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Announce News Post #20

Avenger Fixes

Written by: Roark Libertas
Date: Tuesday, October 12th, 2004
Addressed to: Everyone


It seems that Avechna was having problems realizing when you enter enemy
territory! This should be fixed now. This also should be clarified some.
If you walk into a city you have been enemied from then Avechna obviously
will not protect you. This also is true if you wander into villages you
have gotten yourself enemied from. In addition, enemy status in a city
will carry over to the villages it influences for the purposes of
Avechna's monitoring.

Clarification also needs to be made on when you get and lose entries in
your PK status bullies list:
- A suspect entry will always disappear any time you get attacked by
that suspect.
- A suspect entry will be added when you are slain by someone who is not
a suspect.
- A vengeance entry will be added if you are slain by someone who is
listed as a suspect.
- A vengeance entry will be added if a suspect attacks you, provided you
do not have any vengeances.

Vengeances never leave the list, ever, except by calling upon Avechna.
Numerous people have bugged that someone attacked them but retained
vengeances. This is normal. Attacking someone only eliminates suspect
status, not vengeances.

Also, many have bugged about not getting refunded experience for
vengeances. Note that you can get a vengeance from dying (where you lose
XP) or from simply being attacked (where you lose no XP). You can't get
an XP refund if you didn't lose any. Watch what Avechna says when you
call vengeance. He says different things indicating if the vengeance was
in response to an attack, where you have no lost XP to gain, or in
response to a death, where he does refund you your lost XP.

Penned by my hand on the 14th of Vestian, in the year 100 CE.


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