Envoys and Bugfixes
Written by: Charune, the Horned One
Date: Tuesday, December 16th, 2008
Addressed to: Everyone
=== November Envoy Report ===
o Divine Fire will pulse a message when it cures.
o Resurgem(Moon) has been lowered to a 3-person requirement.
o Green(Lowmagic) and Gedulah(Highmagic) are now usable while paralysed.
o The probability of getting only one burst vessel with
Burst(Telekinesis) has been slightly reduced.
o The equilibrium recovery on Raise Cudgel(Druidry) has been quickened
and the stun time increased.
o Guard(Nature) can now use a powerstone.
o Widowsmercy(Shadowbeat) will do more damage if Venomdrops is also
active.
=== Celestialism Report ===
o Amissio(Rituals) now drains a very slight more mana.
o Empower(Celestialism) has been lowered in power and equilibrium cost.
=== Other Envoy Changes ===
o Batbane(Ecology) no longer lengthens earache. The effect on damage has
been increased.
o Doublepain(Psychometabolism) has been slightly increased in its boost
to wounding.
=== Bugfixes ===
o Illusory Wounds will be reflected in SCORE and QSCORE.
o Beasts who are using chameleon powers will be unhidden when they go to
the stables.
o Sheathing a two-handed weapon will free your hands to draw another.
o AB POISONS no longer suggests the wrong location for Contortrin.
o Nature curse with a cudgel will no longer look like another talisman
is being used.
o Newbies will no longer starve during the newbie intro. Clotho is now
serving hors d'ouevres.
o Talking on an aethership channel will include closing quotes.
Penned by My hand on the 13th of Juliary, in the year 223 CE.