News
Player Appreciation Week
Throughout the week we are offering a credit sale, a weekend xp bonus extravaganza, games with prizes and more to thank the players for all the support they have shown Lusternia!
Read MoreMount Zoaka
A volcanic eruption in Mount Zoaka resulted in the discovery of a clan of dracnari who live beside these lava pools and raise wyverns.
Read MoreSpiritsingers Guild Opens
Ialie Starfall of Serenwilde founded the Spiritsingers Guild, the third of the bards guilds in Lusternia.
Read MoreHarbingers Guild Opens
During Lusternia’s Anniversary celebrations, Nirrti of Glomdoring won the poetry contest and was chosen to be the first to awaken the voice of an Elder God who fell during the Elder Wars. Thus, the Harbingers Guild was founded, the first of the newly released bard archetype in Lusternia!
Read MoreAetherspace Trading System
The Aetherspace Trading System was released today, a new feature that enables aetherships to trade wth the infamous gnome merchants.
Read MoreCacophony Guild Opens
Aia of Magnagora founded the Cacophony Guild, the second of the bards guilds in Lusternia.
Read MorePassing of Viravain
The Goddess Viravain apparently passed away as she dispersed her essence throughout the dark forest of Glomdoring which was ailing. As the commune of Glomdoring mourns her passing, the forest itself heals as the Shadow Council endeavours to follow Viravain’s last command to be strong and grow.
Read MoreLUSTERNIA CELEBRATES TWO YEAR ANNIVERSARY!
LUSTERNIA CELEBRATES TWO YEAR ANNIVERSARY!
Read MoreAethercraft Specializations
Aethercraft specializations are released! Choose to be either a Commander, Combateer and Empath.
Read MoreLucidian Observatory
A lucidian astrological observatory was discovered along the Emerald Road. Initial reports of strange experiments within this research center began circulating throughout the Basin. In apparently unrelated news, viscanti children began to mysteriously disappear.
Read MoreArrival of Morgfyre
In a dramatic turn, Hajamin the Golden Lord began acting erratically and even assaulted Lyreth the Sidereal Prince. Though the divine were unable to enter his temple, the defenses still allowed mortals entry. When finally they unlocked the diabolic puzzles holding the Eye and turned it over to Charune, the Lord of the Hunt. Hajamin…
Read MoreLyreth, the Sidereal Prince
The Elder God Lyreth, the Sidereal Prince, arrived in the Basin of Life for the first time since the Elder Wars. Players helped this new god find his lost voice, and in return he gifted them with the new common skill of Dramatics!
Read MoreEye of Dynara
Using the mysterious divine artifact called the Eye of Dynara, the Elder Goddess Terentia travelled to the Void to free Hajamin the Golden Lord from a trap. Hajamin was weak and needed the Eye of Dynara to help himself heal. He rested in New Celest while the Eye itself was kept deep within his temple.
Read MoreDark Spirits Plague Serenwilde
Dark Spirits from Hartstone’s past plagued Serenwilde Forest, gaining power until White Hart, the guardian spirit of the Serenwilde, sacrificed himself to contain this darkness. Serenwilde eventually called forth the Elder God Charune, the Horned One, who created White Hart. However, not even Charune could save White Hart until the dark spirits found a new…
Read MoreDark Spirits Nest in Glomdoring
When Serenwilde broke their Oath, the Dark Spirits were drawn from Glomdoring and forced back into the Serenwilde Forest, bringing their ties to Mother Night with them. Both nature communes suffered, as Mother Night was stretched between the two forests, causing chaos within both communities. Eventually, both sides had to once again meet and agree…
Read MoreSnow Valley
When a mysterious illness struck a taurian girl, the shaman of her tribe prescribed ingredients that could only be located in a remote arctic location, beyond a glacier in the Mountains of Avechna’s Teeth. With the help of several adventurers, the girl’s father, the taurian leader Lauk, cut a path into and over the impeding…
Read MoreDivine Shrines
After the gods changed the nature of the Transcendental Fulcrux, shrines raised by their divine orders were forever changed. Shrines are now divided among three types: war, healing and shield. Each type of shrine has a different set of powers that affect either individuals or an entire area. Mortals are quickly learning to adapt to…
Read MoreSleep of the Cosmic Lords
The Holy Supernals of Celestia and Demon Lords of Nil were in danger of falling into 100 years of sleep. The Celestines and Nihilists managed to briefly work together to find a solution to prevent this catastrophe. In the end, they created deeper spiritual bonds with these great cosmic beings to anchor them to alertness.…
Read MoreStrange Trees
The Hartstone guild tutor has recently been experiencing strange visions and a cold sensation. Meanwhile his strange mutterings have led the Hartstone to discover a ancient circle of trees within a gloomy part of the Serenwilde that reacts to certain objects. As of yet the Druids of the Hartstone are unsure how these two events…
Read MoreTree of Trees
A faction of fae in Faethorn were unhappy that their kin were leaving Faethorn, having been influenced by the Great Spirits of Moon and Night. They decided to awaken the Tree of Trees, a Great Spirit who sleeps deep within the ethereal aetherways, who in turn planted the Song of Ail’fae Rhunia into the spirit…
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