Envoy Reports and Bugfixes
Written by: Charune, the Horned One
Date: Wednesday, February 18th, 2009
Addressed to: Everyone
o Trample(Beastmastery) will once again take regular balance as well as
beast balance.
o Choke(Night) has been redesigned. See the AB for more information.
o Movement within the same room won't cause octave to drop.
o Nightmare(Dreamweaving) has been returned to doing damage.
o A new skill - Bell - has been added to Tracking.
o There is a new functionality to Conceal in Tracking.
o Preserve(Aquamancy) has been changed. Please see the AB for more
information.
o Rushing(Stealth) has been changed in function. Please see the AB for
more information.
o Mindfield(Psychometabolism) will not affect allies.
o Sobbingdread(Necroscream) now delays enemies for longer than it did
before.
o Balancing(Acrobatics) now has a chance of disappearing on use and no
longer drains willpower/mana for being up.
o Barrier(Telekinesis) will cause walls in the room to fall.
o Mislead(Stealth) and Decoy(Crow) will show a misled message even if
shrouded.
o New skill in Healing - Flushing.
o Leech(Necromancy) is now boosted by an increased deathmark.
o HerbRenewal(Ecology) now gives more herbs on use.
o AncestralCurse(Stag) has been limited to ground and trees, but use on
either will affect both elevations. There is also now a chance to give
two afflictions.
o Redcap(Wicca)'s cap filling up will now display a message for filling
up. Damage for frenzying has also been increased.
o When you influence with a generic target like "shadowrider", if
there's already one you've been influencing, your influence will always
go to that one. This should prevent the issue where denizens resetting
in the middle of one influence would jump into the way of the others,
causing you to have more than one denizen countering.
o Fixed a bug where painting an object in your hands would result in a
generic or malformed painting.
o Great Runes being attached to instruments can only be attached to your
own instrument.
o Covens which pass squad leadership should no longer cause members to
be unable to log off or lose defenses.
o If someone uses a force skill like Pooka to make you attack a denizen,
the attack can never cause critical hits. This is to prevent forcing
people to attack something and become enemied because of a "lucky"
one-hit kill.
o Palm sigils will now stop leprechauns from picking up random items on
the floor.
o Once again, those mischievious puffs of Dandelion Sweetpease will not
get in the way when you're trying to influence fae.
o Those gifted by constructs with the ability to teleport to the Moon or
Night Bubble will no longer need the Planar skill Teleport to do so.
o Artifact pipes should no longer leave bubbles around indefinitely from
time to time.
o Music Blankchord can now strip shields, just like its cousin
Blanknote. It will also strip captivation, though if the captivating
bard is present, this will only happen rarely.
Penned by My hand on the 13th of Roarkian, in the year 228 CE.