Previous Article | Back to News Summary | Next Article
Announce News Post #66

Last Tweaks

Written by: Roark Libertas
Date: Sunday, November 7th, 2004
Addressed to: Everyone


These recent changes were due to an imbalance against knights. Every
guild except one had 2 or more ways to counter knight damage. And that
was on top of any armour they could wear. Overlooking that mages can't
wear armour, stoneskin should not have bene a part of that
consolidation, so I put it back in.

On a related note, there was a miscalculation in ths "warn illusion"
function that was making them get revealed quite frequently. This has
been corrected, though note that your skill in Magic helps reveal
illusions. (That was how it was intended to be.)

Finally, fitness (Athletics) and stag hide were identical, so for the
sake of variety they had the number of damages they protect from reduced
so each protects from a different thing now, but their affectiveness in
decreasing damage has been increased. Thus it is a change, not an
upgrade or downgrade.

Penned by my hand on the 10th of Avechary, in the year 102 CE.


Previous Article | Back to News Summary | Next Article