New Curios!

by Xiel

Back to Common Grounds.

Rakor2012-08-13 09:22:36
Curio Set: Dainty Fork
Part: Partial Dainty Fork
Collection: Utensil
Type: Damage Resistance Bonus
Power: 25 Electrical

Delicate Scrollwork: Missing
First Prong: Missing
Second Prong: Complete
Third Prong: Missing
Upper Top Handle: Complete
Middle Top Handle: Missing
Lower Top Handle: Missing
Lower Bottom Handle: Missing
Middle Bottom Handle: Complete
Lower Bottom Handle: Missing


Curio Set: Emerald Cobra
Part: Partial Emerald Cobra
Collection: Snake
Type: Damage Resistance Bonus
Power: 25 Poison

Hood: Missing
Head: Missing
Upper Top Body: Complete
Middle Top Body: Complete
Lower Top Body: Missing
Upper Lower Body: Missing
Middle Lower Body: Complete
Lower Lower Body: Missing
Tail: Complete
Fangs: Missing


Curio Set: Tin Tinker
Part: Partial Tin Tinker
Collection: Figure
Type: Damage Resistance Bonus
Power: 25 Fire

Magnifying Glass: Complete
Right Arm: Missing
Left Arm: Missing
Right Leg: Complete
Left Leg: Complete
Torso: Missing
Head: Complete
Metal Implement: Complete
Left Hand: Complete
Right Hand: Complete


Curio Set: Screwdriver
Part: Partial Screwdriver
Collection: Tool
Type: Damage Resistance Bonus
Power: 25 Psychic

Flattened Tip: Complete
Upper Top Handle: Missing
Middle Top Handle: Complete
Lower Top Handle: Missing
Upper Center Handle: Complete
Middle Center Handle: Complete
Lower Center Handle: Complete
Lower Bottom Handle: Missing
Middle Bottom Handle: Complete
Lower Bottom Handle: Complete


Curio Set: Sniffing Nose
Part: Partial Sniffing Nose
Collection: Face
Type: Damage Resistance Bonus
Power: 10 Magical & 10 Psychic

Tip: Missing
Left Nostril: Complete
Right Nostril: Complete
Upper Nose Bridge: Complete
Middle Nose Bridge: Complete
Lower Nose Bridge: Missing
Upper Nose Back: Complete
Middle Nose Back: Complete
Lower Nose Back: Complete
Nose Hair: Complete
Janalon2012-08-13 10:10:23
EEEP. This feels game imbalancing. Seems like the rich just became more unreasonably powerful and the IRL poor have a wider gap to cross.

I'd think 5dmp would be a small bonus. 20-25dmp is the opposite of "bonus is fairly small and really not something you have to have, so don't feel as though you're at some huge disadvantage if you don't care to collect curios."

This is especially true for the rarer damage types like poison, asphyx, psycic, divinus, and excorable which have relatively more "value" as there are less in-game DMP sources... and therefore they will contribute to higher resistances due to weighting.

Oh well. The game just became a little more skewed.

Xiel:

Working on it. Full lists/collections/DMP coming up soon as soon as they can be gotten, but info is always appreciated!

Also, just in case you're impatient, this is what I have so far:


fork 25 elec
tarantula 25 poison
orchid 25 fire
feather 25 magic
cobra 25 poison
nose 10 magic 10 psychic
gear 10 divinus 10 blunt
moth 10 poison 10 fire
inkwell 10 psychic 10 blunt
wakabi 10 poison 10 cutting
femur 25 blunt
flog 10 cut 10 asphyx
rainbow 25 asphyx
moon 10 excorable 10 magic
dove 10 cold 10 fire
tinker 25 fire
screwdriver 25 psychic
torch 10 divinus 10 elect

