Unknown2012-07-14 10:05:10
ANNOUNCE NEWS #2040
Date: 7/14/2012 at 9:54
From: Iosai the Anomaly
To : Everyone
Subj: Envoy Reports - June 2012.
o Barghests now only affect the person they are aggressive against. If
the target is deaf, there is a 50% chance they will be stunned for 1
second. Report 761.
o Musical instruments are now more likely to gain multiple percentage
points of bonding in a single day. Report 797.
o Paradigmatics Figment now has a third-person message for when it
fires. Report 814.
o The prompt will now show the letter 'm' in your stats section if you
are mounted. GMCP will report the name of the beast you are mounted on
under Char.Vitals.mount. CONFIG PROMPT MOUNTED ON/OFF. Report 833.
o Aeonics Foresight nowe costs 1 power. Report 846.
o Acrobatics TripleFlash no longers loses effectiveness in the seconds
following a successful dodge. Reort 855.
o The Karma Death blessing now shows which affliction it prevented when
it procs. Report 897.
o There is a new skill in Tinkering - Miniaturise! Report 804.
o The progression of crotamine will now be frozen while in various
"locked-out" states, such as Geomancy Fleshstone, Wicca Toadcurse, or
Sacraments Inquisition. Report 862.
o When bonded to a gate (Planar GateMaster), there is now only a 33%
chance for a 1-power drain per IG day instead of 100%. Bonded gates now
last twice as long. Report 871.
o If you have Planar GateMaster, the Surveying ability in Environment
will let you see where a gate leads. Report 871.
o Loralaria's CrystalSong ability now only costs 1p. Report 861.
o Necromancy DeathMark now grants a deepwound healing malus of
approximately 10 points per DeathMark level when curing via application
of a healing potion. Report 851.
o Beastmastery Kicking now works differently. Instead of kicking them
out of the room, you will kick them to the ground, stealing balance and
knocking them prone. Report 860.
o Combat KeenEye now works for the following poison-inducing attacks:
Ecology Fetish, Beastmastery Spit, Nekotai Sprongcree, Nekotai
ScorpionSpit, Stealth Blowgun, Tracking SpikePits, and Tracking Darts.
Report 860.
Sylphas2012-07-14 22:34:08
o If you have Planar GateMaster, the Surveying ability in Environment
will let you see where a gate leads. Report 871.
:wub: I LOVE YOU IOSAI.
Veyrzhul2012-07-16 05:46:08
o The progression of crotamine will now be frozen while in various
"locked-out" states, such as Geomancy Fleshstone, Wicca Toadcurse, or
Sacraments Inquisition. Report 862
It surprised me a bit how this ended up. Toadcurse cures all afflictions anyway when it happens (correct me if I'm wrong) and Inquisition isn't an out-of-phase state. Not that it matters much, I don't think anyone uses crotamine with Inquisition.
One particular instance of such a skill should NOT stop crotamine progression, however (not sure if it does now) - Suspendedanimation. Crotamine death (and bleedout) should remain possible for that.
Silvanus2012-09-13 20:36:43
ENVOYS NEWS #707
Date: 9/13/2012 at 20:31
From: Iosai the Anomaly
To : Everyone
Subj: Envoy Reports - August 2012.
o The effects of alcohol withdrawal have been reduced. Report 837.
o Squad commands now consume half the equilibrium they did before.
Report 866.
o Druidry's Swarm passive no longer has a chance to cause two levels of
allergies in the trees. Report 880.
o Telekinesis Burst's chance to cause 1 vessel has increased, and the
chance to cause 3 vessels decreased. Report 898.
o Aeonics Insight now shows the name of the affliction it prevents.
Report 926.
o Loralaria's ClearCapriccio now ticks alacrity instantly and cures two
afflictions on use. If a diamond is attached, Alacrity will continue for
three bonus ticks and two bonus afflictions will be cured instantly.
