Raeri2012-02-16 04:41:33
Malarious:
Dex doesnt effect acrobatics.
Parry I am less sure, I know stance checks dex.
IIRC, Rika the faeling acrobat totally had acro dodge proc more than me as tae'dae acrobat back when I did some testing. Are you sure it doesn't? :S
Unknown2012-02-16 06:16:08
Pretty sure Draylor told me something similar when I said I was rolling a (non-com) Tae'dae bard.
Kiradawea2012-02-16 13:54:25
Doesn't Dex have an effect on monk offense as well?
Unknown2012-02-16 16:03:44
Dex and Str contribute to both monk and knight offense.
Str favors the knight.
Dex favors the monk.
I can't remember which stat is which for a monk, but I do know that a balance in the two will be more effective for a monk than an extremely high dex with a low str.
Str favors the knight.
Dex favors the monk.
I can't remember which stat is which for a monk, but I do know that a balance in the two will be more effective for a monk than an extremely high dex with a low str.
Eritheyl2012-02-16 17:23:11
Str - Strength - relates to the physical damage you can deal out, by a
large degree for warriors and a small degree for monks
Dex - Dexterity - relates to your ability to avoid getting hit in combat
and, for warriors, gives a slight boost to wounding. For monks, it
effects physical damage to a large degree
large degree for warriors and a small degree for monks
Dex - Dexterity - relates to your ability to avoid getting hit in combat
and, for warriors, gives a slight boost to wounding. For monks, it
effects physical damage to a large degree
Unknown2012-02-16 19:59:08
So it sounds like dex will just be for stance then, if you're not a monk.
That sounds a bit meh to me.
I'm not sure the admin would appreciate a big primary stat being reduced down to only being useful for monks and stances.
Is there a way we can make it a bit more useful than that?
That sounds a bit meh to me.
I'm not sure the admin would appreciate a big primary stat being reduced down to only being useful for monks and stances.
Is there a way we can make it a bit more useful than that?
Unknown2012-02-16 20:09:29
Sojiro:
So it sounds like dex will just be for stance then, if you're not a monk.
That sounds a bit meh to me.
I'm not sure the admin would appreciate a big primary stat being reduced down to only being useful for monks and stances.
Is there a way we can make it a bit more useful than that?
If I understand right, they're wanting dex to not hurt wounds as much, but for dex to still contribute positively to a knight's offense.
Enyalida2012-02-16 20:22:41
Strength is only really useful for Warriors and (to a lesser degree) Monks right now. Everyone else is generally better off shrinking to maximize dex! My strength only makes my shieldstun longer, but I'm pretty much always have something better to do in a group (memoryloss as dreamweaver, claws as a shaman, poisons/smudges as an eco - ew, doubleslinging haegl as a runist.) and the same goes for most of the other caster classes, if not all.
Lilija2012-02-16 20:51:59
I want to say that goofing around as a Shofangi with a cameo that dex impacted arm attacks, while kicks were impacted by strength. This was...many months ago though, so I could be remembering incorrectly.
Unknown2012-02-16 21:02:26
If I understand right, they're wanting dex to not hurt wounds as much, but for dex to still contribute positively to a knight's offense.
Okay, I see. I guess that's okay. Need other warriors to make sure that's what they want.
RE: Strength comparison - I can see that too.
Unknown2012-02-17 02:38:54
The problem is high dex is SO important to knights that low dex is crippling. Since the admin don't want to go with a "baseline" dex rule, we need a way for the dwarves, taurian, igasho, tae of the world not to be made useless when they fight a faeling.
It shouldn't be hurting a knights offense the way it is. And having high dex shouldn't be so crippling for a knight to deal with. To put it in context, imagine a world where a high constituton score gave a chance of shrugging any incoming affliction, and it was substantial enough to have a very real impact at high con score levels. Affliction classes would be up in arms over "guardian/wiccan immune" Igasho builds.
This is the same issue that is happening with dexterity now. If it could me made to not be the case, then it would go a long way to helping low-dex "knight" races actually have some ghost of appeal.