Edit: Updated - was missing one.
Edit Edit: Updated again. By my count, there should be around 18 curios per batch.
Anita2012-08-13 10:38:10
There's an orchid. There's an orchid!!!!!!!
Unknown2012-08-13 10:42:00
25 DMP or 10/10 DMP is considered small? I think that's another prime example of the admin <-> player disconnect.
Raeri2012-08-13 10:56:57

25 DMP or 10/10 DMP is considered small? I think that's another prime example of the admin <-> player disconnect.

It makes me much more worried what the small bonus for a full set is going to be.
Ardmore2012-08-13 12:31:06
Who saw this coming? I think we all did.
Calixa2012-08-13 13:35:22
I disagree with the news post. This does not at all feel like curios are optional fun things. Having them able to be enchanted was optional and fun. DMP is fun alright, but sure as heck not optional. I feel almost forced to spend in order to be able to get DMP holes covered. Sorry to be so negative but 25 is big for certain types >_>

And I also seem to recall from another thread that Eventru said that these sort of buffs were not something the admin was looking at adding more of into the game. Not to say every statement is set in stone, but you know, it kinda stands out to me :|
Unknown2012-08-13 13:54:13
Insert negative feelings here. I don't really feel like keeping them around, but DMP of this degree has absolutely no parity with the effect of the magic curios. Awful.
Janalon2012-08-13 14:11:57
In retrospect, it's amazing report 596 was rejected in light of the OP DMP curio brigade. Or, borrowing some words from report 708, I "fear" a curio arms race "power creep".
Rivius2012-08-13 14:14:03
I think it might be a good idea to recall and reconsider these DMP values. If you want 'minor', 5dmp is more than enough. 25 is massive.
Ssaliss2012-08-13 14:35:47
I have to agree with Rivius. Changing these to 5+5/10DMP would be far more in line with the statement "But the bonus is fairly small and really not something you have to have, so don't feel as though you're at some huge disadvantage if you don't care to collect curios".
Unknown2012-08-13 14:46:14
25 dmp does sound big, but is it really? If you have 0 dmp, 25 gets you 22% off, if you already have 25 dmp, going to 50 dmp is an extra 11%.

What PvP relies on damage? Being focused on against a group you'll still die in most situations and the dmp will only be against one type. Wouldn't dmp affect one on one PvP the most, like meteors, and against creatures? Situations where you know what you're against. A bit of extra dmp helps but isn't ridiculous against creatures so that just leaves certain types of one on one PvP. Bards?
Unknown2012-08-13 14:57:45

25 dmp does sound big, but is it really? If you have 0 dmp, 25 gets you 22% off, if you already have 25 dmp, going to 50 dmp is an extra 11%.

What PvP relies on damage? Being focused on against a group you'll still die in most situations and the dmp will only be against one type. Wouldn't dmp affect one on one PvP the most, like meteors, and against creatures? Situations where you know what you're against. A bit of extra dmp helps but isn't ridiculous against creatures so that just leaves certain types of one on one PvP. Bards?


If 25 DMP is no longer considered big, then I want most of it to come from skills. Not from artifacts that you need to spend CR on and still assemble after the fact. Especially if that will be the bulk source of DMP for you. Buff skills. Don't add large amounts of DMP this way.

The only-one-at-a-time restriction is pretty irrelevant, too, since you can switch freely between them unless I missed something. There's also certain damage types that are much better to have resistances against, which is another part of the problem with this set.

Damage is a pretty big deal for a lot of people in PvP. Instants are much harder to manage for some classes than others, and knowing what damage type someone might rely on for a kill is easy to piece together.

With magic curios, the effect was the same for all of them. It was nice, since you didn't feel compelled to pick one over another. The golden feather did not come set with levitate off of the bat, etc. Now we have a much better effect available (which people WILL want more than one of), AND you don't get to choose what goes on the curio. It is pre-established. So, if you were thinking of making the bone set, but have no need for that blunt DMP over poison, psychic, or something else, you're going to feel pretty torn about this.
Ardmore2012-08-13 15:09:46
I gotta admit, I feel bad for the admin at this stage. This is the second explosion the players have had this month over bad choices in regards with the Curios. We appreciate all the work you guys do. I'm not saying I agree with this choice, I'm quite opposed to it, but I thought a little positive-ness (very unlike me, I know) was needed.
Janalon2012-08-13 15:09:56

25 dmp does sound big, but is it really? If you have 0 dmp, 25 gets you 22% off, if you already have 25 dmp, going to 50 dmp is an extra 11%.