Report 932.
o A few basic commands can now be used while in some locked-down states,
such as Glamours Nature/Statue, Crow Hibernate, Shamanism Trance, and
meditation. Report 935.
o The bleeding given by Wicca Redcap has been made more reliable. The
damage given by a bloodfed barghest has been decreased, but the bleeding
increased. Report 940.
o Discipline's Breathing skill now functions outside of DMP. It starts
out giving a 100% resistance to asphyxiation damage. This decrases by 5%
every 3 seconds. After one minute, you will have no protection and will
be recovering your breath for another minute. Any skills that modify the
hold breath counter will still have a proportional effect on reducing
the timer. Report 801.
o Crow's CrowTongue ability can now be used to target other players and
use prefatory phrases. All say commands will now parse out any emoticons
if the say-type does not support them (and would end up in plain-text).
Report
o As an aside (not as a result of an Envoy report), any forced command
that would try to consume 5 or more power from the victim will now be
resisted.
o The confusion affliction found in Baalphegar's pact for Nihilists has
been replaced by a new affliction: DarkFate. Report 930.
o Grace has been almost completely removed. It is no longer possible to
receive permanent grace. You may in some circumstances still get grace
(eg after using the arena), but it will generally last no longer than
fifteen seconds. A notable exception is post-village grace, which
remains at two minutes. Report 931.
o The following skills now have caster-side messages if the caster is in
the room when the effect dissipates: Paradigmatics BadLuck and
GreyWhispers, Aeonics Oracle and TimeEchoes, Sacraments Heretic and
Infidel, Tarot Dreamer, and Moon Dark. Nature Faeriefire has a room-wide
fade message. Report 901.
o REFRESH POWER and REFRESH ME now require that neither ability has been
used in order to use one. REFRESHnow only works for
other Order members, not yourself. Report 903.
o Music's PerfectFifth now only breaks after a Druid raises their cudgel
if the bard and the victim are actually separated at the end of the
movement. Report 910.
o There is a new skill in Ecology: SnakeBond! Report 896.
o Telepathy's Interference ability now only halves mob damage resistance
and has no effect against damage types to which the creature is immune.
No report (admin decision).
Penned by My hand on the 18th of Shanthin, in the year 334 CE.
Love the grace change more then anything.
Unknown2012-09-13 21:07:01
Poor TP. They'll not like that.
Anybody have a list of all the afflictions that report 932 cures, please?
Anybody have a list of all the afflictions that report 932 cures, please?
Rivius2012-09-13 22:35:09
What does darkfate knock off balance?
Silvanus2012-09-13 22:49:50
diagnose
You are:
* * * * * AFFLICTION VARIABLES RESET * * * * *
deaf.
suffering from epilepsy.
an insomniac.
You have 3 afflictions.
5291h, 6514m, 5700e, 10p, 21900en, 30900w Blrxkd<>- (XBHSPFA) {94.3617} +207
You have recovered equilibrium. 0.7599
5291h, 6514m, 5700e, 10p, 21900en, 30900w Belrxkd<>- (XBHSPFA) {95.124}
A hideous archdemon grabs your shoulders and gutturally whispers into your mind. Though the language is harsh and unknown, the words twist in your brain over and over.
You are afflicted with an unknown ailment.
5291h, 6264m, 5700e, 10p, 21900en, 30900w Belrxkd<>- (XBHSPFA) {97.891} -250
outr kombu
eat kombu
focus mind
active system enabled
You remove 1 kombu, bringing the total in the rift to 637.
5291h, 6264m, 5700e, 10p, 21900en, 30900w Belrxkd<>- (XBHSPFA) {98.343}
You eat kombu seaweed.
The herb tastes foul and spoiled as you muse on your dark fate.
5291h, 6264m, 5700e, 10p, 21900en, 30900w Belrxkd<>- (XB*SPFA) {98.3978}
You are too caught up in your dark fate to focus your mind.
5291h, 6014m, 5700e, 10p, 21900en, 30825w Belrxkd<>- (XB*SPFA) {98.4025} -250
focus mind
You are too caught up in your dark fate to focus your mind.
5291h, 5764m, 5700e, 10p, 21900en, 30750w Belrxkd<>- (XB*SPFA) {98.6229} -250
focus mind
You are too caught up in your dark fate to focus your mind.
