Too many credits...

by Unknown

Back to Common Grounds.

Unknown2011-07-04 17:07:31
Well I've become addicted to the Wheel and it has graciously provided me with lots of credits, bound credits, and dingbats. I'm a shadowdancer and tri-transed all three guild skills. The rest of my skills look as follows:

Combat Expert Melee
Resilience Inept Fitness
Discernment Gifted Intellect
Lowmagic Inept Arcana
Planar Expert Mysticism
Discipline Fabled Willpower
Environment Apprentice Communion
Influence Transcendent Magnetism
Dramatics Apprentice Performance
Arts Capable Finearts
Beastmastery Inept Magnetism
Aethercraft Apprentice Mysticism

Trade Skills Rank Pool
------------- ------------ ------------
None

Guild Skills Rank Pool
------------- ------------ ------------
Totems Transcendent Arcana
Night
Nature Transcendent Mysticism
Wicca
Hexes Transcendent Willpower



I have about 300 credits, 100 bound credits, and 280 dingbats left after getting the above stuff. Any recommendations on what I should trans? I probably going to start getting more and more involved in combat as I start to learn the game more. I'm not sure what else I want to do besides that yet. I was looking into the trade skills but think I might hold off on those for now, not sure. Any and all input is greatly appreciated. Thanks!
Lilia2011-07-04 17:17:02
Get Green in Lowmagic, tumbling in Enviroment, and put some lessons into Resilience to start off.
Everiine2011-07-04 17:18:18
Everiine could use credits.... wink.gif
Lehki2011-07-04 17:19:10
For combat, you'll want to learn Lowmagic up to at least Green which is a must have for slit and pipe locks

Trans Discipline is good for the fastest power recovery and focus body times.

And as much Combat and Resilience as you can afford.

Unknown2011-07-04 19:02:06
I got tumbling in environment and green in low magic. Trying to decide if i want to put more lessons into combat to get shieldstun or to put some into resilience. I'm also trying to decide if I want to get beastmastery up just because it seems like a fun skill.

Edit: Any good/useful things I can buy with the 280 dingbats I have or should I just sell them?
Razenth2011-07-04 19:27:35
Surfboard.
Sylphas2011-07-04 21:34:02
QUOTE (Xyas @ Jul 4 2011, 03:02 PM) <{POST_SNAPBACK}>
I got tumbling in environment and green in low magic. Trying to decide if i want to put more lessons into combat to get shieldstun or to put some into resilience. I'm also trying to decide if I want to get beastmastery up just because it seems like a fun skill.

Edit: Any good/useful things I can buy with the 280 dingbats I have or should I just sell them?


Map of Mystery and/or Surfboard, or get 20 more and buy a bubblix.
Unknown2011-07-05 15:03:35
Alright I'm trans in discipline, shieldstun in combat. Time to trans resilience or should i go for beastmastery? Is beastmastery good at combat at all or is it just mostly for roleplaying? Thanks again?

Oh yeah...what does the bubblix do? And I'm up to 300 dingbats now if that makes a difference.
Enyalida2011-07-05 15:23:31
It instantly moves you from any outdoors location to the aetherdock room of the bubble it's for, and likewise from any outdoor room on that one bubble back to the Main Aetherplex.
Arel2011-07-05 22:39:24
QUOTE (Enyalida @ Jul 5 2011, 08:23 AM) <{POST_SNAPBACK}>
It instantly moves you from any outdoors location to the aetherdock room of the bubble it's for, and likewise from any outdoor room on that one bubble back to the Main Aetherplex.

I don't know that it has to be an outdoor room on the bubble. The Xion bubblix works anywhere on the bubble so far as I've seen.
Razenth2011-07-05 22:43:08
tbh, I wouldn't get the bubblix. Map and/or surfboard have more utility.
Turnus2011-07-05 23:10:20
Or sell the dingbats for credits.
Sylphas2011-07-06 01:16:41
QUOTE (Razenth @ Jul 5 2011, 06:43 PM) <{POST_SNAPBACK}>
tbh, I wouldn't get the bubblix. Map and/or surfboard have more utility.


Maybe I say this only because I have all of those (and a nose), but I really do love my icicle. It's basically a bashing area that I would otherwise never get to, and in a pinch it puts my manse two rooms away from most places.
Enyalida2011-07-06 02:35:04
Eh, going to shoehorn in my own too many credits question...
Should I trans Ecology or Runes?
Runes has some very attractive options and is better at hard and fast afflicting then eco, but eco has more dmp, more utility/special affing skills and uses poisons. I've gotten some good advice, but I'm totally on the fence here.

EDIT: And yes, I advise at lower tiers to sell your dingbats for credits, mostly for lessons.
Qistrel2011-07-06 10:17:12
Well...seeing as people are asking 'what should I learn next'...

What would be better for bashing, Stagform (for regen) or Philosopher's Stone (for sip boosting)?

I'm closer to trans in Stag than in Lorecraft, but transing Lorecraft would mean I could make the four purgatives and the influencing oils.
Raeri2011-07-06 11:31:37
QUOTE (Starfire Q @ Jul 6 2011, 08:17 PM) <{POST_SNAPBACK}>
Well...seeing as people are asking 'what should I learn next'...

What would be better for bashing, Stagform (for regen) or Philosopher's Stone (for sip boosting)?

I'm closer to trans in Stag than in Lorecraft, but transing Lorecraft would mean I could make the four purgatives and the influencing oils.


Stag for a bigger medbag, maybe. Depends if you use your medbag while bashing.