Romance of the Three Kingdoms: Struggle for Unity

by Tekora

Back to The Real World.

Dynami2011-02-23 21:24:45
QUOTE (Shamarah @ Feb 23 2011, 03:39 PM) <{POST_SNAPBACK}>
Here's a thought. Let's arbitrarily assume that the town is broken up 6/6/6/4 (6 in each kingdom, 4 various anti-Han). Wouldn't lynching completely at random bring a majority of the players closer to their victory condition? What does this imply about our optimal strategy?

Shouldn't it be 6/6/6/3/1? Each kingdom should have 6 players, then there are the 3 brothers, and....I don't know who the last person could be....
Ushaara2011-02-23 21:32:33
Ok, I've mainly been trying to get my head around the names etc. This was my summary for myself of people in the game

Anti-Han:
-----------
Dong Zhuo - Ability to daykill, if I understood the flavor text correctly.
Lu Bu - Vigilante or maybe Mason with Dong Zhuo? Standard nightkill.
Zhang Jiao (Casilu) - Yellow Turban Cult Leader. Dead.

Flavor text seems to suggest that there are no further Yellow Turban members, though there is still that unexplained Ssaliss rock-slide... Have put that down to a fourth unknown anti-Han warlord with an 'ambush' type day ability. As someone else posited, it might be like that Mock ability in the Umineko mafia which reduced the number of votes needed for a lynch.

Shu Empire:
--------------
Zhuge Liang (Llandros) - Dead, Master Strategist.
Guan Yu (Bali) - Dead, Mason with Liu Bei and Zhang Fei. Master Duellist.
Liu Bei - Mason & ?
Zhang Fei - Mason & from wiki reads to me like a doctor/bodyguard

Wei Empire:
-------------
Cao Cao- ?
Sima Yi - Master Strategist too maybe?

Wu Empire:
-------------
Zhou Yu - Master Strategist too maybe?
Sun Quan - ?


That would be 11 of the 22 roles accounted for. If right on Zhang Fei & Liu Bei, think it's unlikely that we'll see Liu Bei die anytime soon. For the same reasoning, not expecting Cao Cao or Sun Quan to die anytime soon either (that is, if they have the same mason/bodyguard thing going on).

One of the strategists could have potentially manipulated Dong Zhuo into eliminating Casilu, but yeah, unlikely.
Sylandra2011-02-23 21:48:40
QUOTE (Ushaara @ Feb 23 2011, 04:32 PM) <{POST_SNAPBACK}>
Ok, I've mainly been trying to get my head around the names etc. This was my summary for myself of people in the game

Anti-Han:
-----------
Dong Zhuo - Ability to daykill, if I understood the flavor text correctly.
Lu Bu - Vigilante or maybe Mason with Dong Zhuo? Standard nightkill.
Zhang Jiao (Casilu) - Yellow Turban Cult Leader. Dead.

Flavor text seems to suggest that there are no further Yellow Turban members, though there is still that unexplained Ssaliss rock-slide... Have put that down to a fourth unknown anti-Han warlord with an 'ambush' type day ability. As someone else posited, it might be like that Mock ability in the Umineko mafia which reduced the number of votes needed for a lynch.

Shu Empire:
--------------
Zhuge Liang (Llandros) - Dead, Master Strategist.
Guan Yu (Bali) - Dead, Mason with Liu Bei and Zhang Fei. Master Duellist.
Liu Bei - Mason & ?
Zhang Fei - Mason & from wiki reads to me like a doctor/bodyguard

Wei Empire:
-------------
Cao Cao- ?
Sima Yi - Master Strategist too maybe?

Wu Empire:
-------------
Zhou Yu - Master Strategist too maybe?
Sun Quan - ?


That would be 11 of the 22 roles accounted for. If right on Zhang Fei & Liu Bei, think it's unlikely that we'll see Liu Bei die anytime soon. For the same reasoning, not expecting Cao Cao or Sun Quan to die anytime soon either (that is, if they have the same mason/bodyguard thing going on).

One of the strategists could have potentially manipulated Dong Zhuo into eliminating Casilu, but yeah, unlikely.

Geez, this game is just loaded with people. Most of the other roles would probably be Wei and Wu, as I doubt Shu would get that huge of an advantage.

...Which is obvious but I honestly have nothing better to add to this. blush.gif
Shamarah2011-02-23 22:10:21
Speculating on names really isn't going to do anybody any good.

Honestly, I'm not even sure how we're meant to play this game. The format really devalues traditional scum-hunting.
Unknown2011-02-23 22:14:28
QUOTE (Shamarah @ Feb 23 2011, 05:10 PM) <{POST_SNAPBACK}>
Speculating on names really isn't going to do anybody any good.

Honestly, I'm not even sure how we're meant to play this game. The format really devalues traditional scum-hunting.

