Ascension rules

by Svorai

Back to Common Grounds.

Unknown2012-02-17 23:50:18
Eventru:
probably Paradigmatics Initiation

Initiation, afiact, reduces the proc rate for insanity failure rather than reducing the actual insanity gained.
Unknown2012-02-18 04:35:44
So many rules...
Unknown2012-02-18 05:48:19
ForgotOldForumName:

So many rules...

If you don't have rules, people don't play fair.

If you do have rules, people will find ways to exploit them, thereby necessitating more rules to prevent exploitation of the existing rules. Therefore, the only way to truly achieve balance is Calvinball.
Unknown2012-02-18 14:26:08
Calvinball is pretty much what the forums are with these events.
Lawliet2012-02-18 15:26:06
I certainly hope healing isn't stopped for this one. I mean if a healer is trying to help with insanity it's pretty difficult for them to do anything else. Also for the person that wasn't sure I believe you can heal a portion of insanity every fifteen minutes.

And how else am I going to achieve sociopath? >.>
Talan2012-02-18 15:28:09
Lawliet:

And how else am I going to achieve sociopath? >.>

Ooo Ooo! I know this one!
Jack2012-02-18 16:42:29
I run a course, if you're interested.
Iosai2012-02-18 19:45:59
Healing Insanity will be disabled for Ascension and Chaos games from now on. Furthermore, holding the Staff of Ascension will prevent the majority (if not all) of attempted elevation changes, whether voluntary or not. This mimics the effect of the Chaos Hamster.