News
New Player Guide
A New Player Guide was added to the website for newcomers to have a quick reference to Lusternia’s many features.
Read MoreShofangi Guild Opens!
The first monk guild was founded in the Basin of Life, called the Shofangi Guild. The first Guildmaster was Aesyra, the first Guild Administrator was Nejii, and the first Guild Champion was Alianna.
Read MoreWandering Bards
Wandering bards arrived in the Basin of Life, searching for the stages found in the cities and communes. Those who helped these bards find a stage, would also help their respective city or commune increase their culture score. A World Stage was also constructed upon Avechna’s Peak, wherein cities and communes could submit their theater…
Read MoreVeiled Hills of the Centaurs
In the Serenwilde Forest, dreams and prophesies of a great danger came to pass as an illness descended upon the Great Spirit of Mother Moon, one of the guiding forces of the forest. Her illness was traced to a creature calling herself Gromagh the Hag, who was absorbing the Moon’s essence and giving birth to…
Read MoreSerenwilde to Get Monks!
Serenwilde and Celest helped the kephera imprison the illithoid, and brought forth Zenobia, the Queen of Kephera Queens. Zenobia awarded Celest a surge of power and awarded Serenwilde to be the first guild to be trained in their martial arts, after conducting a scavenger hunt that Serenwilde won. Thus, Serenwilde will be home to the…
Read MoreIllusion Specializations Released
The Illusions Skillset has been completely revised, breaking apart into two specializations. The Glamours Specialization is open to bards and encompasses illusions that can be as deadly as they are flashy. The Phantasms Specialization is open to mages and evokes mental illusions that steal the thoughts and visions of others. Also, theaters showed up in…
Read MoreOpening of the Undervault
The telepathic suffering of the mages was apparently caused as part of a secret war between two psionic races unknown to anyone at the time, the kephera and the illithoid. After their war was brought to the Basin of Life, their homeland was eventually discovered, a massive underground complex called the Undervault.
Read MoreStrange Dreams and Prophesies
Reports of strange dreams and prophesies have been popping up throughout the land. Though enigmatic and unclear what this may mean, if anything, several mortals have been disturbed and intrigued enough to begin asking questions.
Read MorePsionic Disturbances
Mages with the ability of psionics suffered severe headaches, as well as hearing garbled telepathic communications. However, the situation became dangerous when a psychic wave was unleashed that all but incapacitated those with psionics. Through much research and work, Aquamancers and Geomancers were finally able to set up a latticework of elemental crystals throughout the…
Read MoreThe Shallamurine Cathedral
In the ancient Shallamurine Cathedral, the insane undead priestess Marani Veloske was left unchecked for many years, allowing her to drain the essence from countless mortals until she was strong enough to challenge the cosmic planes themselves. Her strength was enough to subdue both Elohora the Lady of the Eternal Light and Luciphage the Supreme…
Read MoreSpiritual Flame of Hartstone
Strange weather in the Serenwilde uncovered that the Spiritual Flame of Hartstone was unstable. This led the druids of Hartstone on a spiritual journey which uncovered the Mausoleum of Nintoba and development of rituals involving the aspets of White Hart. In the end, the Flame was purified and now burns stronger than before.
Read MoreTrial of Ascension: Rise of Ayridion
Of the Nine Seal Bearers who won the great challenges, four main contenders vied to hold the Staff of Ascension so that the realm would be safe from Kethuru: Shorlen of Serenwilde, Daevos of Magnagora, Soll of New Celest, and Kaervas of Glomdoring. Though Shorlen controlled the Staff of Ascension for much of the beginning…
Read MoreNexus Worlds
Nexus Worlds just got more interesting with the release of the construct/colossi battle system. New skills in every trade class allow for either building colossi to attack the constructs of cities and communes or upgrading them with special attacks or defenses. Astrologers also gained a new skill which predicts when Nexus Worlds weaken and thus…
Read MoreChallenge of Harmony
Exarius, the self-proclaimed raja who bows to no commune or city, won the Challenge of Harmony through his skills at influencing others. Second place went to Nirrti of Glomdoring, third place to Felandi of Magnagora, fourth place to Catarin of New Celest, and fifth place to Ekard also of New Celest.
Read MoreChallenge of Life
Aquamancer Soll of New Celest won the Challenge of Life, by saving the lives of many furrikin who were being ravaged by a foul disease. Second place went to Visaeris. Third place was tied between Krellan, Shayle and Linwe. Fourth place went to Tervic and fifth place went to Xenthos.
Read MoreChallenge of Death
The Warlord of Magnagora himself, Daevos Feyranti, won the Challenge of Death through the wholesale slaughter of hundreds of denizens. Second place went to Athana of Magnagora, third place to Aesyra of Serenwilde, fourth place to Hyrtakos of Glomdoring, and fifth place to Krellan of Serenwilde.Second place went to Visaeris. Third place was tied between…
Read MoreChallenge of Knowledge
Hallen of the Geomancers won the Challenge of Knowledge by dominating an extremely difficult quiz that tested his knowledge of the realms. Other winners included Jasper (second place award of 700 credits), Dylara (third place award of 500 credits), Kalodan (fourth place award of 250 credits), and Shirath (fifth place award of 100 credits).
Read MoreChallenge of Nature
Kaervas of the Blacktalon Druids won the Challenge of Nature, exhibiting his superb knowledge of the realm during a complex scavenger hunt and claiming the Seal of Nature. Following on his heels were Zalandrus (second place award of 700 credits), Aesyra (third place award of 500 credits), Exeryte (fourth place award of 250 credits), and…
Read MoreChallenge of Beauty
Amarysse of the Wildecraft Cartel won the Challenge of Beauty with her submission of a gorgeous woodland tapestry. Very close behind her was Kharaen of the Attai Cartel, showcasing a demonic lyre. Third place went to Saran of the Zephyr cartel for a tapestry of Raven and White Hart. Fourth place went to Vanthan of…
Read MoreChallenge of Justice
Forren of the Aquamancers won the Challenge of Justice through excellent use of his debating skills through which he claimed the Seal of Justice. The runner-ups were Athana and Kaervas who were awarded 500 credits each, and finalists included Abethor, Soll and Astraea who were awarded 200 credits each.
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