10.6.6 THE MINISTRY OF THE CHANCELLORY

The Ministry of the Chancellory is responsible for looking after shops within a city or commune. It is responsible for ensuring that shops are being used as shops, for assessing the value of individual shops, and for setting the annual tax rate for shops. 

The commands associated with the Ministry of the Chancellory are:

General Review
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CITY/COMMUNE SHOPS
   - Lists the player-owned shops in your city or commune.
   - Displays various additional information about the shops at a glance.
   - Must be done in the council chambers.

CITY/COMMUNE SHOP INFO [<shop name>]
   - Shows further information on a shop.
   - Can be done in the council chambers or in the shop (no shop name required then).

CITY/COMMUNE SHOP PRIV
   - Lets you set shop access permissions for the Aetherplex link.
   - Must be done in the shop.
   - The shop must be linked to the Aetherplex via LINKSHOP for this to work.

CITY/COMMUNE SHOP POLICIES
   - Lets you view the shop's price policies.
   - Must be done in the shop.  

CITY/COMMUNE ECONSTATUS
   - See information on your city or commune's economy.

Tax Commands
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CITY/COMMUNE ASSESS <shopname> <shop value in gold>
   - Place a value on the shop, for the purposes of property tax.

CITY/COMMUNE TAXRATE SHOPS <rate, in percent>
   - This is annual rate at which shops will be taxed. Each shop will owe,
     after the new year, (taxrate/100*assessed shop value). Since shops cost
     the city 5000 gold each year, it behooves the city to tax them to make
     up for this. If a shop has been closed for 12 continuous Lusternian 
     months, then it will cease to be taxed, and cease to cost the city 
     anything.

CITY/COMMUNE FORGIVE SHOP TAXES <shop> <optional amount>
   - This command can be used to forgive the taxes on a shop. If you do not
     specify an amount, then all the outstanding taxes on the shop will be
     forgiven.

Shop Management
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CITY/COMMUNE CLOSE SHOP <shop>
   - Orders the guards to stop commerce in a shop.

CITY/COMMUNE OPEN SHOP <shop>
   - Orders the guards to re-open commerce in a shop.

CITY/COMMUNE LOCK DOOR <direction>
   - Magically locks a door. No keys will work on it.

CITY/COMMUNE UNLOCK DOOR <direction>
   - Removes a magical lock from a door.

CITY/COMMUNE TITLE SHOP/STOCKROOM <shop> <title>
   - Lets you edit the title of a shop. Costs 1000 gold.

CITY/COMMUNE EDIT SHOP/STOCKROOM <shop>
   - Lets you edit the description of a shop. Costs 10000 gold.

CITY/COMMUNE OWNER SHOP <shop> <new owner>
   - Transfers ownership of a shop to a new person.

Shop Expansions
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CITY EXPANDRIFT <shop>
   - Increases the size of the shop's rift. Costs 500,000 gold.
   - Rifts may be expanded up to 6 times.

CITY EXPAND <shop>
   - Expand a shop's stockroom. Costs 1,000,000 gold.
   - Stockrooms may be expanded up to 3 times to a maximum capacity of 1000 items.

CITY LINKSHOP <shop>
   - Links the shop with the Aetherplex. Costs 2,000,000 gold.