5291h, 5514m, 5700e, 10p, 21900en, 30675w Belrxkd<>- (XB*SPFA) {98.6973} -250
outr sparkleberry
eat sparkleberry
focus mind
You remove 1 sparkleberry, bringing the total in the rift to 1181.
5291h, 5514m, 5700e, 10p, 21900en, 30675w Belrxkd<>- (XB*SPFA) {98.7598}
You eat a sparkleberry.
The herb tastes foul and spoiled as you muse on your dark fate.
5291h, 4751m, 5700e, 10p, 21900en, 30000w Belrxkd<>- (*B*SPFA) {99.9089}
The dark fate shrouding your mind has passed.
5291h, 4751m, 5700e, 10p, 21900en, 30000w Belrxkd<>- (*B*SPFA) {99.9153}
Editted to add: Not a complete log since I spammed ate some herbs in that time. Just shows the important lines.
Unknown2012-09-13 23:19:09
It needs a diagnose line yet.
Silvanus2012-09-13 23:30:14
It does not have one, its not an affliction that needs curing. Just something that prevents curing for 1.5 to 2.5 seconds. Average of 2 seconds.
Enyalida2012-09-13 23:48:09
It should still have a def line, other incurable affs do.
Rivius2012-09-14 00:06:51
Is your herb/focus/sparkleberry balance stolen when you eat the herbs or sparkleberry (or try to focus mind)? From the log it seems like no, but you said it wasn't complete.
Unknown2012-09-14 00:22:19
It apparently blocks herbs and focus mind 100% for the duration, so it's a failure thing.
And, yes, it still needs a diagnose line. :P
And, yes, it still needs a diagnose line. :P
Rivius2012-09-14 00:34:46
Oh, I'd like a diagnose line too, thanks.
Iosai2012-09-14 07:08:30
It should have one now (I thought I put it in yesterday about an hour after Envoys).
Edit: I apparently did not load the changes. There is now a diagnose line.
Edit: I apparently did not load the changes. There is now a diagnose line.
Silvanus2012-09-14 19:11:25
A hideous archdemon grabs your shoulders and gutturally whispers into your mind. Though the language is harsh and unknown, the words twist in your brain over and over.
You are afflicted with an unknown ailment.
5291h, 5660m, 5100e, 9p, 21900en, 30506w Belrxdb<>- (XBHSPFA) {43.6865} +330
diagnose
You are:
* * * * * AFFLICTION VARIABLES RESET * * * * *
darkly fated.
blind.
deaf.
an insomniac.
You have 4 afflictions.
5291h, 5660m, 5100e, 9p, 21900en, 30506w Blrxdb<>- (XBHSPFA) {44.1544}
You have recovered equilibrium. 0.609
5291h, 5660m, 5100e, 9p, 21900en, 30506w Belrxdb<>- (XBHSPFA) {44.7656}
The dark fate shrouding your mind has passed.
Unknown2012-09-14 20:04:14
:D
Silvanus casts dark fate!
You are darkly fated!
Veyrzhul2012-09-16 10:44:51
o As an aside (not as a result of an Envoy report), any forced command
that would try to consume 5 or more power from the victim will now be
resisted.
I'm curious how such a pretty significant 'aside' came to be, really. Unneeded and just another knee in the face of a skillset that has little to offer besides instant forced command.
------------------------------------------------------------------------
EDIT to bring up something from current submitted reports 885 and 960:
I recently fought Celina in an ffa and have a few numbers from that fight to throw into the ring; percentages are always rounded down to the second digit after the comma.
My max mana: 7825 (not the highest you will find, but not low at all, either)
Mana lost on banshee attack: 882 (11.27%)
Mana lost on lash: 1235 (15.78%)
Mana lost on final twist: 2091 (26.72%) - had several of those, always the same number
Those three things add up to 53.77% of my total mana.
