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by Ssaliss

Back to Common Grounds.

Arel2011-03-26 03:25:46
QUOTE (Eventru @ Mar 25 2011, 11:22 PM) <{POST_SNAPBACK}>
The Mark increases offerings by 10% (this includes Godrealm mobs which, as an aside, a bug was fixed and their value now scales on the size of the godrealm). It stacks with the godrealm-size offering bonus.

So you're making like 20k per godrealm mob now? tongue.gif

Also, do the +demi weight arties stack or is only one usable (while you're in the clarifying mood).
Eventru2011-03-26 03:26:44
QUOTE (Arel @ Mar 25 2011, 11:25 PM) <{POST_SNAPBACK}>
So you're making like 20k per godrealm mob now? tongue.gif


No, 80k.
Unknown2011-03-26 03:27:40
QUOTE (Eventru @ Mar 25 2011, 10:22 PM) <{POST_SNAPBACK}>
(this includes Godrealm mobs which, as an aside, a bug was fixed and their value now scales on the size of the godrealm)


Hey, now I'm curious - does the value of the loss if they are killed also increase at the same rate? /offtopic
Lehki2011-03-26 03:31:57
QUOTE (Vendetta Morendo @ Mar 25 2011, 11:27 PM) <{POST_SNAPBACK}>
Hey, now I'm curious - does the value of the loss if they are killed also increase at the same rate? /offtopic

It really should considering how dangerous it is to try and raid those things. x,x
Eventru2011-03-26 03:34:12
QUOTE (Vendetta Morendo @ Mar 25 2011, 11:27 PM) <{POST_SNAPBACK}>
Hey, now I'm curious - does the value of the loss if they are killed also increase at the same rate? /offtopic


Interesting question.

Shouldn't! Terribly off-topic though.
Esano2011-03-26 03:35:32
When will this bug fix be loaded?
CODE
2011/03/26 03:34:40 - +1000 essence from the influencing of a gigantic maggot by Cauthorn.
Lawliet2011-03-26 03:37:03
Was wondering that, was influencing just a few minutes ago and Eventrus mobs are still only worth 1K :<
Arel2011-03-26 03:38:55
I bugged it, but maybe the just haven't loaded the fix yet?
Unknown2011-03-26 03:42:17
Does the illusion rune also increase the time offensive affliction illusions like claws, phantoms, etc. last as well? Example: claws lasts (making it up) 30s on an enemy before fading, with the rune, does it increase to 45s or something?

What about glamours attacks? Glamours in general? I know maze is an illusion, so does it increase the time maze lasts as well?
Talan2011-03-26 03:45:47
QUOTE (Eventru @ Mar 25 2011, 11:22 PM) <{POST_SNAPBACK}>
The summon resistance increase is relatively the same as any other summon resistance ability (it's not a set % gain), in terms of benefit.

I'm confused by this... are you saying it's less useful, or not useful if you have another form of summoning resistance (as in low/high magic)? Is it diminished effect?
Eventru2011-03-26 03:48:36
QUOTE (Talan @ Mar 25 2011, 11:45 PM) <{POST_SNAPBACK}>
I'm confused by this... are you saying it's less useful, or not useful if you have another form of summoning resistance (as in low/high magic)? Is it diminished effect?


No, I'm saying the subroutine that handles it is very complex so saying it's a set % isn't exactly proper (or rather, I'm not sure if it relates directly to a percentage or not). I'm saying it's as useful as any other form of summoning resistance and they, to my knowledge, stack. I do not believe there is any diminishing return in effect for summon resistance, as there is stats.
Talan2011-03-26 03:49:28
Thanks!
Eventru2011-03-26 03:51:18
QUOTE (Sojiro @ Mar 25 2011, 11:42 PM) <{POST_SNAPBACK}>
Does the illusion rune also increase the time offensive affliction illusions like claws, phantoms, etc. as well?

What about glamours attacks? Glamours in general?


It increases the length of time all illusions last. If it's an illusion that is listed on ILLUSIONS with a time under 'Duration', its time is increased (by +50%, iirc). Saying 'etc' is vague.
Unknown2011-03-26 04:04:54
Hmm the auction items here don't excite me like last time, and now I actually have credits... it feels like this time around is more combat-focused. I feel sorry for the warriors/monks who have to bust out their wallets for those rare limited-edition pliers though ohmy.gif
Shamarah2011-03-26 04:14:44
Hey, they used my illusion rune idea!
Lilija2011-03-26 04:18:23
Pliers make me sad. I was going to say more, but that really sums it up. The auction price will be outrageous, so if/when it's released as a standard artifact, said price will also be outrageous. I have nothing against Estarra or whoever it is that gets the cash making a buck, but when you've already poured that much money/time into making your chosen class viable/competitive...

Oh well. C'est la vie dans Lusternia.
Lorina2011-03-26 04:29:08
Le sigh, poor. I really want you, Divine manna and mark! >:(
Esano2011-03-26 04:38:58
I'm a bit worried about the illusion rune. Perma maze seems ... uh ... problematic.
Arel2011-03-26 04:53:35
QUOTE (Esano @ Mar 26 2011, 12:38 AM) <{POST_SNAPBACK}>
I'm a bit worried about the illusion rune. Perma maze seems ... uh ... problematic.

You can always just walk out of it. It also gives you more time to get out before you get hit with the extra affs from being in it when it fades (if the rune affects mazes).
Azula2011-03-26 05:19:55
Aww why one scythe only? Please add more PLEASE!!! Malarious help me get this through!