It shouldn't be hurting a knights offense the way it is. And having high dex shouldn't be so crippling for a knight to deal with. To put it in context, imagine a world where a high constituton score gave a chance of shrugging any incoming affliction, and it was substantial enough to have a very real impact at high con score levels. Affliction classes would be up in arms over "guardian/wiccan immune" Igasho builds.
This is the same issue that is happening with dexterity now. If it could me made to not be the case, then it would go a long way to helping low-dex "knight" races actually have some ghost of appeal.
Naia2012-02-17 06:06:23
People play "unsuitable" races for RP reasons. You shouldn't balance around that. For all the DEX a faeling has, we have pitiful STR. That is where the trade-off already exists.
Stop nerfing us for being beautiful.
Stop nerfing us for being beautiful.
Enyalida2012-02-17 06:20:02
Changing the impact that dex has on warrior combat (that is, the defensive aspect, leaving in the bonus for having a high dex. In fact, making that stronger) wouldn't be nerfing the only faeling class that really requires strength... warriors.
Ixion2012-02-17 12:07:20
Naia:
People play "unsuitable" races for RP reasons. You shouldn't balance around that. For all the DEX a faeling has, we have pitiful STR. That is where the trade-off already exists.
Stop nerfing non-warriors for beingbeautiful.nimble weaklings
:P
Xenthos2012-02-17 12:20:17
Enyalida:
Changing the impact that dex has on warrior combat (that is, the defensive aspect, leaving in the bonus for having a high dex. In fact, making that stronger) wouldn't be nerfing the only faeling class that really requires strength... warriors.
Er, changing the impact that dexterity has on warrior combat, and reducing the impact down to a value of 16 would be nerfing Shadowlords. How do you not see a reduction as a nerf, to a race that is already shabby in comparison to Aslaran (and that would just exacerbate the split)?
Shadowlords definitely need the +1 strength point back that got taken away.
Rivius2012-02-17 12:43:56
I didn't want that. I personally just wanted non-warriors to not be able to shrink to ridiculous stats without repercussion and gain a huge advantage over warriors. You can keep your dex affliction bonus if you want, I don't care about that. If it's indeed true that dex comparisons affect wound rolling (would be nice if we got confirmation by an admin), then this probably needs to stop. And sure, you can go ahead and make it have massive diminishing returns after 18 if the faelings want to complain about it (ps. If you weren't a warrior or monk, you didn't go faeling for the dex, honey). My issue was max dex.
Naia2012-02-17 13:01:31
It would be nice if STR/DEX affected the specs. So a BC would favor STR and a BM would favor DEX (for example). That way dex would still have its place but tae'dae could happily bash brains without it.
Unknown2012-02-17 15:38:33
Xenthos:
Er, changing the impact that dexterity has on warrior combat, and reducing the impact down to a value of 16 would be nerfing Shadowlords. How do you not see a reduction as a nerf, to a race that is already shabby in comparison to Aslaran (and that would just exacerbate the split)?
Shadowlords definitely need the +1 strength point back that got taken away.
It's a universal buff to warriors. It, in no way, can nerf Shadowlords specifically. It's not hurting a knight's dexterity at all, but rather making it more effective, so a higher dexterity still pays off for a knight.
That said, a higher dexterity won't pay off as well against a knight, and in that sense, faelings (all of them, including shadowlords) are nerfed defensively. In fact, all high dexterity races are nerfed, but again, it's a nerf to the races and not to the archetypes. Adding strength won't offset that nerf at all and is totally unrelated.
Janalon2012-02-17 17:01:17
On my iPhone at work, so I am forced to be brief. Dex largely impacts Monk PVE. Str plays a larger role in PVP wounds, which has a strong effect on bonus damage. I can't recall how Str or Dex plays into isolated PVP damage. Most of my data is available on the forum under a psymet thread.
Chade2012-02-17 18:54:31
Reducing the effectiveness of Dex would also nerf me :P
It's not just the Shadowlord's who'd lose out, however, I'm not sure high dex plays such a critical role as people are making out. Do we have any direct statistics we can use or is this just based on rumour and hearsay?
It's not just the Shadowlord's who'd lose out, however, I'm not sure high dex plays such a critical role as people are making out. Do we have any direct statistics we can use or is this just based on rumour and hearsay?