Fixes
Written by: Charune, the Horned One
Date: Saturday, February 28th, 2009
Addressed to: Everyone
o For the upcoming Ascension event, the insanity will be lower for
regular participants, and the extra insanity for the staff holder has
been slightly lowered.
o Those participating in the Trial of Ascension will be able to
conglutinate and use astroglide like in Wildnodes.
o You will not be able to maze the holder of the staff in the Trial of
Ascension.
o Toads can once again move correctly.
o Instead of simply reminding you that rope is required for
Rush(Stealth), it will stop you from using the skill.
o The skill level check for "Ing" in Runes was not set correctly and is
now working properly.
o "Centre" now works along with "center" for demesne center, aquacast
center, and geocast center.
o The powerlog summary now correctly reports squad power. A few other
minor fixes have been applied to it as well
o Fixed a bug that allowed more than one Master Sketch Seal to be
attached to the same sketch.
o Fixed more situations in which throwing objects would not free up the
hand for wielding other items.
o Moonchildren can no longer moonbeam during games of Slippers.
o Those who've had satiation stuck on forever should find it behaves
correctly now.
o Unpriced kegs will no longer prevent you from refilling from other
kegs of the same type.
o Nihilism Barbedtail strikes which are dodged by Acrobatics Dodging
will now cost sting balance.
o Great Runes stored inside packs will no longer appear to be attached
to those packs.
o Performing the final stanza of a bard song while unbalanced will no
longer cause the song to end.
o You can now use the DESIGN <number> DESIGNER <cartel> command to move
approved designs between cartels.
o Fixed a bug where attempts to influence certain denizens, such as
Wildarrane AncestralWatch spirits, would cause untrapped errors.
o Wildarrane AncestralWatch spirits will now show their loyalty when
probed.
Penned by My hand on the 14th of Klangiary, in the year 229 CE.