The deal is, the final twist has a stun and aeon on top of the mana drain, so it is easy to time the barghest to hit during that time. Unfortunately, I don't have timestamps for the fight, so I cannot say how long the stun is, but Celina repeatedly got one attack off (nightgaze or lash) right after the stun wore off, but before aeon could be cured. So the above total mana drain is well-possible within the stun/aeon time of the final twist.
Anything that
a) gives a shadowdancer a high enough passive recurring burst mana drain to make lash unnecessary (they can just build up to 6 twists, then spam contemplate within the last 3 or so seconds before the ents hit and do the final twist if mana is already down 12% or more)
or B) makes extending the aeon enough for a second attack after the final twist (which would then be the toadcurse) trivial
tips the scale in this to overpowered. Take that into consideration for the reports, please.
Kagato2012-10-17 09:30:02
ANNOUNCE NEWS #2082
Date: 10/17/2012 at 9:19
From: Iosai the Anomaly
To : Everyone
Subj: Envoy Reports - September 2012.
o Night Gather will prevent mana regeneration of players without the
Night skill. Report 885.
o There is a new skill in Necroscream: Dyscrasia! Report 904.
o Shamanism Frogs can now hit each person up to three times. The chance
for each successive hit decreases with the number of people in the room.
Report 918.
o Minstrelry DrinkingSong reduces the chance to fumble by approximately
25%. Report 937.
o Harmonics Bloodstone will now give an affliction when it hits its
target that causes clotting to fail approximately 20% of the time. This
affliction will cure by itself as you try to clot. Report 947.
o You can now CLOT #, where # is a multiplier. This multiplier is
ignored under command-delay conditions. Report 929.
o Levitation no longer gives immunity against Environment's Shaking
ability, though it will prevent any damage that falling from the trees
might cause. Cling gives a good resistance to shaking, which is
increased if you have both Cling in Environment and are bonded to the
Monkey totem; Crow Perch gives immunity. Shaking now has a balance cost
associated with it. Report 952.
o Loralaria's FleckedFortissimo song power now ticks alongside
VioletVibrato and RedRubato. Report 967.
o Music's Powerspikes affliction (MajorSeventh) should now always cure
last among the auric afflictions when removed by a "random cure"-type
skill. Report 958.
o The Shadowdancer's Champion pet, Black Shuck, has received new
afflictions: approximately 300 bleeding, blackout, and throatlock.
Report 960.
o Veneration abilities that affect Godrealms now affect both the realm
and temple areas. Report 965.
o There is a new skill in Artisan: TowelingStation! Report 884.
o You can now use an ARM modifier in Stratagems. This will cause the
entry to trigger with only one arm on balance. Report 789.
o Enchanters can now disenchant flame sigils on other objects. Report
948.
Must admit I particularly like the change to veneration.
Llandros2012-10-17 14:49:36
FYI
Dyscrasia doesn't change the sickening plague message. It just doesn't make you hungry anymore and you might get 2 plague affs instead of 1. You have to have your song up to use them.
Syntax:
Plaguecall Dyscrasia
Plaguecall Eucrasia
Power: 2p (the Megalith of Power) (dyscrasia)
By modifying the timbre and pitch of your melodies for dyscrasia, you can draw out the pain and suffering caused by your sickening plague and increase the likelihood of causing worms and pox. Your victims will no longer suffer pangs of hunger, but you will gain a 25% chance of causing a second plague affliction
Eucrasia will return your plague to normal.
Dyscrasia doesn't change the sickening plague message. It just doesn't make you hungry anymore and you might get 2 plague affs instead of 1. You have to have your song up to use them.
Syntax:
Plaguecall Dyscrasia
Plaguecall Eucrasia
Power: 2p (the Megalith of Power) (dyscrasia)
By modifying the timbre and pitch of your melodies for dyscrasia, you can draw out the pain and suffering caused by your sickening plague and increase the likelihood of causing worms and pox. Your victims will no longer suffer pangs of hunger, but you will gain a 25% chance of causing a second plague affliction
Eucrasia will return your plague to normal.
Ssaliss2012-10-17 15:03:45
So... What does the towelingstation do? Reduce the wear-and-tear on the figurines?