Ssaliss2011-12-07 16:47:46
No, it's called being bugged for five years.
Unknown2011-12-07 16:53:10
I don't want to sound like Mr. Indecisive here, though despite being the OP, Iosai had this down as a bug.
As much as I, and I am sure many others feel downtrodden by this information, that's how it stands.
I'm done with this. It was a fun thing to code and whilst not as effective as I originally planned, is still nice.
As much as I, and I am sure many others feel downtrodden by this information, that's how it stands.
I'm done with this. It was a fun thing to code and whilst not as effective as I originally planned, is still nice.
Eventru2011-12-08 00:19:11
We could always change it back.
I'm sure it's time for it to be retired permanently anyways. :P
I'm sure it's time for it to be retired permanently anyways. :P
Unknown2011-12-08 06:38:18
Eventru:
We could always change it back.
I'm sure it's time for it to be retired permanently anyways. :P
Draylor La'Saet dislikes this.
Rivius2011-12-08 09:05:56
There were times where I would check the list to see if it was worth signing onto the game (ie. friends online). With this change, it just means I have to sign on and scout them out, which adds a tiny bit of hassle to that. I don't particularly mind otherwise though and support this change. One thing I do want to request though, is possibly the ability for mutual allies to see each other online. That might be difficult though, but just a suggestion.
Vadi2011-12-08 09:50:37
The website's feed already says it if your ally logged in (including everyone lusted, too... get an enemy lust and you'll know when they log in, hur hur), so wouldn't be hard to make an exception, I reckon.