}>
I'm just wondering if the constructs will be destroyed when the bubble fluxes.

HELP CONSTRUCTS sure seems to suggest so. I was expecting that they'd cost proportionately less than ones built in your Nexus World correspondingly, but if they do, I'm not seeing any sign of it. That's a pretty intense cost for something that will last... how long? We don't know yet.
Ssaliss2010-12-22 21:36:25
Personally I assume they're all destroyed. After all, that's what happens to guards, shrines and statues when villages turn.
Eventru2010-12-22 21:46:15
The costs of constructs were slashed massively (I vaguely remember them having power costs in the five digits, now it costs 1k).

And yes, they blow up when a flare happens.
Xenthos2010-12-22 21:48:35
QUOTE (Lendren @ Dec 22 2010, 04:36 PM) <{POST_SNAPBACK}>
HELP CONSTRUCTS sure seems to suggest so. I was expecting that they'd cost proportionately less than ones built in your Nexus World correspondingly, but if they do, I'm not seeing any sign of it. That's a pretty intense cost for something that will last... how long? We don't know yet.

Costs are down by huge amounts. The biggest one went from 60,000 power to 1,000 power! Commodity prices were slashed, too.
Unknown2010-12-22 22:01:25
Yeah, I'm not seeing how bubblixes are massively OP now that you can set up beacons as well.

They help, but aren't gamebreaking.
Unknown2010-12-22 22:35:20
QUOTE (Sojiro @ Dec 22 2010, 05:01 PM) <{POST_SNAPBACK}>
Yeah, I'm not seeing how bubblixes are massively OP now that you can set up beacons as well.

They help, but aren't gamebreaking.


They're at least game changing. My same complaints about bubblixes that I have about domoths carry over to here as well. Best option is to prevent their use during flares as NO ONE can claim they bought them for flares.

If they're being retired, then the mechanics should be changed in domoths as well. There are no other artifacts in the game that directly affect power-related events to the degree that bubblixes do, excluding the cubix during wildnodes. Cubixes can still be purchased too. If they're to be retired, limit their use during domoths and flares and offer refunds. Anything else is creating a permanent advantage that other orgs cannot hope to achieve or even prevent. If they're not going to be retired, then ignore my comments minus the one that the shouldn't be allowed during flares.
Lendren2010-12-22 23:01:42
QUOTE (Eventru @ Dec 22 2010, 04:46 PM) <{POST_SNAPBACK}>
The costs of constructs were slashed massively (I vaguely remember them having power costs in the five digits, now it costs 1k).

That's cool. HELP CONSTRUCTS doesn't mention that and that's as far as I've learned about this. But it still seems odd that a nearly-permanent one in your nexus world costs the same as a very-temporary one in an aetherbubble. I suppose it's no big deal though since everyone gets one-and-only-one "freebie" and there's so far as I know no way to attack it; the only time the difference (or lack thereof) could come into play is if you decide to destroy your nexus one, or do so by accident.
Eventru2010-12-22 23:22:51
QUOTE (Lendren @ Dec 22 2010, 06:01 PM) <{POST_SNAPBACK}>
That's cool. HELP CONSTRUCTS doesn't mention that and that's as far as I've learned about this. But it still seems odd that a nearly-permanent one in your nexus world costs the same as a very-temporary one in an aetherbubble. I suppose it's no big deal though since everyone gets one-and-only-one "freebie" and there's so far as I know no way to attack it; the only time the difference (or lack thereof) could come into play is if you decide to destroy your nexus one, or do so by accident.


That may be subject to change! Who knows.
Unknown2010-12-22 23:43:46
QUOTE (Sahmiam Mes'ard @ Dec 22 2010, 02:35 PM) <{POST_SNAPBACK}>
They're at least game changing. My same complaints about bubblixes that I have about domoths carry over to here as well. Best option is to prevent their use during flares as NO ONE can claim they bought them for flares.

If they're being retired, then the mechanics should be changed in domoths as well. There are no other artifacts in the game that directly affect power-related events to the degree that bubblixes do, excluding the cubix during wildnodes. Cubixes can still be purchased too. If they're to be retired, limit their use during domoths and flares and offer refunds. Anything else is creating a permanent advantage that other orgs cannot hope to achieve or even prevent. If they're not going to be retired, then ignore my comments minus the one that the shouldn't be allowed during flares.


No one knows if they're being retired yet, but if they aren't, then there really shouldn't be any complaint because anyone else can purchase these items, unlike certain crazy charisma runes.
Mirami2010-12-22 23:49:30
As long as they're not retired, I don't see such a big problem with them. Now, if they're retired, I'll be marching to a different drummer.

The problem lies less with the bubblixes and more with the 'needing more ships/gunners/whistles to win faster', IMO.
Unknown2010-12-23 00:09:07
QUOTE (Sojiro @ Dec 22 2010, 06:43 PM) <{POST_SNAPBACK}>
No one knows if they're being retired yet, but if they aren't, then there really shouldn't be any complaint because anyone else can purchase these items, unlike certain crazy charisma runes.


There's been some hints that they will be.

And without forgetting how powerful the charisma rune is, it still has less affect on an org than any one bubblix can. Only one person can benefit from that a time, where as the bubblixes can give the same benefit to multiple people simultaneously; you just have to following the user.
Unknown2010-12-23 01:28:22
However I do think a bubblix has just as much effect on an org about as much as pyramids/teleporting/cata map/whatever-bix/ships do, and I haven't heard anyone raise a fuss about those.

So I think everyone will learn to deal with it.
Lehki2010-12-23 01:46:39
QUOTE (Sojiro @ Dec 22 2010, 08:28 PM) <{POST_SNAPBACK}>
However I do think a bubblix has just as much effect on an org about as much as pyramids/teleporting/cata map/whatever-bix/ships do, and I haven't heard anyone raise a fuss about those.

So I think everyone will learn to deal with it.

The entire point of the complaints is that they are BETTER then ships and flashpoints. I think it would be just silly to try to argue against that, but how much better is the question. Also, you've never heard somebody raise a fuss about the Death map? Did you mean to say raise a fuss recently?
Unknown2010-12-23 01:50:23
QUOTE (Sojiro @ Dec 22 2010, 08:28 PM) <{POST_SNAPBACK}>
However I do think a bubblix has just as much effect on an org about as much as pyramids/teleporting/cata map/whatever-bix/ships do, and I haven't heard anyone raise a fuss about those.

So I think everyone will learn to deal with it.


Pyramids don't transport you anywhere that you can't get to without walking or using a cubix or using rifts or using tesseract, etc.. Cubixes and pyramids can still be purchased.

The only modes of travel to and from aetherbubbles are bubblixes and ships. One is vastly superior in that endeavor than the other, which is why I'm stating, "Do not retire bubblixes."
Unknown2010-12-23 02:03:39
Beacons, which are pretty great and arguably better than ships but worse than bubblixes.

The ways to and from bubbles aren't as bad as they were before, and every org has a ship with all the relevant flashpoints.

All I am saying is that bubblixes don't guarantee domoth/aetherspace victory (in fact, if anything bombard does), so I don't see people keep arguing that bubblixes will decide the aetherrevolt before they even occur.

And yeah I meant recently about the complaining. But tbh, since then, we've beaten orgs who had the death map up in revolts, so...
Unknown2010-12-23 02:10:19
QUOTE (Sojiro @ Dec 22 2010, 09:03 PM) <{POST_SNAPBACK}>
The ways to and from bubbles aren't as bad as they were before, and every org has a ship with all the relevant flashpoints.

... sad.gif