Unknown2012-03-05 02:07:03
Estarra:
Jeremiah is now selling casks and crates for gold!
You are wonderful!
Near2012-03-05 02:08:49
Estarra:
Jeremiah is now selling casks and crates for gold!
Sounds like a great goldsink! Too bad I can't afford either! :D
Unknown2012-03-05 02:10:51
If you keep the casks and crates for gold thing indefinitely, it'll encourage people to spend their hoards! So consider keeping it even past the sale.
Enyalida2012-03-05 02:35:14
Yeah, I was talking with someone about it. You could run it like this, if you're worried about flooding credits/freelessons:
Normally, Jeremiah sells casks/crates for less gold like 200k/900k. However, these spins are less good than spins currently are.
When you want to do a wheel month/special month Jeremiah announces that he's gotten a shipment of rare crates/casks that have much more quality merchandise. These are sold for the full gold amount, and the spins improve back to the baseline level.
Normally, Jeremiah sells casks/crates for less gold like 200k/900k. However, these spins are less good than spins currently are.
When you want to do a wheel month/special month Jeremiah announces that he's gotten a shipment of rare crates/casks that have much more quality merchandise. These are sold for the full gold amount, and the spins improve back to the baseline level.
Revan2012-03-05 03:12:04
I find it very curious that buying one crate on the website is equivalent to 50 credits... and yet buying one crate in game is the equivalent of 150 credits. Pretty odd...
Edit: Which is basically the Admin pricing 1 credit at 30k gold... rofl?
Edit: Which is basically the Admin pricing 1 credit at 30k gold... rofl?
Kagato2012-03-05 04:43:18
I was stunned to see the crates being priced at 1.5 million gold a pop to be perfectly honest. I knew they were going to be expensive, but I didn't expect them to be on par with a manse with almost 9 rooms =p
Revan2012-03-05 04:50:07
considering current market value, a crate SHOULD be only 500k
Unknown2012-03-05 04:52:13
Maybe one too many zeroes?
Unknown2012-03-05 05:25:52
That's kind of the point of a goldsink, to encourage you to spend gold.
If you wanted a better deal when purchasing crates, they're encouraging you to buy from the website.
It makes a lot of sense that way.
If you wanted a better deal when purchasing crates, they're encouraging you to buy from the website.
It makes a lot of sense that way.
Unknown2012-03-05 05:30:40
Kagato:
If anyone should be annoyed it should be IRE since they will have lost out on a LOT of money from the amount of credits and artifacts that have flooded the market. Granted they will have made some of it through the sale of the crates, but they will have lost a lot by people that will no longer need to buy credit packages to buy artifacts they were planning on. One person managed to snag enough credits to buy a tailors workbench (they purchased 3 crates to get them though AFAIK) - That is $169 IRE will have lost out on. Another got a Mask of Concealment (worth 800 credits) - This was AFTER the wheel nerf - $255 that IRE will no longer potentially be getting.
Problem is I would've never bought the artifacts I bought using real life cash. I would have just slowly earned the gold needed to purchase them. In this case, I took the chance of the wheel giving me enough credits and therefore IRE made money off of me where it wouldn't of. They didn't lose money off me, they gained some.
Revan2012-03-05 05:38:52
Sojiro:
That's kind of the point of a goldsink, to encourage you to spend gold.
If you wanted a better deal when purchasing crates, they're encouraging you to buy from the website.
It makes a lot of sense that way.
lolno? That's the most ridiculous thing I've heard. "It makes sense for a credit to be 30k!" lol. Get real :P
Ytran2012-03-05 05:48:04
Credits aren't sold by the game. They're sold by players who have already purchased (or received in some other manner - bardics, for instance) credits, so that analogy doesn't really hold at all.
Revan2012-03-05 05:49:42
Ytran:
Credits aren't sold by the game. They're sold by players who have already purchased (or received in some other manner - bardics, for instance) credits, so that analogy doesn't really hold at all.
No, but they're directly influencing the credit market by DIRECTLY stating that x credits is worth x gold... in this case, 1 credit is 30,000 gold
Riluna2012-03-05 05:55:29
Aren't we fortunate they're allowing us to buy them with gold at all? I sincerely doubt the price they're set at has anything whatsoever to do with the value of a credit.
Ytran2012-03-05 05:56:19
How do you figure? Crates have no credit value. In fact, their value varies widely depending on whether or not one values curios, or decides to rub/sell them, the results from wheel spins, and so forth.
EDIT: @ Revan, since I got ninja-posted.
EDIT: @ Revan, since I got ninja-posted.
Revan2012-03-05 05:59:17
Sorry... but if $20 = 50cr... and $23 = 1 crate... 50cr = 1 crate (about). Simple math wins
Ytran2012-03-05 06:04:45
Except crates don't equate to credits - there's a reason *SPECIAL* is marked on the artefact page for the Czigany packages. I can buy a car for $20000 and a house for $300000, but that doesn't mean the house is equivalent to 15 cars.
Unknown2012-03-05 06:07:14
Credits do not equal crates, you can't directly compare them. Don't be silly.
If you buy an apple for $5 for a sandwich for $10, it doesn't always mean that a sandwich is worth 2 apples.
Edit: Ytran FTW.
If you buy an apple for $5 for a sandwich for $10, it doesn't always mean that a sandwich is worth 2 apples.
Edit: Ytran FTW.
Revan2012-03-05 06:09:26
uhm.. in your scenario it kind of does. If something costs x amount of a currency, and another thing is x of the SAME CURRENCY... those things have an equivalency value based on the fact that they can be priced by a similar currency. This is stuff that you learn in grade school.
Turnus2012-03-05 06:10:18
Also keep in mind buying these crates with gold effectively brings credits into the system without any actual money being spent which is pretty much counter to IRE policy whenever people ask for a credits-for-gold system, I'm not going to hold it against them for pricing it that way instead of pricing against the average return from wheel/credit market.
If I would suggest anything, its that there be an option to buy a curio-only crate (no tokens) for cheaper for those that want to collect the new curios moreso than gambling on the wheel spins.
If I would suggest anything, its that there be an option to buy a curio-only crate (no tokens) for cheaper for those that want to collect the new curios moreso than gambling on the wheel spins.