What PvP relies on damage? Being focused on against a group you'll still die in most situations and the dmp will only be against one type. Wouldn't dmp affect one on one PvP the most, like meteors, and against creatures? Situations where you know what you're against. A bit of extra dmp helps but isn't ridiculous against creatures so that just leaves certain types of one on one PvP. Bards?


Report 801 for some light reading.

There's plenty of in-game DMP against elemental types... So elemental damage attacks don't stand to loose much due to DMP weighting. Same with cutting & blunt.

Divinus & excorable curios are only offered in split packages, but there is relatively little in game other than nimbus and resist all defenses.

Poison & asphyx stand to be more largely impacted. And psychic damage is the most highly impacted since there are relatively few skills that offer psychic specific DMP.

I hate to think about how this further chips away at warrior elemental runes. Or how it wil be used to offset racial maluses. Looks like charms & tattoos stand to improve, as they can be further min/maxed.

I agree that curios should be nerfed to 5/5 or 10 DMP.
Rivius2012-08-13 15:16:10

25 dmp does sound big, but is it really? If you have 0 dmp, 25 gets you 22% off, if you already have 25 dmp, going to 50 dmp is an extra 11%.

What PvP relies on damage? Being focused on against a group you'll still die in most situations and the dmp will only be against one type. Wouldn't dmp affect one on one PvP the most, like meteors, and against creatures? Situations where you know what you're against. A bit of extra dmp helps but isn't ridiculous against creatures so that just leaves certain types of one on one PvP. Bards?

Well, to put things into perspective...
Drawdown, considered to be one of the largest sources of dmp in the game, gives me 24 dmp (to everything). A curio that gives 25 dmp to one given damage type actually beats out drawdown by one dmp point for that given damage type.

I do want to echo what Ardmore said though. Please don't feel discouraged, admins. Though a good toning down here might be needed.
Ardmore2012-08-13 15:18:33
Which will cause a bigger outrage to those who dumped possibly hundreds of credits into getting their bonuses. There's no way to win on this one. :s
Ssaliss2012-08-13 15:19:58
Ardmore:

I gotta admit, I feel bad for the admin at this stage. This is the second explosion the players have had this month over bad choices in regards with the Curios. We appreciate all the work you guys do. I'm not saying I agree with this choice, I'm quite opposed to it, but I thought a little positive-ness (very unlike me, I know) was needed.

Yeah, as I said earlier, I really love curios, and especially the collecting that comes with it. And really, despite these explosions, they would've been easy to prevent. Had they been released across four, or even eight, months, there wouldn't have been the initial negative discussion (or at least a far smaller one). And had these been 5+5/10DMP, it would've been far easier to swallow. The first can't really be changed at this point, of course, but the second can (and I hope you take that along to the third and fourth packages as well). And to echo Ardmore some more, I really do appreciate all the work that has obviously gone into these; creating 18*4 curios, each with their own ambient messages, must've taken some effort. For that, I'm very grateful.
Ssaliss2012-08-13 15:21:48
Ardmore:

Which will cause a bigger outrage to those who dumped possibly hundreds of credits into getting their bonuses. There's no way to win on this one. :s

Frankly, to those I say "If it looks too good to be true, it probably is". This is 20 or 25 DMP for 20-30 credits plus the effort of collecting/combining. That's... nothing, really, for those that already spent thousands of credits into artifacts.
Llandros2012-08-13 15:31:27
Love the curios, love the collections and the hard work that went into them.

20/25 dmp is more than just flavor though.