Monk/Knight changes

by Ilyssa

Back to Combat Guide.

Ilyssa2011-04-02 00:29:42
QUOTE (Announce Post 1749 @ Dvarsh 24 292 CE)
o We've made a dramatic adjustment to the combat damage formulas forknights and monks. It should be obvious after some testing.

I haven't had the chance to test this yet. Has anyone else?
Rivius2011-04-02 01:49:10
I see no real difference, but I'll have to test it out more I guess.
Ilyssa2011-04-02 02:18:31
QUOTE (Rivius @ Apr 1 2011, 09:49 PM) <{POST_SNAPBACK}>
I see no real difference, but I'll have to test it out more I guess.

The same so far.
Everiine2011-04-02 02:43:47
We haven't figured out if it is an April Fools or not yet.
Unknown2011-04-02 07:10:39
Don't joke about things people badly want :S Oh to be Winnae again...
Raeri2011-04-02 07:19:45
QUOTE (Jello @ Apr 2 2011, 06:10 PM) <{POST_SNAPBACK}>
Don't joke about things people badly want :S Oh to be Winnae again...


Winnae should totally come back!
Rivius2011-04-02 10:12:56
Well, it's a weird joke I guess, if that's true, but it definitely looks like it.
Ilyssa2011-04-02 14:22:10
:I
Unknown2011-04-02 16:56:15
Honestly Winnae, maybe you can't do great one on one as a tae'dae, but it's not like you can't be quite useful in groups. Tackling, blocking, heck, you could even make a big damage/wounding/min speed weapon and puissance/assault in a location other knights are hitting- this is easy enough to coordinate, even I do it on the fly- see blademaster hitting leg? Puissance, assault leg. Since I assume Winnae is a PB from your sig, you even have a timed insta to help in groups, and against many damage types, you're annoyingly hard to hurt.

The game might be balanced around 1v1, but it revolves around groups.
Unknown2011-04-02 20:56:47
You're right about the attacks, I did that for a bit. But the tackling and blocking doesn't work too well since there's titans and demigods changing their size everywhere, I could never block or move anyone sad.gif

I also made Winnae a Ninjakari :X This was before the racial revamps that had me hoping for a tae'dae buff made them even slower.
Everiine2011-04-02 21:52:22
QUOTE (Jello @ Apr 2 2011, 04:56 PM) <{POST_SNAPBACK}>
This was before the racial revamps that had me hoping for a tae'dae buff made them even slower.

Yeah, it is unfortunate that every time we have a racial "rebalancing", the races that are most in need of a rebalancing are instead further unbalanced. This has happened both times there has been a rebalancing in my memory.
Unknown2011-04-07 03:46:24
QUOTE (Everiine @ Apr 1 2011, 09:43 PM) <{POST_SNAPBACK}>
We haven't figured out if it is an April Fools or not yet.


Eventru all but confirmed that it was over envoys.