Yeah, I'm a bit at a loss at the moment. confused.gif
Razenth2011-02-23 22:14:29
Taking Shamarah's advice to heart, I will start randomly targeting people for lynch.

IG family first!

ORDER ARMY ATTACK Dynami
Ssaliss2011-02-23 22:57:29
Just so you know, I'll not post as heavilly as I did during day 1 due to... other distractions. Can't say I've seen many interesting things either for me to comment on so far, so that's about all I'll say right now.
Rika2011-02-23 23:38:42
I'd rather we hear from everyone and then go with lynching more lurkers.
Ssaliss2011-02-23 23:43:31
Hrm. Unless we get anything else to go on, sure... although to be quite frank, it'll definitely be a gain for Dong Zhou in that case. I'd rather avoid it if possible.
Razenth2011-02-23 23:51:31
That's okay too I guess, but I think the only other person who hasn't said anything at all is Kalanaya. So off with her head!

WITHDRAW FORCES FROM Dynami

ORDER ARMY ATTACK Kalanaya

... unless she says otherwise.
Razenth2011-02-23 23:59:24
Darn Tekora's misspelling of Kalaneya's name on the first post!

WITHDRAW FORCES FROM Kalaneya
Unknown2011-02-24 01:59:19
I think allowing lurkers to continue lurking hurts the game more than lynching townie lurkers hurts the town. As pro-Han, the main power we have is pushing for lynches, which usually generates more discussion in mafia games than waiting for someone to roleclaim--unlikely to happen within the three kingdoms. Stick beats carrot here.
Ileein2011-02-24 02:14:57
QUOTE (Xikue @ Feb 23 2011, 08:59 PM) <{POST_SNAPBACK}>
I think allowing lurkers to continue lurking hurts the game more than lynching townie lurkers hurts the town. As pro-Han, the main power we have is pushing for lynches, which usually generates more discussion in mafia games than waiting for someone to roleclaim--unlikely to happen within the three kingdoms. Stick beats carrot here.


I have to agree with this assessment. Who's most lurk...ish? Silferras? vOv
Ssaliss2011-02-24 02:21:09
The problem with lynching lurkers is that there is little discussion though. "Oh hey, that person is inactive. Let's lynch him." "Okay" isn't that informative in the end, really. Sure, if it comes to it, lynching lurkers is a "safe" way to go, but it's definitely nothing to start aiming for right at the start of a day.
Unknown2011-02-24 02:23:52
QUOTE (Ssaliss @ Feb 23 2011, 09:21 PM) <{POST_SNAPBACK}>
The problem with lynching lurkers is that there is little discussion though. "Oh hey, that person is inactive. Let's lynch him." "Okay" isn't that informative in the end, really. Sure, if it comes to it, lynching lurkers is a "safe" way to go, but it's definitely nothing to start aiming for right at the start of a day.

The problem is, though, that we don't really have any information to give. If we roleclaim, a good portion of the game immediately wants us dead. And no one is coming forward with anything they might have learned last night, so...I don't know. Not really sure where to go, so I feel like getting rid of inactive people is better than just letting the game stagnate. confused.gif
Rika2011-02-24 02:55:06
Really, if anyone roleclaims, they are dead no matter what. 2/3 of the game needs them dead, the remaining 1/3 don't want to say anything or they are dead too, so in the end everyone wants them dead.
Unknown2011-02-24 03:57:21
Is anyone else not totally falling in line with Shamarah's suggestion?

It does work, but it also hinges on the assumption that everyone is pretty much the same. I seriously doubt all characters are created equal, and anyone with killing powers is going to have a real edge towards the endgame. Since Dong Zhuo and Lu Bu both appear to have some means of killing, at least as nearly as we can discern, then this makes this an especially iffy proposal to me.

Name claims are kind of useless, but I don't think power claims are a complete waste of time. I am surprised that no one has thought to just look at powers, disregard names, and use that to try to map out at least a basic framework for where we all stand and who, if anyone, may be lying.

Granted, if describing your power reveals who you are, then you obviously won't want to go along. But I think any small bit of info being in the open can help us here.

So, without regard to anyone else thinking this is prudent, I'll go ahead and throw what I have out there for consideration:

I have a roleblocking power to use during night phases.

During the last "night", I tried to use it on Rika.

Ta.
Shamarah2011-02-24 05:13:57
Oh, I wasn't seriously advocating that we lynch at random, I was just musing about the strangeness of the setup. (Besides, how could we lynch completely at random? We have no way of trusting anyone to actually choose randomly.)

I agree with what has just been said regarding roleclaims, viz. power claims are useful but you'd have to be a complete idiot to claim your faction.
Unknown2011-02-24 06:16:35
I don't think mass power-claiming is a great idea either. I'd only claim if I had some useful information.
Llesvelt2011-02-24 06:22:36
Surely there must be someone who can investigate and is pro-Han?

If you people exist, work your magic.