Truefavours

by Veyrzhul

Back to Common Grounds.

Unknown2012-06-07 19:25:34
Sojiro:

And so on.


If a certain mob type gets farmed day in, day out, then perhaps mobs need looking at.

If a certain daily event....

If a certain org gets raided....

The list goes on. Should we start nerfing some of the more interesting features in the game simply because they are fun to do (and give a nice bonus)?

It's all good and well saying nerf this or nerf that when said blessing has little effect on you, but consider those people who actually -are- able to benefit.
Unknown2012-06-07 19:30:43
Dude the throne gives me like 800 health, that's quite a lot, heh. I have 6100 health without the throne, then something like 6900 with it (with a TF). Once I start using pizzazzes, argleblasters, and whatever else, I can reach up to the high 8k+ health, maybe I can do 9k if I try really hard.

I just feel like it's saying something when a faeling caster can reach in excess of 7k+ health.

Health buffs aren't exactly hard to acquire in Lusternia, and the throne just happens to be the easiest / most convenient / biggest buffing one.

I've slept on it some more though, and what I think I'd prefer more is diminishing returns for health buffs. I think that'd be more palatable.
Iosai2012-06-07 19:41:44
There already are diminishing returns for health buffs, actually.
Unknown2012-06-07 19:50:23
Well.

This is awkward.
Veyrzhul2012-06-07 19:50:58
Yea, pure hp/mana/ego buff returns diminish fairly drastically. That's why, once you have one or two, a con buff or something like flat damage reduction will have a far greater impact.
Unknown2012-06-07 19:54:06
Maybe they should scale a bit more harshly then.
Unknown2012-06-07 20:01:28
Sojiro:

Well.

This is awkward.


We must shame him publicly.

Out of curiosity, does a skill like surge contribute towards the diminishing returns part? If a warrior has surge up does throne affect them less?
Ushaara2012-06-07 20:08:58
I'm lazy and never bothered paying attention to just how much a % buff the Throne was, 10%, 15%? But to relate it to equivalent artifacts, if it's 10%, that's a free, long lasting and multi-person equivalent of a 700 credit artifact each. If it's 15%, that's 1400cr equivalent each? For a quest that can be done in what, an hour, I agree that is perhaps a bit too much and we've been spoiled by having it as a quest reward.

As a counter example of a quest reward, the Ice Angel epic which took several RL days and aside from some nifty lore, and releasing Kigaru Wind which is annoying to everybody (quest-doer included), gave 20 cold DMP to a race for about all of two hours before Zenos was taken down again (which seemed ridiculously easy to do in comparison to countering the Forsaken blessing). Didn't even get to use the Ice Angel blessing since I was so tired after the quest I went straight to sleep. :(

Summary: I agree that we've been spoiled by having throne blessing. Shortening its duration, making it quest-doer only, or lowering the buff while keeping group benefit would all be things I agree with.

(Icewynd bix for epic completers please!)
Veyrzhul2012-06-07 20:13:03
Deschain:

Out of curiosity, does a skill like surge contribute towards the diminishing returns part? If a warrior has surge up does throne affect them less?


No, warrior surge runs outside of that and you get the full benefit of both.
Lilia2012-06-07 20:13:44
The Throne is 20%.
Ushaara2012-06-07 20:14:38
:o
Daganev2012-06-07 21:02:36
Wouldn't it make sense to create an automated system that you get X favor after offering Y essence to any divine?
Then other favors can be placed on top of that for non offering reasons?

Alliteratively, there should be a website with the active divine who favor for essence offering.
Ytran2012-06-07 21:04:14
daganev:

Wouldn't it make sense to create an automated system that you get X favor after offering Y essence to any divine?
Then other favors can be placed on top of that for non offering reasons?

Alliteratively, there should be a website with the active divine who favor for essence offering.

@Bolded: I don't think that means what you think it means. >.>
Unknown2012-06-07 21:05:36
So, you want people who don't currently have favors to have them and those that do currently have them to have more? That doesn't sound like a fix.

(Alliteratively?)
Unknown2012-06-07 21:13:55
daganev:

Wouldn't it make sense to create an automated system that you get X favor after offering Y essence to any divine?
Then other favors can be placed on top of that for non offering reasons?

Alliteratively, there should be a website with the active divine who favor for essence offering.


I don't like any of that, at all. We don't need another automated system like that, there are plenty already. Let the gods decide when and how they give out their favours...it's one of the perks of the job.
Unknown2012-06-07 21:14:20
Oh man 20%, haha.
Daganev2012-06-07 21:16:34
Meh, leave me alone, it's midnight here and I'm watching a Microsoft Keynote speech :P

People who do have them, won't have more unless the admin really thinks they should have more.

At the same time, people who really want favors will find any RP excuse they can, and use their ooc network of friends to figure out which divine to start role playing towards. I remember a couple people doing that a lot years ago.
Shamarah2012-06-08 00:52:55
I don't understand why the throne is even usable by people who didn't do the quest. Why not just bring it into parity with Tosha (which is also +20% h/m/e) and make it only work for the person who actually did the work to raise it? (I have no idea how difficult the quest is, I've never done it, so if it's more difficult than Tosha maybe it could be made to last longer or something.)
Enyalida2012-06-08 01:26:36
I'm pretty sure Tosha is a lot less than the throne, but it is a much easier quest.
Shamarah2012-06-08 01:34:18
Tosha is definitely 20% unless it's been changed recently (i.e. while I was inactive).