Tweak
Written by: Roark Libertas
Date: Friday, November 5th, 2004
Addressed to: Knights
I gave knights a carte blanche 10 point to-hit upgrade. This means if
you were hitting 85% of the time, now you should be hitting 95% of the
time. Also note that your weapon of course is important. Normal
(non-masterwork) longswords should be averaging a 151 to-hit, which is
what I baselined my decision on. One of the bludgeon weapons is in synch
with longswords averages, but I forget which one it is at the moment.
(Maces perhaps?) Make sure your weapon's to-hit doesn't stink if you
still think hitting is problematic. Also, smaller races are harder to
hit than larger races. So if you complain that your hitting is not up to
snuff but all you are fighting are faeling and furrikin players, that
may be the problem.
Penned by my hand on the 24th of Kiani, in the year 102 CE.