Short Questions: Three

by Unknown

Back to Common Grounds.

Malarious2012-04-23 00:12:02
Just curious.... Celestines and Nihilists are based on equilibrium. Why are institute and illuminati based on balance? This gives them much better race choices for speed (aslaran and faeling).

Another question, why is balestone 3.2s base instead of the game wide 4?
Unknown2012-04-23 00:29:41
They're half and half: Transmology/Harmonics is balanced based while Paradigmatics/Aeonics is on equilibrium.

Balestone is 3.2 base due to a previous report that lowered the balance time and make the damage decrease when in groups, iirc.
Malarious2012-04-23 00:36:29
Greleag:

They're half and half: Transmology/Harmonics is balanced based while Paradigmatics/Aeonics is on equilibrium.

Balestone is 3.2 base due to a previous report that lowered the balance time and make the damage decrease when in groups, iirc.


Balestone does not have a report that lowered its base time. Only a change to lower its damage levels in groups. And while we envoyed for the damage to scale to people, it still does 1600 damage a pop to 6 people. Or just shy of 10K total damage for 2 power. As aslaran you can do this every 2.8s. It does not seem to scale, and it got faster.

I was not worrying about paradigmatics and aeonics. Only the prime skills.
Unknown2012-04-23 07:14:52
Malarious:

Just curious.... Celestines and Nihilists are based on equilibrium. Why are institute and illuminati based on balance? This gives them much better race choices for speed (aslaran and faeling).


I'd guess it's simply that Transmology and Harmonics are physical sets, clawing, leaping, spinning crystals etc. Equilibrium for those wouldn't make sense.
Malarious2012-04-23 20:56:47

I'd guess it's simply that Transmology and Harmonics are physical sets, clawing, leaping, spinning crystals etc. Equilibrium for those wouldn't make sense.


Torture is slapping a demon to hut someone, thats eq based. Rubbing soulless is eq based (dont ask me why). Balestone should be 4s, regardless of eq/bal. And balestone is channeling magic through stones, or why would you need a few different stones?
Enyalida2012-04-25 19:02:36
Perhaps not exactly a simple or short question but:

Exactly what are the anomalies IC? Presumably the idea is that we have no idea what they are and they don't exist IC at all, so when one of them pops out to fix something, we are all perfectly confused.
Ssaliss2012-04-25 19:12:39
I've always seen the anomalies (and as such the chats with them) as completely OOC; I'd never mention ICly that I spoke to Iosai, for instance.
Lilia2012-04-25 20:13:29
I tend to use the generic term 'the Fates' to describe any interaction with the admin in their admin roles. A bug report is 'informing the Fates of a misweave', and Iosai just happens to be the 'Fate' who usually handles them.
Unknown2012-04-25 21:36:09
Else the 'Powers That Be' is a useful catchall for the various Administrative beings. I tend to just gloss over the OOC bits and accept something happened IC just nothing that a mortal can process.
Enyalida2012-04-25 22:19:24
The Fates are totally IC entities though, and pop up all the time IC, as well as in the histories (right?). And Iosai is specifically NOT a fate, none of the coder gods are, they are specifically a separate type of thing and have their own identities. I'm asking because I'm writing a little lore article thing about the fates that may or may not mention 'anomalies', who we just cannot explain IC.
Kiradawea2012-04-26 00:21:01
Don't. They're OOC roles and I'm pretty sure that's been mentioned in an announce post at an earlier point. Too tired to check right now, but I'll take a look and see if I can't find it again later.
Enyalida2012-04-26 00:28:43
Er. The Fates show up in the histories, whatchu talking about? And Sior/Iosai have IC HELP files, just little explanation as to their actual nature, or what sets them apart from the other gods.
Unknown2012-04-26 00:39:18
ICly, Sior and Iosai are a pair of reclusive Elder Gods that, much like Roark, prefer to do their own thing up in the Havens than boss mortals around.
Unknown2012-04-26 00:47:07
The Norns, Oneroi and Charites are the ones with no IC role.

The Anomalies are just anomalous. It's like you(Estarra) were rooting around in your backyard, the fabric of space, and a dwarf popped out of that hole you were going to plant a japanese cypress in. Then she started patching up the masonry on your home. Because you really let it go, and all of the pixies that live in your walls are starting to get uppity.
Malarious2012-04-26 05:51:08
What Iytha said.

Sior and Iosai are reclusive, I know Iosai's message says she has no IC role. That to me means she has no ROLE to fill, not that she does not exist. She is not an Order divine, but she is there!
Rivius2012-04-26 11:14:14
Do they even count as Elders? I'd like to just think of them as big mysteries and leave it at that.
Unknown2012-04-26 16:02:54
help roark
11.1.2 ROARK LIBERTAS

Roark is one of the most ancient of the elder gods and is responsible for
liberating Estarra.

help iosai
11.1.26 IOSAI THE ANOMALY

Iosai returned to the First World at the summons of Her brother, Sior, to assist Him in His work.
Bearing an identical quill as Her brother, Iosai weaves the fabric of creation as She sees fit, the
essence of existence spilling forth from the slightest movement of Her fingers.

help sior
11.1.17 SIOR THE ANOMALY

The fabric of being and of all that is seen has evolved from a curious language indeed. With words
writ from the quill of Sior, rivers flow, ingenious powers spark and planes wink from existence.

It is believed that he works closely with Roark Libertas in understanding and maintaining the fabric of creation.


They all have sort of... IC explanations/reasons to be there. They're just not "Order" Elders.
Unknown2012-04-26 19:18:25
For magic-source attacks, what is going to provide a larger buff - War blessing or Knowledge blessing?
Xiel2012-04-26 19:19:20
War.
Unknown2012-04-26 19:19:56
Wow, that was quick. Thanks!